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Showing content with the highest reputation since 08/14/17 in all areas

  1. 14 points
    Many of our Mega Airport sceneries were due for an update and with Prepar3D v4 released there was even more need to deliver new versions. So, let me explain what is the plan. The new versions will most certainly not be only new installers to make them install in P3d v4, they will feature updated files to include the changes that are always going on at major airports. So where needed new structures, new AFCADs etc. next to the new installers. And, of course, free updates for the life of P3d V4 to accommodate any change Lockheed decides to make (keep in mind V4 is a very new simulator it is still very much in flux.) The FSX:SP2, FSX:STEAM and P3d Prepar3D v3 will be updated as we always did. The Prepar3D v4 versions will be rebranded as Mega ‘AirportName’ Professional to indicate they are designed for the same professional market as Lockheed aims its simulator at. There will be standard licenses for our existing customers and there will, as there are now, license for commercial or professional use. This Professional range will come with the full range of P3D v4 features such as dynamic lights. Please note that this might now happen for all Mega Airports and it could be used for non-Mega airports as well. Heathrow is a bit special as we’ll only will release a {free] update to make it run in P3d V4 while we wait for a massive update to be completed, hopefully before the end of the year. We expect Frankfurt to be the first to be released. The prices for the standard Mega Airport Products will remain roughly as they are now, Prices for non professional use of the Professional products will be around 6 euro's higher. Prices for licenses to use the products commercially or in licensed simulators remain as they are. Current customer can update the Professional version for a small fee. As always we only charge for the part of the product that is new, you never pay again for files already on your system.
  2. 12 points
    Mega Airport Frankfurt V2 Professional has just been released. This specific P3d V4 release shows this massive airport to its smallest details. For owners of the existing Mega Airport Frankfurt an update option is available! http://www.aerosoft.com/en/fsxp3d/prepar3d/sceneries/2152/mega-airport-frankfurt-v2.0-professional New in version P3D V4: All code (BLGs) compiled with P3D V4 SDK, using new material options and being performance optimised to the new engine All objects optimised for new shadow technology Ground layout including detailed aerial image following P3DV4 SDK Automatic seasonal changes of relevant 3D objects based on V4 scripting variables, also for snowfall outside winter season New, individual ground adaptations to prevent steps at airport borders when using different meshes (e.g. default/FTX Global) New, optimised 3D runway lighting with activation/deactivation based on time of day and weather conditions Apron lamps with new effects and dynamic light Changed AFCAD approaches at Airac 1708
  3. 11 points
    ERM: Shell 'V' Power Diesel BP 'Ultimate' Diesel
  4. 9 points
    After some consideration I am closing this topic. I have seen some pretty offensive stuff (most of which is removed of course) and it seems most of these people simply do not read what is written. Up to people 'betting' we are delaying releases so we can ask update fees. That's just plain nasty and offensive. The main comment is that we charge just for the option to install in P3d V4. If you believe that, I kindly ask you to read the first post again because that is simply not the case. If you do believe that is the case I simply suggest you do not buy these products or updates. If you feel the urge to vent about our price policy of only asking an update fee for new files and never for files you already have on your disk (something unfortunately not uncommon these days) I ask you to do so in the hundreds of other forums that are available.
  5. 8 points

    Version 1.0.0


    Recommend use with AIRAC 1709 for best results. Changelog Update: RAD and Directs Update: minor fixes in RAD and Directs to ensure correct routing Regards David
  6. 7 points
    Control-J jetways was available on EDDF with the current version for P3Dv3. This is nothing new. It would be extremely disappointing if SODE isn't implemented in EDDF given the multiple delays in getting this addon into P3Dv4 and the upgrade fee. This airport has many dual jetways that don't function correctly with Control-J jetways.
  7. 7 points
    To be honest, the fact that a scenery has SODE-Jetways makes it much more interesting for me to buy it. The only reason why I didn't buy the new scenery of EHAM from a big certain developer is, because there are no such jetways. And I'm sure, I am not the only one thinking that way. If I were you, i'd check if the effort of implementing SODE-Jetways pays out at the end, I'm pretty sure it will!
  8. 7 points
    Stuttgart in a P3d V4 late beta.... Will share some more images later.
  9. 6 points
    Have to agree with a couple of people here that SODE is a major point I look at when buying scenery.
