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  1. It's actually as simple as described in the post right above yours. The patch LTFM.patch.osm needs to be copied into Ortho4XP_v140/Patches/+40+020/+41+028 (the name of the .osm matters here), but the .tif should not be copied – instead, it should be selected in the configuration under "custom_dem" (the name of the .tif doesn't matter in this case).
  2. If anyone is still thinking about whether Seychelles XP is worth a look, here's a quick heads-up: Paul Beckwith reviewed the scenery package for X-Plained.com and highlights impressive features such as the 21 (!) landing spots, realistic terrain mesh, and high-quality orthophoto-based textures. He also praises the carefully placed iconic granite boulders, vegetation, and autogen buildings that really bring out the unique character of the Seychelles' granitic and coral islands. Check out the full review here 👉 https://www.x-plained.com/scenery-review-maps2xplane-seychelles-xp/ Seychelles XP is available straight from Aerosoft, or through partner stores such as Steam – happy exploring!
  3. Falls jemand noch überlegt, ob Seychelles XP einen Blick wert ist, hier ein kurzer Hinweis: Paul Beckwith hat das Szenerie-Paket für X-Plained.com getestet und hebt die beeindruckenden Features wie die 21 Airfields und Helipads, das realistische Gelände-Mesh und die hochwertigen, orthofoto-basierten Texturen hervor. Außerdem lobt er die sorgfältig platzierten Granitfelsen, die Vegetation und die Autogen-Gebäude, die den einzigartigen Charakter der Seychellen so richtig zur Geltung bringen. Hier die vollständige Rezension 👉 https://www.x-plained.com/scenery-review-maps2xplane-seychelles-xp/ Seychelles XP ist direkt bei Aerosoft oder über Partner wie auch Steam erhältlich – viel Spaß beim Erkunden!
  4. Thanks for the heads-up! We'll take a look at the new additional markings with the next update. At this point, however, we only have a few ideas – no concrete plans for an update yet. It's also possible that we might go straight for a complete remake of the entire scenery pack. Either way – update or remake – I'll keep you posted!
  5. Great news for Caribbean fans: Saint Croix XP has just been updated, bringing it to version 1.2! This update introduces a range of visual and technical improvements tailored specifically for XP12 – including enhanced soil texture roughness/specularity, subtle color adjustments to the orthophotos for a more natural appearance, and more. You'll also notice some minor fixes at Henry E. Rohlsen Airport, along with the integration of XP12's native ambient soundscape for added immersion. For full details and more screenshots, check out the official announcement on our website! If you previously bought Saint Croix XP, the v1.2 update is available for free via Aerosoft One. New users can purchase the scenery package in the Aerosoft Shop.
  6. Großartige Neuigkeiten für Karibik-Fans: Saint Croix XP wurde auf Version 1.2 aktualisiert! Dieses Update bringt eine Reihe visueller und technischer Verbesserungen, speziell für XP12 – darunter verbesserte "Rauheit" (für Spiegelungen relevant) der Bodentexturen, Farbanpassungen der Orthofotos für ein noch natürlicheres Erscheinungsbild, und vieles mehr. Außerdem gibt es einige kleinere Korrekturen am Henry E. Rohlsen Airport sowie die Integration der nativen Umgebungsgeräusche von XP12. Alle Details und weitere Screenshots findet ihr in der offiziellen Ankündigung auf unserer Website! Wenn ihr Saint Croix XP bereits gekauft habt, ist das Update auf v1.2 kostenlos über Aerosoft One bereits für euch verfügbar. Neue Nutzer können das Szenerie-Paket im Aerosoft Shop erwerben.
  7. Vielen Dank für dein Feedback! Es freut uns sehr, wenn du Spass hast mit Seychelles4XPlane. Mit deiner .ini siehst du vermutlich das simHeaven-Autogen, anstatt das Seychelles-Autogen. Am einfachsten ist, die folgenden Zeilen, in gezeigter Reihenfolge, ganz oben einzusortieren: SCENERY_PACK Custom Scenery/Seychelles4XPlane - Additions/ SCENERY_PACK Custom Scenery/Seychelles4XPlane - Airports/ SCENERY_PACK Custom Scenery/Seychelles4XPlane - Overlay/ SCENERY_PACK Custom Scenery/Seychelles4XPlane - Terrain/ So ist gewährleistet, dass Seychelles4XPlane nicht mit anderen Inhalten vermischt wird.
