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About Finn

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    Commercial Pilot

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  1. I have tried to convert the PATH to TAXI in my own Frankfurt, Barcelona and Anchorage installs. The taxiways are now displayed correctly on the PMDG 747-8 ND Airport map. There are no visiual impact on the scenery, and performance seems not to be affected by more than 1-2 FPS, if affected at all. This might not work for other airports, but the mentioned airports that I have converted, everything seems fine. I´m not blaming any part of the developers. PMDG has chosen the best solution to get their airport map as accurate as the underlaying AFCAD, so that even inaccuracies in the scenery is accounted for. Also the scenery developers could not know thta their AFCADS where to be used this way. A solution could be (as mentioned by another guy in the PMDG forum) would be to have a seperated AFCAD for the PMDG ND Airport maps. This means that a special formated file maybe called: PMDG_AFX_XXX.pam (*.pam = PMDG Airport Map could be put into the scenery directory. This file would then be the converted AFCAD from the original scenery renamed to *.pam inorder not to actual loading it int to the scenery, but can be read by the PMDG ND Aiport map. If such a file is present tin the scenery folder, then it will be used by the PMDG ND Airport map. If it´s not present, then the original AFCAD *.bgl file would be read instead. This way we can have proper Aiport maps on the PMDG ND, without intruding the scenery. I have made this suggestion over in the PMDG support forum. FinnJ
  2. Ground friction is not something Yu "Just" can tweak, since it´s hardcoded in bothe FSX and P3D. With P3D V4.1 there has been some fixes to the ground behaviour, but I have not tested what influence this has on the Twin Otter. If You have a registrated version of FSUIPC, thn there are some entries in it´s ini file that can tweak ground friction. Personally I would not keep away from an addon just because this 2 second of excessive requirement of power to break free, also because most other addons doesn´t behave right either. With FSX/P3D turboprops this is somewhat more exaggregated, due to the slow spool up time. next time try to give less power and be patient to see the power actually build up and get the aircraft start rolling. FinnJ
  3. This is a FSX/P3D "Feature" also present in most other addon aircraft and not a particular Aerosoft CRJ700/900 problem ! Are You sure that this isn´t due to the MCDU autotuning VOR's for positional updates ? Strange ... I have done numreous flights from A to B with no problems. That said that there aren´t any bugs left, but none of them really showstoppers. We still got a few updates after release and I´m sure more are in the pipeline. FinnJ
  4. Hi Mark Next time open the Checklist/Config panel (Sh+2) and go to the config page. You might be able to see that also structural icing is starting to occur on the bar graph. Like Mathijs said - it´s most probably engine icing, which fit´s to Your OAT readings. Parameters that adds a chance for engine icingcausing wngine failure are: (OAT between ÷10-2°C AND (Any kind of precipitation OR Visibility below 1700 meters )) OR Structural icing building up Tor clear the engines, You must either apply engine de-icers, or get into warmer air (above 2°C) inorder to thaw the engine inlets, which only happens gradually Best regards Finn.
  5. Back when it was developed we recreated the exact cockpit if the D-IVER. So what You see in the Twin Otter Extended cockpit is the exact same instruments than those found in the real world D-IVER. The only extra instrument we placed was the GPS. A secondary attitude indicator is, as far as I know, not required for IFR flights, but You have both the Cpt. and the FO instruments.
  6. Yes - it should also work for FSX, FSX:SE and P3D V1-4
  7. Hi Michael Try to re-download the fix in the other thread again: It should fix the engine selector panel as well now. Best regards Finn
  8. This is a possible fix for the Bronco engines quitting when one tank runs dry. Please test and report if it fixes it. OV10a_Sys.zip Unzip the content into: \\Prepar3D v4\SimObjects\Airplanes\Aerosoft OV-10B\Panel\ Backup the old OV10a_Sys.Cab first ! Regards Finn
  9. I think that gain should be generally increased. Looking right into a thunderstorm I see green placards. Turning the gain all up to +3 displays purple areas, just what I would expect for Normal gain setting. This is offcourse totally without any firm knowledge about what would be realistically correct - just an observation and personal impression.