  10. 6 points
    Did I mention all these airports now have control-j jetways?
  11. 6 points
    While I am a big proponent of the undockable PFD, ND and EFIS/ECAM pages the decision has already made that they will not be undockable in the A320/A330 Series. For everyone: There have already been severe conversations about undockable panels in the A320/A330 and Aerosoft has heard all the possible statements in favor of doing this and afterwards made the decision not to implement this feature. As such I need to ask that we not open this discussion up yet again. Best wishes.
  12. 5 points
    Hello So, I tried out the update today and must admit that I'm pretty happy about it. The textures looks nice, the frame rate is fine, and I got dynamic lightning on places where there is light Just wanted to drop a quick note, as you normally don't hear much about positive stuff ^^ Cleptric
  13. 5 points
    I'll take that as a compliment but as pointed out, I'm just a user and have no affiliation with Aerosoft other than being one of their customers. I don't "modify" my videos other than add logos and transitions, as you can see I even included FPS and other performance monitoring values so users or potential users can see what to expect on the performance front. DL "seemed" to be working for me, but I made the video at dusk not full night, so I'll have to re-check to see if DL is working at night, I'd be surprised if it's not since it was lighting up my aircraft and AI aircraft at dusk, but maybe it's "terminal" specific? One thing I would recommend for the Aerosoft dev team is to make DL lights optional via the EDDF config tool (this is common practice for several other scenery dev teams) ... DL is extremely GPU intensive and can cause 99-100% utilization even on the best hardware available today. DL airport option still allows the customer to use/enable DL (for those lovely aircraft and AI aircraft lights) but not have to take the FPS decrease for the airport lighting. Hopefully LM can figure out how to make DL perform better in the future, but for now DL is extremely GPU intensive especially when using SSAA. Cheers, Rob. EDIT: I should note there is a limit to how many DL specific lights can render per scene, I believe the default is 250 but that can be modified via manual cfg edit. The 250 limit includes all DL renders (your aircraft, AI aircraft light, airport lights, GSX service vehicle lights, etc. etc.) ... if that limit is exceed then some DL's will not render. That "might" account for some of the gate/terminal variance? But again, I didn't test "full" night scenario.
  14. 5 points
    So you make rather strong accusations, do not want to react to my response, probably have not even read why we were forced to change our minds regarding the Airbusses and you call that 1:1. Okay, we'll let the other readers to make up their own mind.
  15. 5 points
    My friends, I'll be posting this is a few different threads to make sure everyone who has asked about this knows.... Derek at Simbrief got back to me late this evening to let me know that he's added the Aerosoft CRJ to SimBrief. Here is the message Derek sent to me: ------------------------------------------------------------------------------------------------------------------------------------------------------- Hi Dave, The CRJ format is now available on SimBrief! If you don't see the "Aerosoft CRJ" format at first, try re-generating a flight plan and it should show up. As I don't own the CRJ myself, I haven't been able to test these files on the actual aircraft. For now I've simply followed the guidelines in the PDF file and hoped for the best. If you get a chance to try it out, and if you find any bugs, please let me know and I'll do my best to solve them ASAP. Cheers, - Derek --------------------------------------------------------------------------------------------------------------------------------------------------------- Also... the CRJ Flight Plan format is highly similar to the Aerosoft Airbus format, but not the same. Best wishes and Happy Flights!
  16. 5 points
    Unfortunate but hey...do what you guys feel is best for your business. I recently bought an airport from another developer who gave me the option for SODE. There was a folder with the needed instructions and files needed to add SODE jetways to their product. I thought it was a very clever way of doing things. Not saying Aerosoft should do this but I have become fond of SODE jetways.
  17. 5 points
    Please have this kind of discussion in a separated topic. This topic is about Mathis' announcement of yesterday morning. Mixing it up with such lists only causes confusion in here. Having such lists discussed in a separated topic is not problem. Thank you for your understanding.
  18. 5 points
    Here's the Friedrichshafen X "Professional" update for v4. Exclusive for v4 is the Zeppelin doing a circuit, taking off and landing. Just a quick teaser video
  19. 5 points
  20. 5 points
    Tom was not correct in his statement, sorry about that. If you own the current version the update fee will be around 4 or 5 Euro (plus EU VAT when applicable). I understand that, but they did buy exactly what we sold them, add-ons for FSX and P3d V3, we did not sell them any promise for a free update to V4.
