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  1. I am not sure why Petter votes this down but let me make a very clear statement. The SDK is not ready, but we (I should say hans Hartmann) are simply asking Asobo every single day how to do things and we are getting answers. Sometimes not the answers we like to get but overall we are incredibly impressed by how responsive and how productive Asobo and Microsoft are handling these things. Every single day issues are sorted out and fixed. We are close to being able to do what we did in P3D. Damned close. There are a few things that hold us back right now. I am not at libe
    7 points
  2. Some more images, they also show the avionics layout we decided on. Check the Sperry logo on the altimeter, super small but as MFS uses decals even super small text like this can be perfectly sharp. Very smooth and efficient work from Anne. Next week work on the exterior will start with a new modeler hired. So far so good!
    6 points
  3. There's no intention to make the new version available by that date. For the sole reason we want it to be as much up to date as possible by release date. Being ready for the 31st of October would mean we have a rendition that shows the status from weeks ago while we are still uncertain how many things will look like in detail when the airport is actually open. Currently working on lots of new taxiways, aprons, new terminal building, government terminal while also visiting on-site again to see if more has changed again...
    5 points
  4. We said no such thing. The moment Asobo delivers the bits we need we can complete the project pretty fast. This year is very possible if the conditions are correct.
    5 points
  5. Hello everyone, We are very excited about the new Thrustmaster - TCA Quadrant Airbus Edition which is due to release tomorrow (22 October 2020). Therefore, I would like to give you a small update on our Aerosoft A318/319, A320/321 & A330 Professional lines supporting this product. We are currently on the final stages of building the next a stable release for all formerly mentioned aircraft that will bring full support for the Thrustmaster TCA Quadrant. We were initially hoping for a day one release for this support but we noticed some last minute issues that we would like to iron out
    4 points
  6. So sehen die neuen farm Fassaden aus:
    3 points
  7. It looks like I sat up late today. This is how Bratislava looks today.
    3 points
  8. The Twin Otter is certainly a 2021 project.
    3 points
  9. This post cannot be displayed because it is in a password protected forum. Enter Password
  10. Finally, I managed to setup the quadrant for use on Aerosoft Airbus P3D v4.5 (with help from the forum, thank you guys 👍), and it definitely enhances the sim flying experience, although the device it is not perfect. Detents are way too soft and the IDLE to CL range is too narrow compared to CL to MCT/FLEX and MCT/FLEX to TOGA range. The real Airbus has 25 degrees thrust lever angle between IDLE and CL, and only 10 degrees between CL and MCT/FLEX, as simulated very well by Aerosoft 😉. I would prefer more manual authority in IDLE to CL range on the controller (and less authority in CL to MCT/FLE
    2 points
  11. Hi, There are few ways around. Some NOAA servers are working. If you get a program like Zygrib you have the winds aloft for 850 / 700 / 500 / 300 mb and then you enter the wind manually in PFPX. Of course you still have the old charts and they give you wind and temperature and again you have to enter the data yourself. We used to fly with these charts and we found that it was quite alright. Anyway we did not have anything else. OK, a computerized program like PFPX (when working) is much faster and probably more accurate but if we cannot get the computer to work we
    2 points
  12. Sieht ja jetzt richtig klasse aus mit den passenden häusern zum Winter..... Das macht doch viel aus.... Dank an Agi dafür. Und natürlich an Armin
    2 points
  13. Hi Markus, 1, This issue was resolved in v1.02 and as far as I'm aware that version was submitted for approval to the marketplace, I'll check tomorrow what the status is. 2, The stands around the Terminal are labeled as "gates" and these don't have ramp connections (only large GA and Cargo parkings has them if I remember correctly), the reason for this is to avoid having GA aircraft parking at those stands. 3, I've found the issue causing this and it's going to be fixed in the next version (1.03). 4, Is that AI traffic or an online player? 5, There shouldn't be
    2 points
  14. P.S. Kamzik in the simulator. The bridges are also ready. Starting tomorrow, I will start working on City Panoramas. I think that I will need to work with the city for two or three weeks and then I will return to the airport. By the end of this year, I plan to complete the Bratislava project. The organizational work will remain with the release and I hope that in January 2021 we will see Bratislava.