  8. The announced –XP12-exclusive– update of Seychelles4XPlane to version 1.2 is now available! In summary, the update offers full compatibility with the new X-Plane 12 rendering engine, new "material maps" for impressive "wet effects", improved lighting and reflections, as well as updated Terrain- and Overlay- sceneries with enhanced land-classification and ground textures. Also included are three new airfields (Cosmoledo, Providence, Poivre) and various smaller improvements across all airports, airfields, and helipads – altogether, you can now explore nearly two dozen landing sites! Simply launch Aerosoft One, download and install the update! Further details in the developer blog: XP12-Update of Seychelles4XPlane
  9. Das angekündigte –XP12-exclusive– Update von Seychelles4XPlane auf Version 1.2 ist nun verfügbar! Zusammengefasst bietet das Update vollumfängliche Kompatibilität mit der neuen X‑Plane 12‑Rendering Engine, neue "material maps" für beeindruckende "wet effects", verbesserte Beleuchtung und Reflexionen sowie aktualisierte Terrain‑ und Overlay- Szenerien mit verbesserter Land‑Klassifizierung und Boden-Texturen. Außerdem drei neue Flugfelder (Cosmoledo, Providence, Poivre) und diverse kleinere Verbesserungen an allen Flughäfen, Flugplätzen und Helipads – in Summe erwarten euch nun beinahe zwei Dutzend Landeplätze! Einfach Aerosoft One starten, das Update Laden und Installieren! Detailliertere Info im Entwickler‑Blog: XP12‑Update of Seychelles4XPlane
  10. Just want to let you know, that I've visited the Seychelles several times over the past few months. Whenever I had a free minute, because Albert and I are actually still busy with a another, new scenery in the Pacific... Anyway, my occasional visits in the Indian Ocean were not (just) to relax, but to work 😉 Yep, we're working on another update: Planned is to bring the same improvements to Seychelles XP that we've already made on other scenery packs in recent months. Including i.a. adjustments of the scenery for the new lighting conditions in XP12, "wet effects" for ground materials, and a few additions and fixes. Aside from that, except expanded and refined custom land-classification, which benefits both the Terrain and Overlay/Autogen scenery. Also the outlines of the atolls/reefs are now more realistically implemented. In short: Even with our existing custom autogen, everything will with the update look much more vivid and realistic: More info (very) soon!
  11. Ich wollte euch kurz mitteilen, dass ich die Seychellen in den letzten Monaten mehrmals besucht habe. Immer wenn ich eine freie Minute hatte, denn Albert und ich arbeiten eigentlich gerade an einer anderen, neuen Szenerie im Pazifik… Wie auch immer, meine gelegentlichen Besuche im Indischen Ozean dienten nicht (nur) der Entspannung, sondern der Arbeit 😉 Ja, wir arbeiten an einem weiteren Update: Geplant sind die gleichen Verbesserungen für Seychelles XP, die wir in den letzten Monaten bereits auch an anderen Szenerie-Paketen vorgenommen haben. Dazu gehören u. a. Anpassungen der Szenerie an die neuen Lichtverhältnisse in XP12, "wet effects" für Aprons, Taxiways, Runways, sowie einige Ergänzungen und Fehlerbehebungen. Außerdem möchte ich erwähnen, dass unsere eigene Landklassifizierung erweitert und verfeinert wurde, was sowohl der Terrain- als auch der Overlay/Autogen-Szenerie zugutekommt. Auch die Umrisse der Atolle/Riffe sind nun realistischer umgesetzt. Kurz gesagt: Auch mit unserem bestehenden Autogen wird mit dem anstehenden Update Alles deutlich lebendiger und realistischer aussehen: Mehr Infos in Kürze!
  12. Bergen XP is not an M2XP product... Anyways, if you bought Bergen XP before it was ported to Aerosoft One, and now don't have access to the scenery pack in Aerosoft One, I'd suggest to you to directly contact the Aerosoft Customer Service team, only they can help you in this case. Thanks!
  13. Alright, to summarize: Everything's fine in the sim, but WED is displaying the wrong library element!? If I understand correctly, it seems that WED isn't correctly evaluating the custom REGIONs, especially the REGION_RECT, in library.txt files. It might be an idea to report this to LR, because we add-on developers cannot influence this behavior. I think you can save and export it like this in WED. Since it's a library path, everything should still look correct in the sim, i.e. the default pushback truck should be displayed instead of the tractor. As far as I understand it, it's really just a display issue in WED.
  14. That's really strange, and I cannot reproduce this, as you can see on the screenshots in my previous post. We've also not received any reports of pushback truck-issues related to Svalbard XP since XP12. Please send me – via a personal message – your X-Plane 12/Log.txt as well as the Custom Scenery/Svalbard4XPlane - ENSB/library.txt. Thanks!
  15. Great, that's how it should be 🙂 Not so great, it shouldn't be like that 😞 Just to be sure, you're running XP12, not XP11? I tested it with XP12.2.1-r1, and it's working for me as it should: The Svalbard XP-tractor only appears on Svalbard, see also attached screenshots. Are you sure the tractor you see is actually from the Svalbard XP-scenery? To check this, please disable Svalbard XP in your scenery_packs.ini temporarily – replace SCENERY_PACK with SCENERY_PACK_DISABLED, as follows: SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - ENAS/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - ENBA/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - ENPY/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - ENSA/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - ENSB/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - MESH/ SCENERY_PACK_DISABLED Custom Scenery/Svalbard4XPlane - XTRA/ Do you still see a tractor at other airports? If so, then it's not from Svalbard XP!

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