  21. 5 points
    Last update August 18st 16:35 shown like this. This is NOT a complete list but we'll try to keep it up to date. Keep in mind that the order of conversion depends on many things. We understand you like Frankfurt more than Kilimanjaro, but it is also a far more complex conversion. Please note that these are plans, not promises. Aerosoft A320/A321 Edition 2018 tbd Full P3D V4 features Aerosoft A318/A319 Edition 2018 tbd Full P3D V4 features Aerosoft A330 Edition 2018 tbd Full P3D V4 features Airport Avatars Available Added specific model with flashlight Aspen Extended Available Straight port Balearen X Evolution Available Straight port Bergen X Available Partly P3D V4 features Berlin Tegel tbd Full P3D V4 features Bronco X Available Straight port (uses P3d V4 installer options) Ciampino X Available Partly P3D V4 features (P3D V4 compiler) CRJ X Available Full P3D V4 features Discus K Available Straight port FS Commander Available ** Ibiza X Evolution Available Straight port GAP Bremen Late September Full P3D V4 features Gap Dortmund Late September Full P3D V4 features GAP Friedrichshafen Mid August Full P3D V4 features GAP Mega Airport Frankfurt Pro Available Full P3D V4 features German Airports - Stuttgart Pro Available Full P3D V4 features Ju 52 tbd Full P3D V4 features Genoa X Available Straight port (P3D V4 compiler) Kilimanjaro X Available Straight port Madeira X Evolution Available Full P3D V4 features Malaga X Available Straight port Mallorca X Evolution Available Straight port Menorca X Evolution Available Straight port Mega Airport Heathrow September At least partially P3D V4 features Mega Airport Oslo Available Straight Port Mega Airport Zurich tbd Full P3D V4 features Milan Malpensa X Available Partly P3D V4 features Napoli X Available Full P3D V4 features PBY Catalina Available Straight port Sim-wings La Palma Mid August Full P3D V4 features SimStarter NG Available Many new features Spanish Airfields: Requena X Available Straight port Spanish Airfields: Soria X Available Straight port Tromso X Available Partly P3D V4 features Trondheim X-Vaernes V2 Available Full P3d V4 features Twin Otter Extended Available Straight port Valencia X Available Straight port Wilga X August Partial P3D V4 features ** FlightSim Commander Version 9.6 Revision 9 is, under certain conditions, compatible with Prepar3D V4. Requirement: The new and up-to-date FSUIPC5 5.1x from Pete Dowson is required for error-free connection and function of FlightSim Commander with Prepar3D V4. Limitations: FlightSim Commander Version 9.6 Revision 9 currently only identifies Add-On sceneries whose installation path was correctly entered in the file scenery.cfg located in the C:\ProgramData\Lockheed Martin\Prepar3D v4 folder. The F-16 Fighting Falcon has moved to the default simulator and will not be provided as a P3d V4 add-ons from us. We will provide the liveries and models that do not make it into the simulator. In the release candidate the manual for the F-16 is missing. You will find it as an attachment to this post. manual.pdf
  22. 4 points
    Well if it makes you feel any better. I fall short of two requirements (GTX 970 with only 4 GB VRAM and 16 GB DDR3-1600 instead of 16 GB DDR4-2666) and EDDF performs just as good as any other scenery I have and better than most (even smaller airports) in the "dynamic lighting" category. It performs at least just as well as it did during P3Dv3. My complete specs: i7-4790k @ 4 GHz (no OC) ASRock Z97 Extreme4 MSI GTX 970 4GB 16 GB DDR3-1600 Windows 10 Pro 64 Do note that I consider myself to have rather conservative settings, but still above medium. I do not use a 4k resolution and I have all the goodies like FTX Global, Vector, ASP4+ASCA, Envtex, PTA, ...! I didn't test EDDF on PMDG/Aerosoft birds yet, but even with the default F-22 I get better performance at EDDF than some other airports considered P3Dv4 ready.
  23. 4 points
    Please check the system requirements of the plattform you use: https://www.prepar3d.com/system-requirements/ When the plattform provider recomment 8GB + VRAM for the use of the plattfrom, how should a addon as additational stuff recomment less then that?
