Eduard Gasull

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Everything posted by Eduard Gasull

  1. Yes you are right, but imagine that you are going to TAP corner to ask some questions and you are a recently "new customer". You ask to the worker some questions and... what would you think about TAP if the customer support worker answer you: "that info its in the website, use the search function..." why don't you read the website? I 80% sure your reaction to this would be: " the complaint sheet, please? " trying to get inside the aerosoft forum staff, I understand that is a little bit frustrating to answer the same question again and again 1 thousand times, even if it was answered to pages ago (its a forum, it is made to be read) But as customer, I think if aerosoft use the forum as part of the company image, they should be more patient with this kind of situation. And we, as normal users of this forum, instead of downvote those kinds of questions, just answer politely to that question helping the aerosoft forum staff But its just my opinion. (feel free to erase that post) Cheers
  2. Eduard Gasull

    Milviz Wx Radar

    can i join that air hauler company?
  3. but if you fly with AS16+ASCA does it read them?
  4. And finally i will fly an Airbus on my sim again
  5. Eduard Gasull

    Future plans to add CFD to DC-8?

    +600
  6. Eduard Gasull

    Future plans to add CFD to DC-8?

    Will be very amazing to implement a 3 people CFD for this aircraft. cheers!
  7. Eduard Gasull

    Some simulation questions

    That true an i undertsand. I though it was a very small detail, but thinking that say you are totally right. Any way DC-8 as it is it’s a very strong product. For me the only one that i really hope and beg to see in the future updates is shared cockpit.
  8. Eduard Gasull

    Some simulation questions

    Hi, I have noticed something I want to ask for: I know DC-8 is focused on normal operations but there few basic things that are simulated in all default aircraft: Reaching over speed for more than 1-2 minutes don´t active the crash on the sim (with crash set on) Overpass the limits of G-force won't cause or activate the over G crash on the sim. (that means move the plane as a fighter) Engine fire alarm won't detect if an engine is on fire even this alarm is simulated. Are these things going to be updated or will keep as they are? Cheers
  9. Eduard Gasull

    Some simulation questions

    WOW didn´t now that, what a bird. Okay, that makes sense to me. I know that but I don't know if connect events like engine fire (on the sim) and fire alarm it's too much complicated but would be very nice to have it. Yes I´m not saying develop this plane training emergency skills, but if fire alarm is developed as part of normal ops, would be very nice detail. Don't worry I make a lot of writing mistakes, I´m the king of that, aerosoft staff knows. Cheers
  10. Eduard Gasull

    Im considering getting this, just have a few questions.

    This plane is awesome. One of things i have to remarkt is the incredible frame friendly it is. It has a incredible sim performance. Very stable and high FPS event on Frankfurt profesional + Orbx global + Orbx Trees + AS16+ ASCA + Ai traffic + Acrobat reader with 4 documents open+ 2 monitors. The systems are great, they only focus on the normal operations. The ins i cant say my opinión because im still learning how to use them, how they work. This old system completely new for me. The he true glass rain effects are wonderfull. i just say if you are interested in old fashion planes you won’t regret to purchase it. Cheers
  11. Eduard Gasull

    Im considering getting this, just have a few questions.

    Thanks for all your work Michael, im very excited for the cargo version. I hope sales are going great. Im recominding this plane to all my friends everyday. Its now one of my favorite aircraft. So i hope a beg you consider if sales are enought to do that, talk with aerosoft to implement shared cockpit features on the aircraft. Simply with All work you need to do to handel DC-8 would be one of the most usefull sharecockpits ever. Best whises.
  12. Eduard Gasull

    Repaints, livery requests, repaint support

    Love it
  13. Eduard Gasull

    Repaints, livery requests, repaint support

    I would love to had the older modern livery from Iberia, please. Beg for it. thanks!!!
  14. Eduard Gasull