    2 points
  15. That's the direct link for everyone: http://ts.thrustmaster.com/download/accessories/Manuals/TCA_Quadrant/Microsoft_Flight_Simulator_Thrustmaster_Abnormal_Procedure_-_TCA_Quadrant_and_TCA_Officer_Pack_Airbus_Edition_-_22_10_2020.pdf
    2 points
  16. I thought about how best to make Kamzik. And I decided to cut Kamzik like a pie Of course, I will remove everything superfluous
    2 points
  17. I always thought he mainly does copy/paste and spents the rest of his time in the private AS groups chatting with shady individuals
    2 points
  18. Well, I bet I have taken more photos of aircraft at around 30,000ft than most people here (unless we have some military aircrew guys floating around). We used to fly intercepts and we were intercepted many times over and the cameras were always rolling and shooting. Mathijs is correct, the light up there is not only very different than down on the ground, but also just as variable. Plus you have all the different cameras, different camera settings, and back before digital camera we used something called film (which in retrospect isn't a very good or descriptive name) and that cou
    2 points
  19. But how many images have you made at 30.000 feet where natural light is very different from what is on the surface.
    2 points
  20. Guys, work on Bratislava does not stop for a single day. Hopefully next week I can show screenshots from P3DV5. At this stage, there is not much work left. Arrange trees in some places. I need to finish the bridges and edit small moments, and then make Panorama City. And return to the airport
    2 points
  21. Quite a lot has been done these days. Houses built between Lafranconi and SNP bridges. The bridges themselves are also made. The default bridges in Bratislava no longer bother me, I found a solution to how to remove them, made several ships that will move along the Danube river. The screenshot of the Lafranconi bridge.
    2 points
  22. Great stuff, I hope it fixes an introduced radio issue with pro-atcx. If it does'nt I will expand and explain.
    1 point
  23. Hi, same issue here! With the unique exception I do not have the 330.
    1 point
  24. I have no idea, but I would think it's an isolated issue, major problems soon show up here!! Do the usual, just fly and see what happens.
    1 point
  25. Hi, to everyone reading this, im not the only facing this issue for the past recent days the Connected Flight Deck feature hasnt been working on the aerosoft airbus pro, v 1.3.1.0. I can connect but when i try to create a session or join one, nothing happens.I dont know why this is happening, but i would like to know if i,ts possible, and so when will it be fixed, ive seen other people post the same on cfd forum, i really think the cfd feature is one the best selling points for the aerosoft airbus. I understand that the cfd is also still in its infancy, but i would like to know if its going to
    1 point
  26. Well then this fix is no good for you because the update wiped out the CPDLC.ini file in the A320 / A321. Looks like support will have to do a proper fix for you. But you are welcome to try mine. CPDLC.ini
    1 point
  27. It's not a 'ploy' of any kind. You are seeing conclusions that are simply nor correct. The simple fact is that we match what we invest to the price of the product (perhaps a bit more than other companies) as we feel that ends up with a 'honest' price. After all, it is rather normal, if you invest more you need to get more to break even. We totally love the Switch but at this moment it is simply more expensive to develop for it than it is for other platforms. And I am not sure why you feel it is impossible for a product to be in beta on one platform and not on the other, it simply
    1 point
  28. I’ve had email today it’s on it’s way. Thanks
    1 point
  29. Dont know anything about your points 1-4. But ragarding point 5... You have to set the ILS frequence manually. Its a bug in the sim, that obviously they cant read frequecies that are in the community folder (where unfortunatelly most of the addons will be - as long as not buyed via Marketplace)
    1 point
  30. Besser wäre das wenn du entsprechende saisonale Bodentexturen sehen möchtest. Außerdem brauchst du die SAM Seasons um das Standard-Autogen, welches X-Europe bewusst durchlässt, mit saisonalen Gebäuden auszustatten Die machen so oder so nicht mehr viel Sinn weil sie relativ veraltet sind und sich auch auf X-Europe nicht wirklich auswirken. Das Beste was du da erzeugen kannst ist ein Mischmasch aus HD-Forests und den X-Europe-Bäumen und diese Kombination passt visuell vorne und hinten nicht.
    1 point
  31. Hm.. in meinen beiden Posts kommt nicht zum Vorschein, dass ich finde, dass die Dinge die ihr hier macht, absolute Spitzenklasse sind ! Deshalb nochmal ein grosses Dankeschön an Alle die daran beteiligt sind, uns dieses Erlebnis zu ermöglichen. Nur zu leicht kann man es als selbstverständlich sehen, ohne zu erkennen wieviele Stunden Arbeit dahinter steckt. Vielen Dank !