  10. Problem is that feathering the props via hardware axid' in FSX is abit funky, often i need to put the levers a bit forward and then slam them back into feathered position. Finn
  11. Strange... With these settings: Thessaloniki X set to default. Time set to dusk. Weather set via FSGRW. PMDG 737-700 NGX set to High res VC, Model and Displays. Terrain display turned on FTX Global Base pack. My VAS never exeeded 3,2 GB My FSX settings are: Graphics section: 1920x1080x32 FPS Locked at 30 Global texture resolution: Max Preview DirectX 10: Off Lens flare: Off Light Bloom: Off Advanced animations: On Antialiasing and Anisotropic filtering controlled via Nvidia Inspector Aircraft section: Show tooltips: On High resolution VC: On Aircraft casts shadows on the ground: On Aircraft casts shadows on itself: Off Aircraft landing-lights illuminate ground: On Scenery section: Level of detail: Large Mesh complexity: 100 Mesh resolution : 5m Texture resolution: 15cm Water effects: Low 2x Scenery complexity: Extreme dense Autogen complexity: Dense Ground scenery: Off Special effects detail: Medium Weather Section: Cloud draw distance: 60mi Thermal visualization: None Detailed clouds: On Cloud coverage density: High Download winds aloft data with real-world weather: On Disable turbulence and thermal effects on aircraft: Off Rate at which weather changesover time: No change Traffic section (My Traffic 2013 installed): Airline Traffic density: 25 General aviation Traffic density: 15 Airport vehicle density: None Road vehicle density: 16 Ships and ferrys density: 16 Leisure boats density: 10 The only FSX.cfg tweaks I use: [GRAPHICS] HIGHMEMFIX=1 [Display] TEXTURE_BANDWIDTH_MULT=70 WideViewAspect=True [Main] FIBER_FRAME_TIME_FRACTION=0.25 [JOBSCHEDULER] AffinityMask=7 (I know - normally this should be 14, but the Majestic Dash7-Q400 runs smoother with 7) [bUFFERPOOLS] UsePools=1 Poolsize=8388608 RejectThreshold=126976 My system: i7 3770 @3.4 Ghz (No OC) 8 GB RAM Nvidia GTX 560 1GB Win 7 64bit Home edition Finn
  12. No strange dream. I was there too and the Aunt Jutta was there. (or we might share dreams - no further comments !!) Finn
  13. As a developer I feel kind of obligated to also participate on giving support for the projects I have been part of. I also feel that I have the right to show up here defend decisions we have made during developement etc. While free speech should be every humans right it still means that You must be responsible for what You say. Happily most posts are positive, informative and serious, but there are also a little group (as in real life) that really can start up and feed useless, unserious discussions and rants. Without the voting system I have very little feedback wether my posts are recieved positivly or not, infact to get the same level of feedback as the rather simple voting system would mean alot of stupid +1 -1 posts that just would flood the forum and other people would simply stop reading cause they don´t want to read through xx pages of nothing. I have a real hard time figuring out whats so wrong with the voting system, its the best ways to tell trolls that their posts are not accepted by the other users and not just by us developers, forum moderators etc. Without a voting system the moderators will be the bad censurating guys, cause it will really mean toughher hands by them if this forum shouldn´t become a state of anarky. Until now the Aerosoft forums has ben the most open and least censurated forum within this hobby. I won´t name them, but I know alot of forums where unwanted (though still legible) posts simply are removed, just because a certain moderating developer or forum moderator doesn´t like to see it posted. I think Aerosoft will do just fine with the good old style of openess while still giving the other users the option to tell whats Ok to post and whats not in what I deem as a real democratic way. Personally I think I will become less present here without a voting system, simply because I won´t seek troubles where I´m defenceless with no option for others to back me up in an easy way. On the otherhand having my own posts downvoted is also a clear way for me to see when I´m on a wrong path. Just my "few" words to this discussion. Best regards Finn Jacobsen (Aerosoft developer)
  14. Finn

    Bronco Manual Typo

    We are extreme sorry if this has caused considable mayhem to general understandment Sorry to say: b jt if this is the main issue of the Bronco, then be it Finn
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