Hello.
The update for Dortmund is ready and sent to the publisher. When the update is available. I think there must be some organizational moments and the update will be released.
What was done.
Removed jumping passengers in the middle of the terminal.
Fixed the interior textures in the middle of the central hall of the terminal.
Edited the textures of the runway.
Added animated flags that replaced static flags.
Removed the moving part of Jetways in parking lots 3 and 4. Now the parking lots correspond to the real airport, which underwent changes in April this year.
Edited the GSX profile in parking lots 3-4. Passengers move from the fixed part of Jetways, turn onto the ladder and descend from the ladder to the ground on a defined trajectory to board the plane. In the same way, only in the opposite direction, passengers disembark from the plane. The edited GSX profile from the zip archive is located in the root directory of the project
Edited the LODs system in some 3D objects
Additionally, 9 3D buildings have been made that are located across the road from the airport terminal. Among them are the Porsche showroom, the airport commercial center, etc.
A number of minor bugs have been fixed.
The update, like the release version, works with MSFS on the principle of backward compatibility and is suitable for both versions of MSFS
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I will continue to keep Dortmund in mind. But for some reasons, you know what, it is quite difficult to plan and set specific deadlines.
Despite this, I still have a few plans to improve the Dortmund airport project.
For now, I am focusing on my new projects.
You can see the changes in a short video. This video is informational, without artistic intentions. I recommend turning on HD mode when watching.