Brice 0 Posted December 3, 2008 Share Posted December 3, 2008 Thanks for the pictures Finn, actually it's heavy. ^^It would be good if each simer could modify the 3d model, simply add or remove 3d objects inside the cabin for customize it, and share these objects, like with scenery. Link to comment Share on other sites More sharing options...
Finn 873 Posted December 3, 2008 Share Posted December 3, 2008 Thanks for the pictures Finn, actually it's heavy. ^^It would be good if each simer could modify the 3d model, simply add or remove 3d objects inside the cabin for customize it, and share these objects, like with scenery. Yep that would be the perfect way of doing it.This way the users also could find out why it sometimes is a bad idea to add too much stuff to a model Finn Link to comment Share on other sites More sharing options...
An-225 6 Posted December 4, 2008 Share Posted December 4, 2008 Thanks for the pictures Finn, actually it's heavy. ^^It would be good if each simer could modify the 3d model, simply add or remove 3d objects inside the cabin for customize it, and share these objects, like with scenery. Actually, that is impossible. You cannot simply add objects to a 3D model - you need the source file to do it.And distributing source files = someone takes your work and claims it is theirs. Link to comment Share on other sites More sharing options...
MCDesigns 2 Posted December 6, 2008 Share Posted December 6, 2008 I don´t know if You ever have been inside a Catalina, but fully modelling the interiour of a Catalina would definitly drag down FPS.It´s not an airliner where You can copy XX number of seats and give then the same texture.It more looks like an U-boat inside than a DC-3 f.ex.I would rather use some of those poly's inside the Cockpit area where I spend 95% of my time and have fluid framerates.Just my humble opinion.FinnHi Finn, I totally understand and as a modeler myself, I understand the hurdles as well as the compromises made when modeling. I was just expressing a rebuttal to what Mathijs posted about focusing on the pilots view, which can mean different things to different users depending on the software they are using such as Track IR. For instance, many developers leave out the nose of an aircraft in the VC because they feel the "pilot's view" doesn't include it, this would be wrong in my view. Great images, lots going in in that compartment, I can imagine the impact every part modeled would have. Link to comment Share on other sites More sharing options...
Brian S. 0 Posted December 12, 2008 Share Posted December 12, 2008 How goes the work?(In other words, anything new to show us?) Link to comment Share on other sites More sharing options...
Finn 873 Posted December 12, 2008 Share Posted December 12, 2008 Nothing to show !But progress is going well and FPS so far is very good, even on my low end maschine (AMD Athlon +3500 single core) !Finn Link to comment Share on other sites More sharing options...
Snave 466 Posted December 18, 2008 Share Posted December 18, 2008 Am I right in thinking this is still just the flying boat and not the amphib..? Link to comment Share on other sites More sharing options...
JorisVdB 0 Posted December 23, 2008 Share Posted December 23, 2008 Well ? Haven't you got anything to show us ? It's more than a week ago since the last 'update'... Link to comment Share on other sites More sharing options...
ColoKent 0 Posted December 24, 2008 Share Posted December 24, 2008 Man...I was hoping for the Cat by Christmas...looks like it is not to be. I'm REALLY looking forward to this release!!!Looking GREAT...Kent Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 24, 2008 Author Aerosoft Share Posted December 24, 2008 Man...I was hoping for the Cat by Christmas...looks like it is not to be. I'm REALLY looking forward to this release!!!Looking GREAT...Kent Sorry to disappoint you, but we are on schedule for a Feb release. It's a big project.I will make some new images over the next few days as the VC is close to being completed. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 24, 2008 Author Aerosoft Share Posted December 24, 2008 Am I right in thinking this is still just the flying boat and not the amphib..?No, it's the PBY5 (so full floater), PBY5A and PBY6 (amphibs) Link to comment Share on other sites More sharing options...
ColoKent 0 Posted December 24, 2008 Share Posted December 24, 2008 Yikes! That is disappointing, but with the level of detail on this baby, I can see why it is taking longer than planned.I look forward to new updates....Kent Link to comment Share on other sites More sharing options...
Wouter 0 Posted December 29, 2008 Share Posted December 29, 2008 Is it going to be a frame-friendly project? (like the H-1) Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 29, 2008 Author Aerosoft Share Posted December 29, 2008 Is it going to be a frame-friendly project? (like the H-1)Although framerates are becoming less and less an issue with the low costs of hardware at this moment it does remain a vital issue for us. I can honestly say that I think that per polygon this will be the most framerate friendly project i have ever worked on. I am seeing it at 50+ fps from the current VC when I water taxi around the default Sitka of FSX with setting near the max. I expect this to be on par with the H-1 in framerates. It's a HIGHLY professional project and as you seen with the F-16 and the H-1, that matters a lot these days. Link to comment Share on other sites More sharing options...