    1 point
  32. Is it just my taste or do I feel that the detents "Locking function" is a bit too smooth. I did also searched the manual but didn't find anything to make this harder.
    1 point
  33. Die Fehler kommen aus der X-Africa, die oben drüber steht und deren Library dieselben Objekte zuweist. Disable mal die X-Africa komplett, wenn es dann läuft guck nach ob im Ordner simHeaven_X-Africa-4-scenery\objects\camping 57 Objekte sind, laut log.txt scheint da was zu fehlen und nicht nur da. Guck auch beispielhaft ob das Objekt F:\simHeaven_X_Africa_beta\00a v. 0.9\simHeaven_X-Africa-4-scenery/objects/camping/Wohnwagen7.obj vorhanden ist.
    1 point
  34. Has development ceased? Would be nice to hear from the developer on the future of PFPX, if there still is one.
    1 point
  35. I am sorry but I cannot resist to ask this question: Do you plan to introduce realistic delay in the project schedule? &
    1 point
  36. The more you ask the later it will come ... I think as long as the SDK is not fully developed and MS/Asobo always change little things in the ingame autopilots it could be hard to develop an own aircraft with own systems.
    1 point
  37. My work is developed as a director of photography, and knowing the physical behavior of light in all its circumstances, I can bet on the light at 33,000 feet height does not produce that effect There are thousands of captures of MSFS2020 with the same effect with the plane on the ground. Please, speak with asobo, and tell them that this effect is unreal, they will pay more attention to you. Edit: As you can see in real life, it is the opposite, the bounces of light in adjacent areas, cause more luminosity, as you can see in the last photo of vueling a320 made by me.
    1 point
  38. Excuse me? Point of order! Who would ever switch back to Saitek after using a Honeycomb!
    1 point
  39. The Honeycomb one should arrive this week.... Yes I am a lucky bastard, you should see my storage.
    1 point
  40. In my case i cant even connect the CFD, it seems like it is abandone by support. By the way where do you find the experimental version???
    1 point
  41. Ich verwende übrigens eine Anwendung, mit der man sich die Qualität der Luftbilder z. B. bei Google Earth gut und einfach anschauen kann. Das was dort angezeigt wird, wird dann auch in den Ortho4XP Szenerien dargestellt, wenn man GO2 wählt. Man kann auch andere Anbieter einstellen, das habe ich aber noch nicht getestet. Die Anwendung SAS.Planet gibt es hier und sie scheint auch immer wieder aktualisiert zu werden.
    1 point
  42. Now if TR-design could hurry up the new Istanbul
    1 point
  43. Hallo ZeeMan90, wunderbar, wie wie du alles auflistest, was richtig wäre. Nimm bitte zur Kenntnis, dass ICH nichts mehr ändere! Wer will, kann diese Änderungen selbst einfügen oder gleich ein neues Tutorial schreiben, wobei ich noch mal darauf hinweisen möchte, dass wir hier nicht Schritt für Schritt alles das, was in der echten A320 zu tun ist, beschreiben wollen, denn wir wollen hier keine Anleitung für Hijacker produzieren. Folglich waren kleine Lapsūs, die in meiner Anleitung vorhanden sind, von mir beabsichtigt und schmälern nicht im geringsten die Funktionen des Flieger
    1 point
  44. Version 1.0.0

    1347 downloads

    SAS A319-132 IAE OY-KBP for Aerosoft Airbus Professional Prepar3D V4.3 Happy Flying!
    1 point
  45. Liebe Flusianer, für alle, die meine ausführliche Gebrauchsanweisung für die FF A320, immerhin 180 Seiten, verinnerlicht haben und die deshalb wissen, wie man mit der FF A320 umgeht, habe ich hier eine KURZFASSUNG erstellt. Ferner ist in dieser auch eine Anleitung zum Erstellen einer COMPANY ROUTE enthalten. Diese könnte man sich ebenfalls ausdrucken und wird ohne weitere Erklärung Schritt für Schritt vom COLD and DARK bis zur Landung geführt. Diese hat nur 11 Seiten. Unklarheiten können im ausführlichen Tutorial nachgeschaut werden. Liebe Grüße und viel Spass beim Fliegen.
    1 point


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