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  1. 12 points
  2. Version 1.0.0

    324 downloads

    Recommend use with AIRAC 2011 for best result. Updates for RAD Restrictions and Directs are cumulative. Changelog Update: Route and Altitude/FL Restrictions Update: RouteCharges (Oct 2020) Update: Sub-Routes.txt Best regards David
    9 points
  3. The team is working hard and making good progress. The good news is that we currently don't face any immediate roadblocks in MSFS or its SDK that would stop or delay development. That's all I can tell you for now.
    8 points
  4. Fußgängerbrücken werden von w2xp nicht erzeugt und ich kann das leider auch nicht beeinflussen, da es hart codiert ist, man kann es nur erzeugen oder nicht, doch nix daran verändern. Ich bin leider während der Woche zu gar nix gekommen, Stress auf der Arbeit, doch nun mache ich mit der 5.2 weiter. Ich möchte noch die bisher unterdrückten building:part irgendwie sinnvoll erzeugen und muss da w2xp überlisten, in dem ich die Daten so vorher umändere, dass keine parts Objekte erzeugt werden (sieht nicht so gut aus und bremst XP11 erheblich mit vielen vielen kleinen Objekten aus), ein B
    8 points
  5. Yet important, thanks for the heads-up. It's always a great moment when you export for the first time to the sim! Do not see this as a sign we are close to completion though. This is a full MFS project, with all the trimmings like decals etc. As far as I know nobody has released something like that, in fact as far as I know it's not even completely possible with the current SDK. To give an example of things that are still not sorted out: See how the rain is shown on the part of the glass that is behind the frames? You do not see this on th
    7 points
  6. The basic fact is that the less copies of the sim were sold the less potential customers we had. Please believe me, when Dovetails sold FSX on Steam the amount of potential customers exploded. I know three companies selling sim add-ons that were saved by that. At this moment we have the first sales data of MFS add-ons. From our free Paderborn to the stuff we charge money for. We also have our market research. And we are looking at numbers we have not seen since 2002.
    7 points
  7. Preliminary feature List: • Year 2020 layout of taxiways, aprons, buildings etc. • Models using advanced MSFS techniques • Ground terrain using advanced MSFS techniques • Operable jetways • Custom aerial imagery covering the airport and immediate area • Landmark buildings and bridges in the vicinity of the airport • Realistic night time dynamic lighting
    6 points
  8. Yes, this week we'll have more info.
    6 points
  9. Es werden so um die 210 zusätzliche neue VFR-Objekte für Europa sein, (Schwerpunkt Ost-Europa; GB sowie Kirchen in ganz Europa) die in der 5.2 erscheinen. Alle neu texturiert und "flugtauglich" gemacht, was für die Performance wichtig ist
    6 points
  10. Progress is good, shouldn't be too far off! The scenery does include adjustments for the terrain mesh inside the airport perimeter.
    5 points
  11. +48+018 Slowakei 1. Nitra - in der Nähe LZNI einen nicht vorhandenen Wolkenkratzer mit 210m beseitigt 2. Šurianky - ganzen Dorf Häuser, Kirche und Farm haben richtige Angaben 3. Hruboňovo - ganzen Dorf Häuser und Farm haben richtige Angaben 4. Partizánske in der Nähe LZPT Bäume, Wälder, Felder und Kläranlage und Industriezone hat richtige Angaben 5. Chynorany Felder und Nutzungsflächen 6. Žabokreky Felder Wälder und Nutzungsflächen +49+012 Regensburg - Land 1. Auwälder entlang der Naab ergänzt 2. An der Fußgängerbrücke über die Naab habe
    5 points
  12. https://youtu.be/ni8Xpei7nv8 I made a short (and crude) video about how things currently look. After removing a major roadblock, it felt like the right time to share.
    5 points
  13. Squeakyy clean. But that's where we start. we add bad paint and dirt on top of that. Again, we are modeling paint imperfections these days, how crazy is that?
    5 points
  14. 4 points
  15. In love with your new scenery ENVA!!!! Can't wait for the CRJ and the rest of your outstanding products!!!!
    4 points
  16. Believe it or not, but there are a lot of users around who like the preview and understand, that there is still some work to be done in MSFS before more complex aircraft can be released as add-ons. This was clearly stated from the beginning and nothing has changed from those first statements. Instead of asking Aerosoft to stop answering questions you could also stay away from the preview topics 😉
    4 points
  17. Good afternoon, Files for version 1.0.2.0 were send to Aerosoft, hopefully it a matter of few hours before the servers will be updated as well!!! Fixes: * AFCAD was reworked * VDGS was adjusted to the be align with the stop marks * GSX also been adjusted to the above changes * Small texture issues were fixed * Apron texture fixes * ILS 30 issues were fixed We are moving some fixes for next update (probably next week) as more time is needed here. Have a nice weekend you all! David and Amos
    4 points
