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simpo690

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Everything posted by simpo690

  1. Also check the back of the manual, or even the front of it. Sometimes it is displayed here, and sometimes you even have to scratch off a surface with a coin like a scratchcard.
  2. A quick google search returned this http://www.prepar3d.com/sdk/Simobject%20Creation%20Kit/Panels%20and%20Gauges%20SDK/creating%20xml%20gauges.html Could be what you are looking for.
  3. Go to the aerosoft store home page and log into the download or box store (whichever you need) a link saying "to user center" will appear where you typed your login details once you log in. Click this! you will see this page: Find the product you want and click the "view" button on the far right. You will see this page: The serial number is displayed where the red mark is in my image. I hope this helps!
  4. Are your graphics settings high enough? sometimes buildings don't appear in custom scenery if the settings aren't high. Check the manual for the recommended settings, just in case.
  5. Oooh I'll grab that freeware! Great video. Where can I buy that space shuttle add-on please?
  6. Ah, thanks. I might have to get myself P3D one day!
  7. Looks good! How does Ibiza perform in it? Menorca X runs okay for me in FSX but Ibiza gets really jerky around the gates.
  8. Isn't this the only Katana add-on for fsx? If so, he/she couldn't buy a less realistic one without window tint, hence him/her wanting to do it with this add-on.
  9. EDIT: woops I think it means cargo trucks link up, not linking to cargo planes, sorry. I'll let someone with more knowledge answer. >.<
  10. Did you activate the scenery in the Aerosoft launcher? Also check the scenery library and make sure the custom scenery is at the top of the list.
  11. Oooh I hope we get the engines sounding like this in the airbus extended version. I love the real sound.
  12. You should try re-installing. Did you activate it through the aerosoft launcher too? If not, try this first, It could fix the problem!
  13. Are we allowed to change our entry? My current image is rubbish, and i'm sure I could do a nicer one.
  14. Woops, my mesh complexity was too low. Fixed now.
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