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Omar Al-Safi

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  1. Yep as @Mathijs Kok mentioned, the issue that tool using the default simvars for the throttle, is the same issue for any add-one that implements custom throttle handling e.g CRJ and FBW with the experimental autopilot, here is the issue https://github.com/nguyenquyhy/Flight-Recorder/issues/25 @Abriael please feel free to comment on that github issue so it can get more attention
  2. Hello team, I have purchased the new EDDB and I am fan of the new lighting system, it makes things look way more realistic and not that blue light show lol. Here is my question, is there plans to use this new lighting system in other airports like EDDK? Thanks
  3. In regards to performance, I have noticed something very weird, when I am on the ground, at some point, the sim will limit itself to the memory that it can use and thus reduce the FPS. This doesn't happen all the time, for example yesterday I did two flights from EDDK and the FPS was solid ~40 and the memory consumption is more or less at 16gb. Today I got this: Honestly I don't know if this is a sim problem or the CRJ problem but if I restart the sim again, it will go back to normal
  4. Hello team, So far so good with the CRJ. However I have noticed limited amount of instruments pre defined camera views, for example for overhead or pedestal. Although I can set custom views for these, nevertheless would be nice if more camera views can be added for instruments
  5. Although I have no performance issues, I think for the fairness, the MSFS is at a state that is hard to pinpoint any performance issues because of SU3 has introduced performance issues by itself.
  6. @Mathijs Kok I saw this interview here https://www.simflight.de/der-erste-grosse-vogel-von-aerosoft-bald-im-msfs-interview-mit-mathijs-kok/. I am confused about this part: So it means the autopilot is not 100% custom? Or you meant something else here? Thanks
  7. I don't know why but I have the feeling it will be released when we have 200 pages celebration which is I bet in few days lol
  8. Hey @Mathijs Kok, So now based on the CRJ, how do you feel about the MSFS SDK or shape of thing? Do you think it is ready to handle more complex airliners? The reason for my question is, there is a lot of misinformation going around in reddit, Avsim ..etc, like people claiming that SDK is not ready .. etc although we see more and more airliners announcements for MSFS, maybe if these people hearing it from you, will put this discussion of SDK is not ready to sleep 😅. I know some users are just overreacting and being Anti MSFS, knowing their favorite sim is getting less attention because of MSFS.
  9. Ah perfect! So it means that I can download a generated flightplan from Simbrief. However, I hope the format of the flightplan is supported by Simbrief, they do however have the support for Aerosoft CRJ flightplan but for P3D version, I'd assume MSFS takes the same flightplan format as the P3D version?
  10. I have few questions, maybe they were answered and I didn't see : Can we load and save flightplans? Is setting a tiller axis supported at the moment? I know that MSFS doesn't have a tiller axis and hence I am wondering if you guys being blocked by this in case there is still no support for it in the CRJ. Thanks, Omar
  11. I hope the streamers that will get it a real life pilots streamers. With all respect to some other streamers that they stream it like game-ish like streaming or only for entertaining. Real life pilots streamer like Sim Pilot or V1 Simulations, you learn a lot of them and not just stream for entertaining :).
  12. But what is the plan for future updates? Now with more complex add-ones, the more sensitive the updates from Asobo that may impact these add-ones, the flap and slats were a good example. Are they going to release beta builds at least for third party developers to make sure things won't break or prepare for the changes? Because honestly I am scared of these kind of things.
  13. Indeed, I was very surprised how is that happening, MSFS is sort of SaaS (Software of Service) that relies on internet services that is different from a typical sim/game out there. With this paradigm, it comes the challenge to manage this, to have a fallback CI, to have on-call shifts .. etc. It looks to me that, whatever goes through their pipeline, never come back kind of thing, which is very astonishing coming from a company that is a strong player in the cloud offering and it should have the strong experience to deal with this scale of infrastructure (MSFS is huge, very huge to manage!). I really hope with this heat that they are getting from tons of angry users and developers (some of whom actually working over the weekends and thus 3 or 4 days just lost), they will rethink of their infrastructure strategy, have a proper staging and production system, have the proper fallback systems in case things go south, have a proper infrastructure in general to manage software in this scale. Indeed, this time was just very frustrating showdown for all people and as I said before, we deserve an explanation on what happened and can they assure us this will not happen again.
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