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masterhawk

Deputy Sheriffs
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Everything posted by masterhawk

  1. 42 is the answer…if you know „The Hitchhiker's Guide to the Galaxy“ The development will take some time. It was already in this topic.
  2. Please deactivate force ecam rendering in the configurator.
  3. The SD indicates direct the weight from the simvar. Aircraft.cfg empty weight plus fuel and cargo values from sim. Can you check the fuel cargo/pax values in the loading menu of the sim? Are they the same as the intended load?
  4. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  5. Have you updated to the few days ago released update? Are you running any other navdata by 3rd party?
  6. Ok, I checked your file. That's not the correct one. This is the correct one: MCDU2c.xml
  7. Which version of the Airbus are you running?
  8. In the MCDU2c.xml is the value stored....it indicates 2.92 as max Cargo.
  9. Hi we can't recreate with our setup, also running GSX. Is your GSX up to date? Maybe a reinstall of the Bus might solve the problem.
  10. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  11. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  12. Depends on size of airport, details you want to implement, if you already have textures or need to make them by your own, if you are a one man show or a team… But if you assume you start with nothing and alone on a big project with all possible details and features…it’s also more than a year.
  13. Then it is in the other add-on.cfg (there are two), because you can see the addon. So your simobjects are in: D:\P3D5 Addons\Cologne-Bonn Professional - P3Dv5\SimObjects\EDDK_Jetways And the add-on.xml is placed in: D:\P3D5 Addons\Cologne-Bonn Professional - P3Dv5 Then the correct path is just: <Path>SimObjects</Path> If it still doesn’t work, I suggest reinstall.
  14. Da dieser Thread beantwortet wurde haben wir ihn geschlossen. Wenn Sie weitere Fragen haben können Sie jederzeit einen Neuen öffnen.
  15. Oh….the CRJ story is a very long one with different iterations. But if you start from scratch, with really nothing, a complex aircraft takes years. The coding of the systems takes the biggest part.
  16. Please note this closes the development of this version. ******************************************************************************************* *** The 64-bit version of this update requires Lockheed Martin Prepar3D v4.3 or higher! *** ******************************************************************************************* --------------------------------------- IMPORTANT INFORMATION: - For all support, come to our forum: http://www.forum.aerosoft.com/ Version 1.2.4.0 / Rev 370 - [Fixed] MFD showed localizers when (hi/lo) navaids are select
  17. For information, we now released the final Update: https://forum.aerosoft.com/index.php?/topic/163588-aerosoft-crj-700900-x-updated-to-1240/
  18. I‘m glad it’s finally working. Just for me and other users for information. What do you mean by calibration? The hardware according the TM guide or in the sim?
  19. The add-on.xml location is registered in the add-on.cfg? You haven’t registered the scenery via scenery.cfg? That would leed to missing effects, scripts, some textures and simobjects. In short: add-on.cfg, correct scenery.cfg, no go
  20. So please check if you have in: - C:\programdata\12bpilot\SODE\xml the required „aerosoft_eddk_sode_jetways.xml“ and - in the add-on.xml the simobjects registered. If yes, all should be running fine.
  21. F:\Prepar3D Addons\Aerosoft\Cologne-Bonn Professional - P3Dv5\SimObjects\EDDK_Jetways That's already registered via add-on.xml: Your SODE folder does look like this? You activated SODE in the configurator? The configurator does nothing else as placing the AFCAD matching with SODE and placing the SODE xml, depending on StaticAircraft on/off. So if you see now red X, the simobjects are not registered.
  22. Then still P3D does not forward the full range. No idea what’s going on then. How is it on other aircraft? And in windows all is still as expected?
  23. Doesn’t matter, as long as the simobjects are registered in the sim as simobjects wherever they are placed, SODE will find them.
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