  24. 4 points
    Oops, sorry I missed the DL label when I checked everything ... didn't realize that was specific to DL. AI Aircraft will add to that count as will FSDT GSX vehicles, so if one has a lot of AI aircraft with EDDF's 180 it is very possible 250 has been hit ... you can test to see if more lights appear by changing the following: In Prepar3d.cfg (I don't recall the section off hand) MAX_POINT_LIGHTS=250MAX_SPOT_LIGHTS=250 You can change the value to anything you like, 500, 1000, etc. Cheers, Rob.
  25. 4 points
    I can't help but feel a bit conflicted about this whole thing. On one hand I'm rather annoyed that Aerosoft originally promised free upgrades but then changed their minds as well as delaying compatibility for these updates. Now we have to wait longer AND pay for v4 upgrades. On the other hand I'm glad that it's not just for compatibility, and it is indeed an improvement upon the previous product. Back when v4 was released we all thought we were getting the Airbus and a few sceneries before the end of the summer for free in v4. Now we are looking at several months and the infamous "when it's ready" deadline while most other devs have released aircraft and scenery for v4 already. While it is indeed a small fee, it doesn't exactly leave me feeling warm and fuzzy. I understand why this has to be done, but it sort of feels like something nobody asked for. That being said I still look forward to the v4 releases and I hope everything works out.
  26. 4 points
    Fine with me. AS has to invest time and charges a small amount. No problem at all. I'm glad (a lot?) airports will be ported to P3D V4
  27. 4 points
  28. 4 points
    Well that is exactly what we are not doing. These are not the same files with a V4 installer. These are rather complete updates to bring the airports up to date. Months of actual work and not just a recompile and a new installer.. Now for some airports we are able to do free V4 updates ((in fact for nearly every product so far we have done so!), it is just not economical feasible for these products. If you feel that is not right I am sorry, an unhappy customer is never a good thing but there is not a lot we can do about this. Of course you do not have to pay us, right? I don't understand why you feel we should pay Lockheed. Should we also pay Microsoft after Windows 10 boosted PC gaming a lot?
  29. 4 points
    Personally I love the fact that Aerosoft are on the ball so quickly and they keep the updates coming. I'd rather lots of updates for several problems much more than 1 update that never comes to fix 1 problem.
  30. 4 points
    To be clear, Matt did develop PTA, he bought the near completed code. And they have simply no experience with aircraft. I talked to him about it and tried to explain this is a many hundreds of thousands of dollar project (you need three people for three year for starters), but he feels it can be done faster and cheaper. We'll have to see what is the result. Of course we wish Matt all the best, but I fear he underestimates the complexities. At this moment we will absolutely not start a 380 project because there simply is not enough information on the working of some of the systems. The manuals (which are very hard to find and will always be illegal) only tell you part of the story, you need to know how they work as well. We also fear Airbus will not license the product and then you are in legal problems.
  31. 4 points
    We have never been fans of implementing something that requires one specific addon to work. I'll see if there is a quick and dirty solution for this without having to integrate the full AS16 radar (which won't happen), however do not take this as a promise. Rather see it as a nice surprise if it's indeed in the final product.
  32. 4 points
    It's still mentioned in a very rudimentary way in the 4.1 manuals. 1 drawing which doesn't contain a ToD info at all and a different arrangement of the VNAV data. Nothing else. A TOD line is described in the text but I've never seen how it looks like. Feelthere is definitely not a valid reference. I don't copy from other add-ons. Anyway, I now know how it looks now and will implement it in due course.