  18. Update available via ASUpdater: 1.1.0.0 - Lighteffects at Apron and Streetlights added - Obslights added - Inside of Terminals enhanced with Shops, Bars and many more - Water ditches bordered - Stuff added at apron - Sheet metal huts with walls between the Airplanes bridges - Bridge piers under the bridges - Taxisign on taxiway removed, O2 sign on the ground removed and missing tar layer attached - Autogen forest on approach improved to RW08 - Fuel station OVM added with ca
    4 points
  19. Ich hab mal denn aktuellen Stand für das Update auf 5.2 zusammengestellt, das sind die Änderungen changelog_v5.2.txt die neuen Objekte für 1-vfr sind hier aufgelistet List of new objects in v5.2.txt Was noch fehlt sind neue farms Fassaden und vom Layer 4-scenery ist nur das Gebiet östlich vom 6. Längengrad drin (was als OSM only erzeugt wird, mein Testgebiet), also im wesentlichen DACH und noch weiter östlich. Hier sind auch schon @FlyAgi asynchrone Windräder in der richtigen Größe drin. Ist als Hilfe gedacht, falls welche noch was in OSM ergänzen wollen bis zum Wochenende, d
    4 points
  20. I know it is all rather subtle, but if you see these images at full resolution (click on them) you will understand why we do not rush this release. Graphically this is really a step beyond what P3D V5 can do. Not only in speed (measured in polygons per second shown) but the shading and lighting are on par with the best games at this moment. We REALLY want to use every option there is. But as Hans shown, we still need some love from Asobo to solve problems. But many (many!) issues have been solved in talking to them. The people at Asobo are really amazing and we are sure they will
    3 points
  21. (Yes, we are aware of the problem with the sunshade. It's a bug in MSFS - you can see it in the TBM930 too). Also: Work in progress!
    3 points
  22. Hi all, To make it much easier for David and I to write down and fix current issues, please write down it here. At the moment we are aware of: * Config tool not working * Manual is blank * Add-on.xml for P3Dv4 might be indicating "scripts" folder and not "script" folder * SODE - because the config tool is not working the workaround to get the files manually copy. Please browse C:\ProgramData\12bPilot\SODE\xml and you'll find there subfolder called "2 sode jetway options" - just cut/paste the xml file you want (with or without VDGS) to C:\ProgramData\12bPil
    3 points
  23. The Honeycomb one should arrive this week.... Yes I am a lucky bastard, you should see my storage.
    3 points
  24. Da sind zwei Trockendocks, die unglücklicherweise quadratisch sind, bisher sah ich nur rechteckige. Da erzeuge ich wenn die Fläche groß genug ist, mitten im Trockendock (das durch eine Fassade dargestellt wird) ein zusätzliches Objekt dock-ship.obj, das einmal einem Objekt objects/boats/Schiff.obj und einmal objects/blank.obj zugeordnet ist, das heißt bei jedem zweiten Trockendock was groß genug ist, ist dieses Schiff, die anderen sind leer. Wenn es dich stört, kommentiere das erste Objekt in der Library aus, dann verschwinden sie, es sind jedoch dann alle Trockendocks leer.
    3 points
  25. We are working with Aerosoft on the final version of 1.0.2.0, downloaing the latest build as I'm writing and will test it asap. If all goes well and no last minute errors this will go live tomorrow morning latest. Sorry again for the waiting, we did want to make sure things are fixed. Have a nice evening, Amos
    3 points
  26. Yes, getting close to what we want to deliver. Expect an experimental update this week.
    3 points
  27. @yeboman nun sollte der Turm passen: Hier nur für Dich die Dateien, gehören nach simHeaven_X-Europe-1-vfr\objects\Germany\Hamburg Heinrich-Hertz-Turm.zip
    3 points
  28. Guten Morgen zusammen! Es gibt noch viel zu tun, allerdings geht es auch kontinuierlich weiter mit dem Szenerie Design im MFS. Eine Baustelle war das Orthophoto welches nicht wie gewohnt resampelt wird, sondern es wird in eine große Anzahl von Kacheln zerlegt und diese 2992 Kacheln bestehen aus PNG Bilddateien die dann im finalen Prozess vom SDK zu einer einzelnen 148 MB großen CGL-Datei gemacht wird: Im MFS sieht das Orthophoto im Ergebnis dann so aus: Das Sommerluftbild ... ... und das Lufbild im Winter bei Schneefall
    3 points
  29. Just to show intend, we released TWO high end P3d V4/V5 sceneries today.
    3 points
  30. +13+043 , +12+043 Eritrea 1. Assab - neue Häuser -26+032 Swaziland 1. Bulembu + Grenze Südafrika - etliche neue Häuser, Straßen, Weiden 2. Piggs Peak Airport FDNG - neue Häuser, Straßen
    3 points
  31. TBH, I do not understand your ranting. You bought a product, which has not been developed by Aerosoft but by Microsoft/Asobo, with Aerosoft as one of their many distribution channels. Now you have a problem with the handling of the product and come here to get help, while there is a dedicated Microsoft forum for such questions. Above I told you what the pupose of this forum is and despite of this you got 2 suggestions from other users how to solve your problem and there is nothing more you can expect as not everbody here in this forum is familiar with the G1000. And it is also not the tas
    3 points
  32. Ich gebe auf. Man soll einen Hund nicht zum Jagen tragen.
