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vali

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  1. With the version 2.4.0.0 the engines are going always back to idle and then again to the requested position. In this way I managed to crash after takeoff because TOGA and the CLB detents were not kept. This never happened in my previous versions and I did not change anything to my sim settings/joystick/FSUIPC (I do not calibrate using FSUIPC). Also I see no movement of the throttle in the CRJ (except if the F1, F2 .keys are used) , not correlated with the Thrustmuster Hotas. I can not even calibrate using the tablet from te CRJ because there is no animation working. Where is the issue? Thanks. Regards, Vali
  2. Thanks Wolfgang for the answer. Completely new is OK, it can be done for the departure but not when I am flying online on VATSIM and I am on the approach...I have to tell to the controllers that I am flying the Aerosoft CRJ and ask for vectors and when it is a busy traffic is not nice at all. After such a long time since the release, this kind of bug still occurs.. Valentin
  3. I am using P3D v4.5 (4.5.13.32097) and the latest CRJ Pro version (2.2.0.2). Taking this FPLN: EDDM GIVMI6E GIVMI Y101 OSBIT Z719 BIBTA N850 GISEM Z505 ARPEG Z850 ADEMI T854 DOMUX DOMUX2G EDDL GIVMI6E departure is for rwy 08R at MUC. Trying to switch to GIVMI6Q departure and rwy 08L it messes up the fpln, it puts the departure legs at arrival... Why? I had so many issues with DEP/ARR which messes up the FPLN, can someone reproduce this? Maybe I do something wrong...maybe not. Just do not tell me to update to the latest P3D v5 because is not the P3D... Regards, Valentin
  4. Yes,same here.I added then the livery manually and after is shown correctly in the Livery Manager.But the auto install, as you mentioned, has the issue.
  5. An answer can be found here: http://forum.aerosoft.com/index.php?/topic/43188-where-are-the-3-ticks/
  6. This is quite similar with my PC, I have a 2600K. This overclocked and with a good cooler should be fine. Of course, even with better PC you can have sometimes fps under 10... under heaving clouds (high settings for REX Essentials), heavy scenery and most of the FSX settings to the max. Tweaking will help getting most of the time over 20 fps.
  7. Well, your knowledge will help in proper FBW development for Extended version, thanks for what you did so far!
  8. LNAV and VNAV are more a Boeing naming. You can have ALT in managed mode right after take off, above 500ft AGL, and only set the new ALT based on ATC indications (and still use managed mode). For TOD, best way, if you use FSX ATC is to be proactive and to request altitude decrease just right before TOD (within 10nm before), and keep the managed mode. Then you can ignore altitude indications and use the charts. Usually, at some point, for ILS intercept, you and ATC will be again fine. But as descent in managed mode is simplified at Airbus X, depending on rwy to land and approach you have to use selected mode. But this is done also in real life.
  9. Wing lights are not implemented for Airbus X. Would be a nice touch (on some other FSX models work in someways) but on this particular product the effect implementation was not considered as good as the developers wanted to be so was not added. Mathijs can correct me if I am wrong.
  10. I keep the throttles on FS settings because scripts from Finn doesn't work ok for me also (in fact I used reversers with F2 and Idle, CL and so on from the LUA scripts) and at landing, when I am doing Retard, A/THR is not disconnected. If reverse is engaged at advancing the throttles, you need to reverse the axis. Or you can try to do settings to use FSUIPC calibration instead of FS.
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