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Holgers Liveries

Holger Sobl is a highly prolific repainter for the Airbus X (and a great friend of Aerosoft). In this forum he can inform you of what he is doing, what's available and what's planned.

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    • Danke, paßt schon. Letztendlich hast du mich ja draufgehoben und das war gut so.
    • 1. check your settings in P3D, (apply the same lighting settings as mine) 2. remove any kind of tweak you have applied elsewhere 3. check whether you have any kind of addon installed that might change the look&feel of P3D (not limited to shader tools!), like Orbx in a wrong scenery order (thinking about your first screenshot with the broken rwy textures.) If this doesnt help, reinstall the graphic driver. If that doesnt help make a fresh install of P3D and before installing any addon, check that p3D is working correctly If that doenst help, go and get a new PC   And as this all is clearly not a issue of/caused by our bus, I'll close this topic. If you like, you can open a new topic in the General Section.  
    • Of course...as soon as we actually are able to compile.   Btw, we done the test with UCGX (https://www.fs2crew.com/cart/products/Ultimate-Ground-Crew-X.html) and as expected all worked brilliantly. We love UGCX btw, very nice animations.              
    • It may be that the Rift software has changed your viewpoint in a manner that affects some or all of your cluck spits. I don't have Rift or any other VR, so I'm not able to be more specific with a fix, but you might Google something like "Rift affect clickspot" or maybe just ""Rift clickspot".   Clickspots in ESP based software can be tempermental when viewspots are modified. I don't know what if any changes to various P3D cfg files the Rift software may have made, but.if the software did make changes then they may persist even if the Rift software is removed. I just don't know. But you might try unistalling to see if things change for you.   I hope this is helpful to you.   Best wishes.
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