phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 That's what I have done - I wrote to Evgeny and I am not continuing this SODE 1.3 installation until I get a reply! The SODE v1.22 I have in my FSX root are tied into the same path (D:\FSX\SODE) in both my dll.xml and exe.xml ... It makes very little sense to me to want to install 1.3 into Program Files(x86)!! Not only that, but even if I change the path to match the dll.xml and exe.xml entries, I need to know if v1.3 will break my 1.22 reliant airports. That is the most important factor for me. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729444 Share on other sites More sharing options...
WebMaximus 322 Posted January 25, 2016 Share Posted January 25, 2016 I'm far from a SODE expert in any sense of the word but from what I understood you can only have one version of SODE active any given time so that to me would indicate if you install and let version 1.3 of SODE be the active version within your installation any airports relying on another version of SODE will not work any more. As for the path outside your sim that is per design if I recall correctly from what I read over at the SODE developer's site. If I were you I would try to get in touch with the SODE developer to get the most correct answers to your questions. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729446 Share on other sites More sharing options...
Verified Developer 12bPilot 43 Posted January 25, 2016 Verified Developer Share Posted January 25, 2016 Bill, That's the correct path that my installer is suggesting. To let the addon devs install SODE was a mistake as you can see, with addons installing old versions and such. That's why I am providing my own installer to keep things clean for the future. That's also the reason why SODE is installed outside the root folder. That is also to be compliant with P3Dv3 at the same time. SODE needs to run in all sim platforms! This Transition phase to v1.3 is a little unsatisfactory, I know. But once all major airports are upgraded, it'll be a troublefree experience I hope. I am also helping the devs to get their sceneries updated in the background. -Jeffrey Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729448 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 24 minutes ago, 12bPilot said: Bill, That's the correct path that my installer is suggesting. To let the addon devs install SODE was a mistake as you can see, with addons installing old versions and such. That's why I am providing my own installer to keep things clean for the future. That's also the reason why SODE is installed outside the root folder. That is also to be compliant with P3Dv3 at the same time. SODE needs to run in all sim platforms! This Transition phase to v1.3 is a little unsatisfactory, I know. But once all major airports are upgraded, it'll be a troublefree experience I hope. I am also helping the devs to get their sceneries updated in the background. -Jeffrey Hi Jeffrey, That is a good reply but doesn't answer my most worrisome question - will continuing the install of SODE 1.3 into Program Files(x86) break my SODE 1.22 reliant airports? I have not heard back from Evgeny yet...so how long can I leave this installer on hold? The "simple" question I have is this - if I cancel SODE 1.3 now, will everything (including LOWS) work with my current SODE V1.22? BillA Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729451 Share on other sites More sharing options...
Verified Developer 12bPilot 43 Posted January 25, 2016 Verified Developer Share Posted January 25, 2016 Worst case scenario when installing SODE v1.3 for old airports: Missing objects and/or inoperative jetways. You can however restore all missing objects by moving old folders and files to a new location. Only the jetways remain inoperative since they need to be recompiled. E.g. I have a working EPWA under v1.3, just the jetways are not moving yet. I have written a migration explaining all this: sode.12bpilot.ch, downloads section. I'd love to write a little tutorial here, but I want to enjoy my holidays here... Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729452 Share on other sites More sharing options...
WebMaximus 322 Posted January 25, 2016 Share Posted January 25, 2016 Thanks for chiming in Jeffrey with your knowledge about all this and what is going on behind the scenes, most appreciated by all of us I'm sure! Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729453 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 I don't want to intrude on your much deserved holidays Jeffrey so I apologize in advance - I will be as succinct as possible. I have your PDF's opened and my head is spinning. Can't I just exit the SODE 1.3 installer (that's part of the new LOWS installer) now and put in the SODE 1.3 later with the stand alone installer you have? If I do exit it now, will LOWS still work with v1.22 where it is? This will be the least demanding scenario for my rapidly ageing brain! Of course - thank you for your assistance and a ditto to the above post! never mind - I exited the 1.3 install and will install it later on when my head is clear. Apparently LOWS will work with 1.22 according to older posts in this thread. Good luck with your ongoing flight training. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729456 Share on other sites More sharing options...
Verified Developer 12bPilot 43 Posted January 25, 2016 Verified Developer Share Posted January 25, 2016 No problem, you're welcome. Flight Training? hehe, flying for an Airline for 4+ years now, but thanks :-) cheers Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729461 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 Sorry - I saw "Pilot training groundwork" and assumed. I was a USNavy jet jock long ago...never got to airlines though as meeting my wife in Australia changed my entire life's path post USN days...so I just instruct aerobatics part time (I love scaring newbies)...;-) Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729463 Share on other sites More sharing options...
data63 421 Posted January 25, 2016 Share Posted January 25, 2016 that's the Path the SODE Installer suggests - as I don't like my Apps there (besides the "system tools", I installed it into a seperate path (e.g. d:/programs/12bPilot/Sode/...) - the exe.cfg and dll.cfg files point to that directory. I think the dev wanted to get free of the FSX / FSX-SE / P3D Vx.y structures as SODE now can work with all those platforms in one installation - good thinking in my opinion. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729467 Share on other sites More sharing options...