  33. 4 points
    my€€€€€€ are waiting
  34. 4 points
    Ahhh descent planning. This could be a 50 page thread by itself, lol. For now I'll just hit on what you asked. Our typical decent profile is .77 to 320kts, then 250kts below 10,000. As you can imagine, going into the major airports, we rarely are able to stick with that profile because of altitude/speed restraints on the arrival, or ATC assigned altitudes and speeds. An idle descent where you don't add power until final approach would be the most efficient in any jet, however, this pretty much never happens, once again, because of the restrictions of the arrival or ATC. So the thrust settings are just whatever you need to comply with that you've been assigned. The vast majority of people descend in V/S mode, and just adjust it to maintain the speed that you want to hold. Going into places like Chicago, they typically assign you speeds to hold all the way down to the final appraoch fix (Maintain 300kts....maintain 250kts....maintain 210kts....maintain 180 kts....maintain 170kts until *Insert final approach fix here*). There are times where I don't feel like riding the V/S knob the whole way down the descent so instead I'll just slow to the assigned speed and use SPEED mode to come down. There are no specific thrust settings I use when I do this. If I want a shallow descent, I pull them back a little. The more steep of a descent I want, the more I pull the thrust levers back. As with any descent in the CRJ, make sure you get that power back in once you level off!) A little trick you can do for those times where ATC leaves you way high and dry and you need to get down quickly. 320-330kts (250kts below 10), SPEED mode, thrust idle, speedbrakes full out, then hold on tight (lol). (Again...make sure you stow the speedbrakes and get the power back in on the level off! Otherwise you will experience CRJ fun times!) I'm sure we'll get more questions about descent planning as this goes on and we'll cover more of this, but hopefully this gives you a good start.
  35. 3 points
    What I'd recommend either calibrate your monitor and/or try adjusting your digital vibrance. I made a flight in the most recent version today, ILS approach see it HERE), and it was just as visible as on any other aircraft model (I have most all of them). It is smaller, but can easily be seen, especially if you undock the 2D panel. Note that another aircraft hit me on approach during a VATSIM event and crashed my sim... I always have crash detection turned off, but I'd just re-created the Prepare3d.CFG and forgot to make the change. Idiot pilot came right over top of me without clearance and whacked my aircraft. Just don't get me started about people like THAT flying on MY NETWORK! ARrrrrggggghhhhhhh!!!
  36. 3 points
    Ich schliess mich genauso an....gerne sogar. Mir geht das gebashe, meistens völlig ohne Grund, ungemein auf den Geist...sobald wo AS drauf steht gehen die Kriege los, egal ob es 50 andere devs schlechter machen. EDDF ist tadellos, sei es fps (auf nem medium rig), dyn lights oder sonstwas über was die Leute meckern. Ich muss das leider auch täglich in unserer Community sehen....da helfen keine Argumente. Egal was. Zb folgendes sollte man doch irgendwie verstehen können... EIn Beispiel, nur eins von vielen. EDDF. Die Leute meckern über den Aufpreis von 6 Euro. Was sie hauptsächlich ärgert ist das nachts die dyn lights nicht stark wie bei manch anderen airports sind...und das sie zahlen müssen anstatt wie bei manch anderen, ein free upgrade zu bekommen das im Grunde meistens nichts als ein neuer Installer ist. Sie sitzen nachts lieber an einem airport wie diesem hier: als auf einem wie diesem hier: Sie sind auch nicht bereit für ein ganzes pack navi charts auch nur nen Cent zu zahlen. Das bei anderen airports keine charts dabei sind, oder wenn dann 1-2 uralte ist egal....sie müssen ja 6 Euro zahlen. geht gar nicht. Es ist ihnen auch völlig egal das es dutzende devs gibt die ihre airports erst gar nicht auf v4 updaten.... und sie die 20-30 Euro komplett aus dem Fenster geworfen haben. Nah..... 6 Euro mehr iss da der weitaus schlechtere Weg, natürlich. Sie sehen genau eine Sache. Der airport hat hellen ground. Und sie müssen 6 Euro zaheln. Den Rest der negativen Flightsimwelt wird komplett beiseite geschoben um wieder mal auf AS zu bashen... Wird das nicht irgendwann langweilig? PS: Meistens sind die am lautesten die schon tausende Euros investiert haben... das iss dann am witzigsten. Oder 7 Euro für ne Schachtel Zigaretten zahlen ohne drüber nachzudenken.