    Engine Start Fix

    I did y have any problems with that, but thanks for support!
  15. Eduard Gasull

    GSX Fuel truck & DC-8

    Yes it helps, thanks a Lot for the info!
  16. Eduard Gasull

    GSX Fuel truck & DC-8

    So as we need to refuel the aircraft via weight manager sift+3 pop up, I configured GSX to not show the default fuel sim dialog, but it says to use the refueling system of my aircraft. I add the fuel but GSX doesn´t detect it. So anybody knows to tell GSX I have refueled my plane without using the default sim fuel dialog? Cheers
  17. Eduard Gasull

    DC-8 Adding stars on cdu

    Hi, I now understand how to add waypoints of SIDs manually when uploading an FSX default flight plan. But I had problems adding waypoints of STARs manually. I´m going to talk with the example of TERTO6V arrival to GCLA. When I was arriving at TERTO waypoint, my penultimate waypoint (if we count the airport as the waypoint) loaded on the CDU flight plan computer lets say it was the waypoint 39 of a total of 40 waypoints. so in the left display of the flight computer, I was watching 39 40. So the leg in CDU was from 9 to 1, TERTO to GCLA, from 39 to 40 in the global sequence. first, I tried to add in the left display more waypoints for example 44 to see 39 44 instead of 39 44. I cant. so I decide to press MAN button and return to the VC computer CDU and try to add waypoints manually in the waypoint mode. As I was about to enter in the leg from 9 to 1, about to cross TERTO. I tried to change waypoint one from GCLA to LARYS. The plane successfully follows from TERTO to LARYS. But the problems began after LARYS. LARYS was now my waypoint 1 as I changed it instead of GCLA. so when i was going to LARYS I inserted on waypoint 3 TFN, TESEL on waypoint 4 and ARACO on waypoint 5. Okay. I was expecting the plane follows from 1 to 2 (as i inserted the waypoints and CDU was in auto position) but the yellow button of alert was nonstop flashing after LARYS the plane did not catch the leg 1 2 . I tried to a direct, so I press waypoint change, type 0 2 (present position waypoint 2) but nothing happens. the yellow alert was flashing jet so I understood that did not work. So my questions is: With the process I described here, why the plane did not follow the route? How is the method to add manually the STARs after flying an FSX flight plan in Auto mode? thanks for your time. cheers
  18. Eduard Gasull

    Issue with VOR navigation

    Hi, there is an issue with VOR capture and navigation (Or my unknowledge, so please, in this case, forgive me). For example. Today I decided to fly TERTO 1F STAR to GCLA with conventional IFR the chart says that from TERTO you need to intercept R041 of LANZAROTE VOR (115.2) So near to TERTO (on INS aux nav) y prepare the radios and set the VOR HF NAV1 course to 041, after set autopilot to VOR LOC mode, the plane capture the radial but starts to turn to the opposite direction as you can see in picture 1. So I decide to set VOR HF NAV1 to the opposite course, 221 and the plane starts to go the correct direction as you can see in picture 2. Is it correct? or is there an issue? or Something i missed? PICTURE 1 PICTURE 2
  19. Eduard Gasull

    DC-8 Adding stars on cdu

    Hmmmm... now you say...... I see my error. But for making me sure, is it ´s the manual method I did okay? so, for example, imagine that I don´t touch anything from the sift+2 pop-up, so for example if TERTO is waypoint 9 GCLA is 1 (and the last waypoint of the computer shift +2) and I change LARYS from GCLA, now LARYS is one, and then add manually waypoint 2, 3, 4 and 5 by inserting them on the CDU in waypoint mode, (with touch the shift +2 pop up) the plane should follow that route right?
  20. Eduard Gasull