Deputy Sheriffs mopperle 4178 Posted January 25, 2016 Deputy Sheriffs Share Posted January 25, 2016 29 minutes ago, data63 said: I think the dev wanted to get free of the FSX / FSX-SE / P3D Vx.y structures as SODE now can work with all those platforms in one installation - good thinking in my opinion. As he already stated above, simply following LMs guidelines. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729477 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 42 minutes ago, mopperle said: As he already stated above, simply following LMs guidelines. I tried but I simply cannot understand a majority of it. What is "Windows software manager"? Never heard of it. SODE 1.22 is not in "programs and features" so how am I supposed to "uninstall" something that is not there? I am not a programmer and I can't seem to get a clear and easy answer anywhere about this SODE mess. I exited the SODE 1.3 installer that came with LOWS and LOWS seems to be fine - so are all my other SODE airports using 1.22 ULLI, LIRF, UUDD, UUEE, and now LOWS. Sorry to come across like this but I am very troubled by this software terminology - as I said, I am not a programmer and this SODE saga should have never happened in the 1st place. I use AES and love it. It's simple and it works. Anyway - I went to each airport and "tested SODE dll" from the addon manager drop down and at each airport I got "SODE Connection Good" That's the kind of language I can understand. Things like this (copy and paste from the migration manual) might as well be written in Greek because i cannot understand any of it: "1.1.1 Module Folder Step 1: Of course, try to uninstall the old version by using the old installer or the Windows software manager." <<<<<<<<<<<<<<<< As above - what is "windows software manager"? Never heard of it! Step 2: Check your sim platform's root folder if there is a SODE folder present. If this is the case, you can copy-paste the 'cfg', 'sdx' and 'xml' folders to the new data folder location ( C:\ProgramData\12bPilot\SODE). If there is a 'SODE_Samples.xml' in the 'xml' subfolder, you may delete it. <<<<<<<<<<<<<< This all means absolutely zip to me. Important: It is possible that sdx/xml files containing SODE jetways copied from an old version of SODE will not work with version 1.3! In this case, the add-on developer should update the jetway models and the sdx/xml according to the new SDK file and provide a product update. <<<<<<<<<<And this means zip to me. Why does it mean 'zip" to me? Because it uses the word "possibly" . I can't live with "possibly" but I can live with clear, concise, definitely will work if you do it this way. I give up! Sorry :-) Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729486 Share on other sites More sharing options...
data63 421 Posted January 25, 2016 Share Posted January 25, 2016 I knew I read it somewhere - should have used the search function ...as I'm a FSX-SE user I tnd to overread P3D realated posts Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729488 Share on other sites More sharing options...
Deputy Sheriffs mopperle 4178 Posted January 25, 2016 Deputy Sheriffs Share Posted January 25, 2016 3 minutes ago, phantomflyer said: "1.1.1 Module Folder Step 1: Of course, try to uninstall the old version by using the old installer or the Windows software manager." <<<<<<<<<<<<<<<< As above - what is "windows software manager"? Never heard of it! Step 2: Check your sim platform's root folder if there is a SODE folder present. If this is the case, you can copy-paste the 'cfg', 'sdx' and 'xml' folders to the new data folder location ( C:\ProgramData\12bPilot\SODE). If there is a 'SODE_Samples.xml' in the 'xml' subfolder, you may delete it. <<<<<<<<<<<<<< This all means absolutely zip to me. Important: It is possible that sdx/xml files containing SODE jetways copied from an old version of SODE will not work with version 1.3! In this case, the add-on developer should update the jetway models and the sdx/xml according to the new SDK file and provide a product update. <<<<<<<<<<And this means zip to me. I give up! Sorry :-) No problem. With Windows Software Manager I also guess Jeffrey means "Program and features" where you can uninstall software. For the rest it is all about handling certain files manually. But in case you are not familar with stuff like that, it is better you leave everything as it is, before you mess up your FSX installation. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729490 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 I went to programs and features and there is no SODE there. I searched Windows software manager" and came up with what the screenshot shows - nothing Please login to display this image. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729491 Share on other sites More sharing options...
ritzi 87 Posted January 25, 2016 Share Posted January 25, 2016 I hope the Post is correct in this section. Is it possible to change or delete the combintion to open the Menue? TAB+S ist not the Problem but Shift+- is a Problem in FSX. Sorry if i miss the answer anywere in the Forum. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729494 Share on other sites More sharing options...