  37. 3 points
    Calling it a day, few hp-layers and ready for take off. cheers
  38. 3 points
    I believe you simply have no idea what is involved with scenery design. If you think this can be done in a few hours of spare time: New parking and taxiway layout based in AIPS from March 2016 Moving jetways using CTRL+J 3D PAPIS All code (BLGs) compiled with P3D V4 SDK, using new material options and being performance optimised to the new engine All objects optimised for new shadow technology Ground layout including detailed aerial image following P3DV4 SDK Automatic seasonal changes of relevant 3D objects based on V4 scripting variables, also for snowfall outside winter season New, individual ground adaptations to prevent steps at airport borders when using different meshes (e.g. default/FTX Global) New, optimised 3D runway lighting with activation/deactivation based on time of day and weather conditions Apron lamps with new effects and dynamic light Changed AFCAD approaches at Airac 1708 you are seriously mistaken. And yes, P3d V4 is faster, but ONLY when the code created for it is created for THAT specific simulator. If you feed it P3d V3 code as you seem to suggest, it is rather slow. If you feel this update in not worth 5 euro, so be it, then you do not use it. But if you like to discuss the value of what is sold you might first get a better idea of the world involved. The way you explain things is not very nice towards the people who work for months on these files.
  39. 3 points
    It made more sense to combine the discussion as we see it very much as one base product that splits into three packages. When we get close to release I will start new ones.
  40. 3 points
    As I said, you bought EDDF for FSX, FSX:SE and P3Dv3. At no point in time you bought it for P3Dv4 and the product you bought was never promised to you as P3Dv4 compatible. Again you try to make a logically wrong point here.
  41. 3 points
    While everyone want something for nothing, the upcoming A320 is far more than a compatibility update and as such it contain new files. Aerosoft doesn't charge for files that are being retained in a new version of a product, just for the time and expense of producing new ones. I think that's fair, don't you?
  42. 3 points
    But, TBH, but this happens every day in software business: You buy a software version 2.5 and 3 weeks later the dev anounnces version 3.0 and you have to pay an upgrade fee. And the fact that somebody talks about a new version that will come one day in the future, is no reason to give you the update for free.
  43. 3 points
    To be honest, I do not know but will find out. We do have some of the functionality already working in the current systems though.
  44. 3 points
    Where I am, takeoff flaps are decided by the company and our ACARS/Flight release data just tells us which setting we are usuing. But more often than not in the 700/900 it seems to be flaps 8. For landing flaps we use flaps 45 every time.
  45. 3 points
    Hi, if you run Napoli and/or Madeira together with ORBX you maybe noticed, that the autogen entries in the default.xml are overwritten each time you start FTX Central. As result you will loose autogen in the two addons (madeira trees, napoli some buildings). To get them back, you had to reinstall the two addons. Here is a much better interim solution: FSX and P3Dv2/3/4: required tool: http://www.fsdeveloper.com/forum/forums/autogen-configuration-merger.147/ Then you have to place the content of following files inside "NapoliX" and/or "MadeiraXEvolution" folder. MadeiraXEvoautogen_tool.rar NapoliXautogen_tool.rar alternative only for P3Dv3/4: Place the content of the files inside your "...\Documents\Prepar3D v3/4 Add-ons" folder. MadeiraXEvoAutogen.rar NapoliXAutogen.rar Please give me some feedback, if all is working as expected. I can not give support for the tool. The install process is described in the developer manual. As written, this is an interim solution. The dev will contact ORBX, so with the next ORBX LIBS all will be maybe fine.
  46. 3 points
    Can we get some inside scoop with the whole CPDLC thing that's coming on VATSIM? I know you guys are a part of the whole deal and prepping your planes for such, so I'm curious to see what the current status is.
  47. 3 points
    Since FS does not simulate windshear there is nothing the system could warn you for. One single weather addon simulates microbursts, all others do not. Keep in mind we do not use the ASN/AS16 weather radar at all in our Airbusses.
  48. 3 points
    Tom A320 and I are planning to make a Fliewatüüt! It's clear that this is going to the next big thing.
  49. 3 points
    Super comments here. I'll contact the most helpful posters here and offer them some freebies. But as reader you can also do something. Click those up arrows to show your appreciation.
  50. 3 points
    I'm not a big fan of this topic. No matter if we stay out, some people will read this as coming from Aerosoft. I can honestly say that we do NOT have any fixed aircraft plans after the A330 and update of the other busses. It is a discussion we will have internally later this year. It could very well the whole team needs to work on a professional project anyway. I have indeed said that there is an aircraft project not yet announced but I never said that was a Airbus. A CRT version of the Airbusses is absolutely out of the question. A 350 and A380 also seem impossible to do in the near future unless we get serious assistance from Airbus Industries, something I unfortunately do not expect.