    DC-8 Adding stars on cdu

    Hi Mace, thanks for your answer. No, I don't add 40 waypoints. I say 40 waypoints are the whole waypoints of the flight plan. As far as I know, the left display of the computer (Shift +2) says the group of waypoints that are loading into the CDU, in groups of 9. So for example if you had a very small flight plan as LEBL LOTOS NEXAS LARYS MAMIS BGR TFN TFS BX ADX LEIB (a fictional route at all) you will see 1 9 because you only have 9 waypoints but imagine that you 18 waypoints, at the moment you pass the waypoint 9 you will see in the left display 9 18 because is the group of waypoints that are being loaded at that moment. So I tried to ad 4 waypoints more. so if in my route i had 40 waypoints y tried to add 4 more and expecting to see 44 instead of 40. but it was not possible. if manually insert the waypoints in the waypoint mode, why the plane did not catch them. Cheers
  21. I think that smells a reinstall of P3D right? [error.0] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_type [error.1] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_model [error.2] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:editable [error.3] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo C172RG_CutlassII\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.4] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA40\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.5] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:electrical Key:light_panel [error.6] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.7] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: airspeed_indicators [error.8] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: direction_indicators [error.9] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: attitude_indicators [error.10] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: turn_indicators [error.11] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Carenado E50P EMB500_Phenom 100\panel.gtn\panel.cfg Section: Window09 [error.12] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Carenado S550_Citation II\aircraft.cfg Section:attitude_indicators Key:attitude_indicator.0 [error.13] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NL2000 AI F-16AM\aircraft.cfg Section:fltsim.4 Key:ui_type [error.14] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F100\aircraft.cfg Section:LIGHTS Key:light.7 [error.15] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F50\aircraft.cfg Section:weight_and_balance Key:max_number_of_stations [error.16] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F70\aircraft.cfg Section:LIGHTS Key:light.7 [error.17] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAIS 737 'BABY BOEINGS'\aircraft.cfg Section: fltsim.4 [error.18] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI_atr_DHL\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.19] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\GroundVehicles\Mitsubishi_PAJERO\aircraft.cfg Section:fltsim.0 Key:description [error.20] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_AIG_B757-300\aircraft.cfg Section: vacuum_system [error.21] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_AIM_ERJ145XR\aircraft.cfg Section: fltsim.0 [error.22] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_ARNZ_CONC\aircraft.cfg Section:flight_tuning Key:pitch_stability [error.23] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_ARNZ_CONC\aircraft.cfg Section:flight_tuning Key:roll_stability [error.24] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_ARNZ_CONC\aircraft.cfg Section:flight_tuning Key:yaw_stability [error.25] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_FSND_C750\aircraft.cfg Section: altimeters [error.26] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_HTAI_BE20\aircraft.cfg Section:autopilot Key:max_throttle_rate [error.27] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_HTAI_BE9L\aircraft.cfg Section: General [error.28] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_HTAI_BE9L\aircraft.cfg Section:autopilot Key:max_throttle_rate [error.29] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_JBAI_CL604\aircraft.cfg Section: EFFECTS [error.30] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_OSP_ATR42_300\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.31] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_OSP_ATR42_400\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.32] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_OSP_ATR42_500\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.33] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section:weight_and_balance Key:max_number_of_stations [error.34] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: brakes [error.35] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: gear_warning_system [error.36] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: hydraulic_system [error.37] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: stall_warning [error.38] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: attitude_indicators [error.39] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_PAI_F50\aircraft.cfg Section: turn_indicators [error.40] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_RAI_E75L\aircraft.cfg Section: fltsim.4 [error.41] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_SBAI_AN72\aircraft.cfg Section:flaps.0 Key:flaps-position.4 [error.42] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.0 [error.43] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.1 [error.44] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.2 [error.45] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.3 [error.46] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.4 [error.47] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.6 [error.48] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.7 [error.49] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.8 [error.50] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.9 [error.51] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.10 [error.52] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.11 [error.53] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.12 [error.54] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.13 [error.55] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.14 [error.56] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.15 [error.57] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.16 [error.58] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.17 [error.59] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.18 [error.60] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.19 [error.61] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.20 [error.62] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_B777-200ER\aircraft.cfg Section: fltsim.21 [error.63] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_Dash8-400\aircraft.cfg Section: fltsim.0 [error.64] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\vPilotAI\VPA_TFS_S340\aircraft.cfg Section: fltsim.0 [error.65] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\IVAO_MTL\IVAO_B748\aircraft.cfg Section: flaps.1 [error.66] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\IVAO_MTL\IVAO_B788\aircraft.cfg Section: flaps.2 [error.67] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\IVAO_MTL\IVAO_B789\aircraft.cfg Section: flaps.2 [error.68] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\IVAO_MTL\IVAO_F86\aircraft.cfg Section: direction_indicators [error.69] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\IVAO_MTL\IVAO_HUNT\aircraft.cfg Section: direction_indicators [error.70] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_type [error.71] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_model [error.72] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:editable [error.73] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo C172RG_CutlassII\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.74] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA40\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.75] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:electrical Key:light_panel [error.76] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.77] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: airspeed_indicators [error.78] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: direction_indicators [error.79] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: attitude_indicators [error.80] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: turn_indicators [error.81] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Carenado S550_Citation II\aircraft.cfg Section:attitude_indicators Key:attitude_indicator.0 [error.82] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NL2000 AI F-16AM\aircraft.cfg Section:fltsim.4 Key:ui_type [error.83] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F100\aircraft.cfg Section:LIGHTS Key:light.7 [error.84] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F50\aircraft.cfg Section:weight_and_balance Key:max_number_of_stations [error.85] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F70\aircraft.cfg Section:LIGHTS Key:light.7 [error.86] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAIS 737 'BABY BOEINGS'\aircraft.cfg Section: fltsim.4 [error.87] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI_atr_DHL\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.88] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_type [error.89] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_model [error.90] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:editable [error.91] error=Failed to load visual effect "DC8_landing" [error.92] error=Failed to load visual effect "DC8_landing" [error.93] error=Failed to load visual effect "DC8_landing" [error.94] error=Failed to load visual effect "DC8_taxi" [error.95] error=Failed to load visual effect "DC8_ground" [error.96] error=Failed to load visual effect "DC8_ground" [error.97] error=Failed to load visual effect "DC8_landing" [error.98] error=Failed to load visual effect "DC8_landing" [error.99] error=Failed to load visual effect "DC8_landing" [error.100] error=Failed to load visual effect "DC8_taxi" [error.101] error=Failed to load visual effect "DC8_ground" [error.102] error=Failed to load visual effect "DC8_ground" [error.103] error=Texture INTERIOR..DDS failed to load (FE_REQUEST_STATUS==13) [error.104] error=Texture nose.dds failed to load (FE_REQUEST_STATUS==13) [error.105] error=Failed to load visual effect "DC8_landing" [error.106] error=Failed to load visual effect "DC8_landing" [error.107] error=Failed to load visual effect "DC8_landing" [error.108] error=Failed to load visual effect "DC8_taxi" [error.109] error=Failed to load visual effect "DC8_ground" [error.110] error=Failed to load visual effect "DC8_ground" [error.111] error=Failed to load visual effect "DC8_landing" [error.112] error=Failed to load visual effect "DC8_landing" [error.113] error=Failed to load visual effect "DC8_landing" [error.114] error=Failed to load visual effect "DC8_taxi" [error.115] error=Failed to load visual effect "DC8_ground" [error.116] error=Failed to load visual effect "DC8_ground" [error.117] error=Texture INTERIOR..DDS failed to load (FE_REQUEST_STATUS==13) [error.118] error=Texture nose.dds failed to load (FE_REQUEST_STATUS==13) [error.119] error=Failed to load visual effect "DC8_landing" [error.120] error=Failed to load visual effect "DC8_landing" [error.121] error=Failed to load visual effect "DC8_landing" [error.122] error=Failed to load visual effect "DC8_taxi" [error.123] error=Failed to load visual effect "DC8_ground" [error.124] error=Failed