data63 421 Posted January 25, 2016 Share Posted January 25, 2016 in 1.3 there is a file "SimObjectDisplayEngine.ini" in c:/programData/12bPilot/SODE where you can edit the Hotkey (default is "SHIFT+VK_MINUS") here is a document where the keys a described http://fsrijnmond.airworld.nl/Downloads/FSX%20Default%20Keyboard%20Commands.pdf Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729498 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 Now LOWS has no runway lights at night because I didn't allow SODE 1.3 to install - this is the price I have to pay, Of course, if I DO install SODE 1.3, LOWS runway lights will work according to Evgeny who said I MUST install SODE 1.3 for LOWS to work properly, but the "other developers will have to update there scenery to meet SODE 1.3, he closes his email with "it's not a pleasant situation" , Of course, by updating SODE to 1.3 will cost me these airports I have - ULLI, UUDD, UUEE, an LIRF because they will all suffer from missing objects. This is a crazy situation folks. I am truly and utterly lost and baffled by this entire SODE saga. I guess I will only have to fly in and out of LOWS during the day. When you do get time Jeffrey (after your holidays) please, please post a tutorial that I can understand. I'd be extremely grateful and I know many others will too. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729505 Share on other sites More sharing options...
phantomflyer 4 Posted January 25, 2016 Share Posted January 25, 2016 OK I guess I'm not as stupid as I thought I was! I am using both SODE 1.3 (I installed it to the default location in Program Files (x86)) and edited my exe.xml to add the path to SODE in my FSX root location (I kept a backup of that SODE 1.22 folder). Now I have full functionality at all SODE reliant airports. This means the runway and taxiway lights work at LOWS! (and all other older SODE airports have gates and lights)... Can't believe I actually did it! Anyway sorry for all the moaning and groaning. That will come when the developers of LIRF, ULLI, UUDD, UUEE, update their airports to use the SODE 1.3. I guess then I can delete the old SODE folder in FSX itself and de-register it by editing the exe.xml so I don't have 2 SODE modules running together unnecessarily. This is a HUGE confidence boost for me! Thanks folks. Anyone wants to know what I did, let me know and I'll be happy to help! Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729517 Share on other sites More sharing options...
WebMaximus 322 Posted January 25, 2016 Share Posted January 25, 2016 Great to hear you sorted your issues! Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729520 Share on other sites More sharing options...
data63 421 Posted January 25, 2016 Share Posted January 25, 2016 vor 48 Minuten, phantomflyer sagte: OK I guess I'm not as stupid as I thought I was! I am using both SODE 1.3 (I installed it to the default location in Program Files (x86)) and edited my exe.xml to add the path to SODE in my FSX root location (I kept a backup of that SODE 1.22 folder). Now I have full functionality at all SODE reliant airports. This means the runway and taxiway lights work at LOWS! (and all other older SODE airports have gates and lights)... so you have the v1.21/22 and 1.3 paths in the dll.xml and exe.xml ? I thought about that idea but didn't dare to do it Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729526 Share on other sites More sharing options...
yakyak 19 Posted January 25, 2016 Share Posted January 25, 2016 Excellent outcome. I hadn't even considered running both versions of SODE in parallel. Seems obvious now that you have done it. Thanks for continuing the thread. Although the the Aerosoft sceneries may be updated soon, the DD airports may take a little longer and this might be a solution in the medium term. Nick Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729545 Share on other sites More sharing options...
WebMaximus 322 Posted January 26, 2016 Share Posted January 26, 2016 I'm a bit surprised though because as I wrote a few posts back I didn't think you could have 2 different versions of SODE running at the same time in the simulator. Then I have a question. The known issue where you'll get micro pauses using SODE version 1.2x still exists I assume when running SODE version 1.3 in parallel? Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729548 Share on other sites More sharing options...
yakyak 19 Posted January 26, 2016 Share Posted January 26, 2016 I think you are correct, it would only apply to those sceneries that are using SODE for jetway control and that were compiled using 1.2. I assume those that were compiled using 1.3, such as LOWS, do not suffer from the micro pauses even when running in parallel. I could be wrong though. Nick Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729577 Share on other sites More sharing options...
WebMaximus 322 Posted January 26, 2016 Share Posted January 26, 2016 Ok. I was thinking/hoping that having 1.3 installed and active in the simulator maybe with a bit of luck would "override" the issue found in version 1.2 causing the micro pauses. I guess the best option is to wait for all products to be updated to use version 1.3 where the issue is confirmed being resolved. Link to comment https://forum.aerosoft.com/index.php?/topic/102560-sode-issues/page/3/#findComment-729584 Share on other sites More sharing options...
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