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mseder

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  1. Aerosoft...will there be a Pause at TOD functionality for any of the models? If so, ensure you don't use this MSFS "active pause" which only pause the plane while time continues, day/night light etc shifts. There is a real pause in the developers menu. (Why they put it there I can't tell) Most probably you guys are aware of this, but anyway... Mats
  2. Hej Staffan Have you after putting the MSU on Align inserted the current position and then wait until the status reached below 60. (about 10 minutes) At that moment the the green light will lit and you can change the MSU to Nav. Then I would import the flightplan and all the waypoints. At least this is how it works in FSX Mats
  3. Hi This is really an old one but as I can't see any fixes in ver 3 I'll bring it up here. FSX Hydralic Pump Failures is launched by the Failures section during startup or preflight, but not every time. See picture And if I uncheck it in the list of Failures it comes back 0-2 times until I take off. E.g. Sometimes when you load a flight with the engines going it starts moving as Pbrakes doesn't work with this hydr failures launched. So then I quickly have to go to the Aircraft-Failure section, recheck the items, return and set the Pbrake. Or maybe you noticed that the trim doesn't work. Mats Sederholm
  4. External air solved, found the thread and the fix in the DC8_ground_interface.xml
  5. After you set the aircraft in Cold & Dark state, directly try to click beside that switch. If you do it sometime later, it won't move. Mats
  6. I installed the ver 3 for FSX and can't have the External air staring either. The radio button for it is checked in green in the DC-8 services pop-up, but can't be either turned off or on, And BTW, is there some docs regarding the automatic engineer? Mats Sederholm
  7. Yes that was it. I now has repositioned the default parking pos in GSX and added a second jetway as well. The first one driven by Ctrl-J and the second by GSX Thanks for your attention Juergen
  8. And I have the fsx patch for jetways on Mega London extended installed
  9. The file itself was renamed, which is now visible in the menu after restart. The gate e.g. 533 still doesn't move while some others are, just like before. I'm using the built-in 747 Hmm, actually, looking from the cockpit closely on the jetway it seem to just slightly vibrate after a Ctrl-J and then stopped after a second.
  10. Maybe what you're after is something for P3D users, I don't know In addition to the other images this is my GSX Menu
  11. The only reference on google to what you call "edit airport menu" is your post here. Please Juergen explain" See "my world" in the attached images
  12. Sorry that pattern i mentioned is not correct either. Some heavy gates works regardless of No jetways and some don't simply.
  13. The first gate (532) I tried had a jetway, visually, but it wasn't defined and available for GSX so that one is solved I then tried the next gate 533 which is defined as having a jetway in GSX. When operate jetway from GSX, GTX thinks it works properly but the gate is not moving. The customize airport page says that gate has 1 BGL jetway. I though can't find a reference to a specific BGL-file-name there. Then I tried a series of heavy gates for this (QW787) and started to see a pattern. All gates are defined as having a BGL jetway in GSX but only those that visually has more than one jetway actually moves, with GSX or Ctrl-J
  14. Hi By some strange reason the Ctrl+J doesn't work for my FSX installation. I reinstalled the product plus the patch for jetways downloaded from aerosoft No change. GSX 2 says "no jetway" standing at gate 532 or other gates. What is missing? Any BGL-files I should look for? Mats Sederholm
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