Maverick322 1 Posted December 30, 2008 Share Posted December 30, 2008 Although framerates are becoming less and less an issue with the low costs of hardware at this moment it does remain a vital issue for us.Dear Mathijs Kok,I think this is a bad case from Aerosoft! Yes, hardware is becoming cheaper but there are still people who cant afford to buy new hardware every year. So I think it's important that developers should trive for low FPS. But good news that the Catalina would run smooth. Link to comment Share on other sites More sharing options...
BB-17 1 Posted December 30, 2008 Share Posted December 30, 2008 Dear Mathijs Kok,I think this is a bad case from Aerosoft! Yes, hardware is becoming cheaper but there are still people who cant afford to buy new hardware every year. So I think it's important that developers should trive for low FPS. But good news that the Catalina would run smooth.I think this is exactly what Marthijs said before...: Although framerates are becoming less and less an issue with the low costs of hardware at this moment it does remain a vital issue for us.Regards Bernd Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 30, 2008 Author Aerosoft Share Posted December 30, 2008 Dear Mathijs Kok,I think this is a bad case from Aerosoft! Yes, hardware is becoming cheaper but there are still people who cant afford to buy new hardware every year. So I think it's important that developers should trive for low FPS. But good news that the Catalina would run smooth.Good point, but what you state makes any progress into a more in-depth and more immerse very hard. If we make software for middle of the road hardware bought 12 months ago we would be just repeating what we done before. The Catalina is intended to be sold for 18 months at least. So we always make it run fine on top of the range hardware when we launch. We got a shop full of products that will run fine on somewhat older systems. Now this means that for some users our newest products will not run satisfactory. But we don't hide that, we'll tell people that they need serious hardware for some products. The Catalina will have hardware requirements along the line of the F-16.Microsoft Flight Simulator X (SP 2 or Acceleration)Windows XP/Vista with the latest Service Packs (XP recommended)Intel Core 2 Duo CPU (2x 2666Mhz) or equivalent (Core 2 Quad CPU recommended)2 GB RAMDX9 Graphic Card with at least 256 MB (512 MB strongly recommended)Most likely we'll increase the CPU demands a bit. Even when we go up two levels we are still under the 200 Euro level and 8 levels below the top spec CPU. I think those are realistic specs early 2009. I realize some people can't afford that. But again, we got a shop full of products that will run fine. When we launched Manhattan in 2006 most people complained it looked great but was a slideshow. I have not heard that comment in the last 18 months. So if you buy the newest software and expect it to run on old hardware you can be disappointed. Link to comment Share on other sites More sharing options...
Kevin Glover 7 Posted December 30, 2008 Share Posted December 30, 2008 Hello Mathijs I wonder what sort of pricing we can expect on this? Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted December 31, 2008 Author Aerosoft Share Posted December 31, 2008 Hello Mathijs I wonder what sort of pricing we can expect on this?27.95 euro download, 29.99 boxed. Perhaps a bit below that. Link to comment Share on other sites More sharing options...
Kevin Glover 7 Posted December 31, 2008 Share Posted December 31, 2008 Thanks Mathijs Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 5, 2009 Author Aerosoft Share Posted January 5, 2009 Had to do some images for the Dutch Catalinha foundation (we support each other in this product). And they looked cool so I decided to post them here. Note that ALL textures are still pre-beta, that's one of the things being worked on this week. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted January 7, 2009 Author Aerosoft Share Posted January 7, 2009 Just something that is being worked on this morning, the windshield wiper motor. Perhaps you like to see how something looks when it is not shaded, wrapped and textured. Note how FSX does a pretty nice shading itself! Link to comment Share on other sites More sharing options...
FSXaddict 18 Posted January 7, 2009 Share Posted January 7, 2009 Just something that is being worked on this morning, the windshield wiper motor. Perhaps you like to see how something looks when it is not shaded, wrapped and textured. Note how FSX does a pretty nice shading itself!Looks incredible, but what really caught my eye was the dirt on the windows in the corners. I know, sounds strange but I absolutely love little details like that, particularly on glass. Link to comment Share on other sites More sharing options...
Nick C 110 Posted January 7, 2009 Share Posted January 7, 2009 I think the clarity of the text is first class too. Link to comment Share on other sites More sharing options...
JorisVdB 0 Posted January 7, 2009 Share Posted January 7, 2009 Indeed, the shading is great, even now when it isn't wrapped and textured... ! Great to see the development team is making good progress, especially with the cockpit! As Nick says, the clarity of the text is first-class, you can read it almost perfectly from here! Link to comment Share on other sites More sharing options...
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