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Tyrion last won the day on November 30 2009

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  1. Version 0.5


    Honeycomb Alpha Flight Controls and Bravo Throttle Quadrant profiles for the A2A Simulations V35B Bonanza Full assignments and details can be found in the included readme. Current version: 0.5 I still consider it Work in Progress, but I'm very happy with what I have so far. I'll call it version 1.0 when I finish 5 successive flights without feeling the need to make additional changes. Currently only tested in Prepar3D v5.
  2. I can't answer the first part. But as for the second part, this is already the case. If you want the largest chunk of what you pay to go to the developer, buy direct. Every link in the chain has to be paid of course, and webshops need web developers, servers, bandwidth, support staff etc... And preferably some profit as well. An often quoted rate for the commission webshops demand/receive is 30% (SimMarket, Steam,...) Of course, many developers are fine with this: it increases exposure and hopefully sales. (70% of something is better than 100% of nothing) And if they go thr
  3. Finally pulled the plug on the DCS AV-8B in the last Christmas Sale... Yet another plane to learn how to fly. 😉
  4. A heavily loaded 747 with a remarkable red nose but no registration caught departing a clandestine high latitude airport for destinations unknown...
  5. I've been looking into this myself for a while. Although I've never gone further (so far) than the looking into it part... While it will most likely be technically possible with the Arduino nano, it will be a lot easier with the Arduino Leonardo or Micro, as those have a built-in USB-controller if I'm not mistaken. As I said, I haven't actually tried it yet. But you may want to give this instructable a shot (if you have the right Arduino): Arduino as Game Controller / Joystick
  6. Using a secondary joystick with twist rudder next to the yoke might be a good way to try. Just remove all other axis assignments from the joystick. The one thing that may happen is that you quickly wish for 3 hands. 😉
  7. Thanks for the info. Let's hope we'll see it sooner rather than later.
  8. Would love to see a remake of Iceland X and Keflavik for P3D4.
  9. Looking forward to seeing this project proceeding in the right direction... Brussels is sorely missed in P3D right now. I keep my fingers crossed that development goes smoothly once it is resumed in full. Thanks for the open and honest communication Mathijs.
  10. I hope development is still going strong... Trying hard to be patient in waiting for this product!
  11. I'm going to refrain from scenery requests. But there are 2 other ideas I want to put forward: 1) A high-end transport helicopter for FSX/P3D, emphasis on flight dynamics, fully simulated systems and working autopilot. Personal favourites: Airbus Helicopters Dauphin or Puma... 2) The same thing DarrianCZE posted: an Airport Tycoon game. Design your airport (or manage/improve an existing one), make it run, make it profitable, build new runways, taxiways, terminals... Thanks,
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