If I may add some terrain issues, here's a few that would benefit the overall immersion quite a bit. In any case, thank you so much for this fantastic scenery, it's an absolute masterpiece of an airport!
The main issue for me is these extremely low-res terrain textures coming from Asobo as far as I know. Is there ANYthing you can do about those? Your scenery is so crisp and high-end and right next to it there is this awful pixelated mess from Asobo:
As you can see above, the pixelated stuff is perfectly visible on short final.
A prime example of your wonderful crisp scenery next to very messy terrain textures.
The two images above show examples of the low-res mess being right next to taxiways where it's impossible not to see them.
Also, could you perhaps do something about those trees? They are ALL the same shape and size and colour, this looks extremely artificial. The aerial imagery clearly shows that not all of the trees are of the same size. Some variation will do wonders here. Because there are so many identical trees here it is visible from quite far away.
This construction site along the taxiway looks quite strange, perhaps a bit of flattening will make it look a lot more natural? Wouldn't complain it it weren't right next to a taxiway.
And last but not least, a little bit of TIN molten trees clean-up next to the airport boundary or on short final would be fantastic, I've shown the two worst examples here.
Thank you again for the great scenery! The airport is the pinnacle of scenery design! It just needs some cleanup around the airport and it will be perfect. I know that the low res terrain textures are not your fault, but please, anything you can do about those would be greatly appreciated.
All the best,
Markus
By
mburkhard ·