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    • EDDF für XP12 wird wohl irgendwann kommen, aber eben kein Port der ollen XP11-Version.
    • Ist schon schade, das es EDDF nicht für XP112 gibt. Wie das hier schon diskutiert wurde, ist der von Aviotek eine Katastrophe. Ich habe mir letztes Jahr in vielen Stunden den von Aviotek selbst umgestrickt. Auch die neuen Terminals habe ich als "große Baustelle" hinzu gefügt. Nach dem Umstricken ist er jetzt für etwas ältere Rechner fliegbar. Aber das kann ja nicht die Lösung sein.
    • Es gibt Neuigkeiten von Laminar bzgl. der dunklen Höhle. Laminar hat das Thema auf der FSExpo angesprochen, wenn ich das richtig verstanden habe. Wird im Laufe des Q3 oder Q4 ein Feature eingebaut. Die Info findet man im Video ab ca. Minute 4.  
    • Hi,   Here you are (as per my very knowledgeable colleague Tom)   Realistically an SSD vs a M.2 SSD is going to be very specific to either the SSD or M.2 SSD you choose, because ultimately M.2 is just a form factor. For m.2 there's SATA, PCIe and NVMe (and also don't forget the different generation types), and not all motherboards support all three, or might even only support one. (E.g my motherboard only supports 1 SATA M.2, while the other 2 are PCIe m.2 only). Here's a good post : https://uk.crucial.com/articles/about-ssd/m2-with-pcie-or-sata so you should really just go with whatever fits your budget.   I would recommend just getting a single large SSD for both the sims and scenery though. Splitting it up into multiple drives doesn't really give any benefit other than make it more confusing. And even a 256 GB ssd for just the main sim is going to fill up really quickly. Plus with a single large SSD you'll have enough available slots to easily install a new one if it fills up, compared to the 4 ssd plan that wouldn't leave any future room to expand other than replacing one.
    • Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
    • Sir, Please write in English or German as this is a forum intended to members all over the world. For the sake of understanding, we all use English as commun language. Please repost your question in the appropriate subforum :  https://forum.aerosoft.com/index.php?/forum/877-everything-else/
    • Hi, I confirm this is indeed the case. By design, both these contacts trigger the same input. (#29)
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      Replacing the printed circuit of a TCA throttle module. This short tutorial will show you how to replace the internal printed circuit of a Thrustmaster TCA spoiler module. The same procedure can be applied to the flaps module.   You first need of course to purchase a replacement board :

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        STEP 1 : Remove the module from the main throttle module.

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          STEP 2 : Remove the 4 rubber feet.

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      STEP 3 : Remove the mounting screws underneath the rubber feet.

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      STEP 4 : Remove the knob of the lever by unscrewing the 2 mm Allen set screw.

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      STEP 5 : The lever is now free to slide off the plastic housing

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      STEP 6 : Remove the gear lever knob by pressing out the dowel pin with small rod or paperclip. Gently pull the knob.

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        STEP 7 The blue plastic housing can now be removed, giving access to the internal parts of the module and allowing removal of the printed circuit.

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      STEP 8 : Disconnect the flat cable by pulling it very gently.

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      STEP 9 : You can now remove the 3 mounting screws and the plate will come loose allowing replacement.

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    • En Prepard 3d cuando estoy en VR con el 737/800 de Aerosoft sale ésto, alguna solución?

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    • Hi, for day 1 I can say no. In the first few days/weeks (not yet confirmed) Frankfurt will only be available in our shop and after that, it will also be available via other shops and the marketplace. We will have to see if Frankfurt runs on the Xbox... we have the same thing with Oslo. We have to create a separate version for the Xbox because the performance is not good enough. Unfortunately, I can't say anything about the CRJ at the moment, sorry, but there will be an update on this shortly.
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