    3 points
  33. In the end it will include 550, 700, 900 and 1000. And not a stupid question.
    3 points
  34. Sowohl als auch. Ein paar einfachere Sachen modelliere ich selbst, einige Modelle habe ich erhalten von einem Unterstützer von X-Europe, ein paar Modelle aus dem Sketchup Warehouse. Manches klappt gut mit Sketchup+ModelConverterX, allerdings gibt es da oft einige Probleme mit dem Mesh. Das muss ich dann ziemlich von Hand nachbearbeiten. Übrigens sind heute: Bielefeld: Klinikum Rosenhöhe Kinderklinikum Klinikum Bielefeld-Mitte und tadaaa: IKEA 🙂 dazu gekommen.
    3 points
  35. Hab ein kleines Update 0.92 für die X-Africa, einfach drüber kopieren: X-Africa_0.9.2_Update.7z Dort sind FÜR DIE KANAREN alle Layer upgedatet (OSM Stand 27.09.2020) sowie neu die neuen asynchronen Windräder von @FlyAgi drin. Für Windräder ohne Höhe in OSM habe ich 25 m gesetzt, das kann jeder nach Geschmack anpassen, der Eintrag in der library.txt ist "simheaven/landmarks/wind-turbine.obj". Ich will Mitte/Ende Oktober dann ganz Afrika neu generieren, das wird dann die v1.0. Ich gebe noch Bescheid wann Deadline für die OSM-Daten ist.
    3 points
  36. Well we are still working on our P3D aircraft and they will continue to get updates because we need those for the new MFS versions and it is actually easier to develop those in P3d then it is in MFS right now. I very much doubt there will be new versions because sales of P3D aircraft have dropped tremendously, perhaps crashed is a better word. That might pick up, who knows, right now there are simply not enough customers to warrant any serious new project. The fact we are not big fans of P3d V5 at this moment (we assume most of our issues will be fixed though) has nothing to do with that. In o
    3 points
  37. This could be an interesting one, hopefully we get something more advanced as discussed within the Twin Otter Extended Extended topic. There was a pretty long feature request list on what simmers would like to see when getting a new version back in 2017 Let's see if I get my brush out again for this one...
    3 points
  38. Timm, the simple fact is that P3D add-ons are commercially very hard to sell at this moment and updates never bring in new money, they only cost money.
    2 points
  39. Hallo, erstmal glückwunsch zu einer außerordentlich gelungenen Umsetzung von Hamburg! Ein paar kleine Kritikpunkte: - APIS Anzeige an Position 1A stopt schon bei dem ersten Haltebalken, dadurch steht das A320 Tail schon deutlich in den Taxiway rein, passender wäre der Balken 2 - Gefühlt sind viel zu viele Autos (PKW) auf dem Vorfeld unterwegs, deutlich realistischer wären hier mehr rote Mulags oder Mercedes Sprinter sowie Smarts von Groundstars und der gelgentliche VW Up von AHS - Der Tankwagen, der an der Pier rumfährt ist eigentlich nur am GAT zuständig, ein
    2 points
  40. Thanks Christoph for the feedback, much appreciated! I will discuss it with David, number 1 can be fixed soon. 2 and 3 probably with version 1.1
    2 points
  41. This product will be released on 22 October 2020. Greetings, Marius
    2 points
  42. Moin das Problem würde vom Support gefunden lag daran das ich mich mit gmail anstatt googlemail angemeldet habe :)danke für all eure Antworten
    2 points
  43. It also contains the not required parts. Mine is also working fine and I now load the default.xml via autogenconfigurtionmerger.
    2 points
  44. The screenshots show the completed work to date. There are not many buildings left on this site. But they will take several days.
    2 points
  45. Es gibt mal wieder ein Update: Hinzugekommen sind jetzt noch Schloss Bückeburg (nicht mehr ganz OWL) & Bielefeld Bahnhof. Viel Spaß beim Fliegen!
    2 points
  46. So, es hat geklappt!! Das Filmchen ist zwar noch nicht perfekt, aber ich arbeite weiter an der Qualität. Viel spaß wünscht Hermann
    2 points
  47. Some more images... nothing really new to see but do compare this to default aircraft and you see we are learning some new tricks.... Still a lot missing, but we are getting there! As you will see the current model is one that is brand new and highly polished. It still needs to get its dirt and paint imperfections. Can you believe we are now talking about imperfections in a paint layer? When I started with Flightsim Paris was one huge uniform polygon with 7 corners. London was cool as it had a river and 15 corners. And as said, we will not do cheap ports from P3d V4, this is all br
    2 points
  48. Version 1.0

    1522 downloads

    Coats Land and Queen Maud Land, Antarctica. Antarctica4XPlane - Part III The Antarctic Adventure continous! I am proud to present Part III of my Antarctica Mesh Scenery Antarctica4XPlane. It covers Coats Land and the western parts of Queen Maud Land, down to -81 degrees. Suitable add-ons as well as more regions will follow in the future: I recommend you to follow the development blog to stay up to date. Creating a Antarctica Mesh Scenery is a quite difficult and time-consuming task. That's due to missing or not accurate data in the public domain. Many parts
    2 points


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