to load visual effect "DC8_ground" [error.125] error=Failed to load visual effect "DC8_landing" [error.126] error=Failed to load visual effect "DC8_landing" [error.127] error=Failed to load visual effect "DC8_landing" [error.128] error=Failed to load visual effect "DC8_taxi" [error.129] error=Failed to load visual effect "DC8_ground" [error.130] error=Failed to load visual effect "DC8_ground" [error.131] error=Texture INTERIOR..DDS failed to load (FE_REQUEST_STATUS==13) [error.132] error=Texture nose.dds failed to load (FE_REQUEST_STATUS==13) [error.133] error=Failed to load visual effect "DC8_landing" [error.134] error=Failed to load visual effect "DC8_landing" [error.135] error=Failed to load visual effect "DC8_landing" [error.136] error=Failed to load visual effect "DC8_taxi" [error.137] error=Failed to load visual effect "DC8_ground" [error.138] error=Failed to load visual effect "DC8_ground" [error.139] error=Failed to load visual effect "DC8_landing" [error.140] error=Failed to load visual effect "DC8_landing" [error.141] error=Failed to load visual effect "DC8_landing" [error.142] error=Failed to load visual effect "DC8_taxi" [error.143] error=Failed to load visual effect "DC8_ground" [error.144] error=Failed to load visual effect "DC8_ground" [error.145] error=Texture INTERIOR..DDS failed to load (FE_REQUEST_STATUS==13) [error.146] error=Texture nose.dds failed to load (FE_REQUEST_STATUS==13) [error.147] error=Failed to load visual effect "DC8_landing" [error.148] error=Failed to load visual effect "DC8_landing" [error.149] error=Failed to load visual effect "DC8_landing" [error.150] error=Failed to load visual effect "DC8_taxi" [error.151] error=Failed to load visual effect "DC8_ground" [error.152] error=Failed to load visual effect "DC8_ground" [error.153] error=Failed to load visual effect "DC8_landing" [error.154] error=Failed to load visual effect "DC8_landing" [error.155] error=Failed to load visual effect "DC8_landing" [error.156] error=Failed to load visual effect "DC8_taxi" [error.157] error=Failed to load visual effect "DC8_ground" [error.158] error=Failed to load visual effect "DC8_ground" [error.159] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo C172RG_CutlassII\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.160] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA40\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.161] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:electrical Key:light_panel [error.162] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section:propeller Key:minimum_reverse_beta [error.163] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: airspeed_indicators [error.164] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: direction_indicators [error.165] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: attitude_indicators [error.166] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Alabeo DA42_Twin_Star\aircraft.cfg Section: turn_indicators [error.167] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\Carenado S550_Citation II\aircraft.cfg Section:attitude_indicators Key:attitude_indicator.0 [error.168] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NL2000 AI F-16AM\aircraft.cfg Section:fltsim.4 Key:ui_type [error.169] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F100\aircraft.cfg Section:LIGHTS Key:light.7 [error.170] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F50\aircraft.cfg Section:weight_and_balance Key:max_number_of_stations [error.171] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI PAI F70\aircraft.cfg Section:LIGHTS Key:light.7 [error.172] error=Duplicate Section Name File: C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAIS 737 'BABY BOEINGS'\aircraft.cfg Section: fltsim.4 [error.173] error=Found Duplicate Key Name File:C:\Lockheed Martin\Prepar3D v4\SimObjects\Airplanes\NLAI_atr_DHL\aircraft.cfg Section:Flaps.0 Key:flaps-position.2 [error.174] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_type [error.175] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:atc_model [error.176] error=Found Duplicate Key Name File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\aircraft.cfg Section:General Key:editable [error.177] error=Failed to load visual effect "DC8_landing" [error.178] error=Failed to load visual effect "DC8_landing" [error.179] error=Failed to load visual effect "DC8_landing" [error.180] error=Failed to load visual effect "DC8_taxi" [error.181] error=Failed to load visual effect "DC8_ground" [error.182] error=Failed to load visual effect "DC8_ground" [error.183] error=Failed to load visual effect "DC8_landing" [error.184] error=Failed to load visual effect "DC8_landing" [error.185] error=Failed to load visual effect "DC8_landing" [error.186] error=Failed to load visual effect "DC8_taxi" [error.187] error=Failed to load visual effect "DC8_ground" [error.188] error=Failed to load visual effect "DC8_ground" [error.189] error=Gauge/Script Error Type: Gauge Name: INSFPLoadComputer_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "and>" in: and> [error.190] error=Gauge/Script Error Type: Gauge Name: INSFPLoadComputer_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "and>" in: and> [error.191] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "//" in: // a key was pressed if{ @INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.192] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "a" in: a key was pressed if{ @INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.193] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "key" in: key was pressed if{ @INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.194] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "was" in: was pressed if{ @INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 [error.195] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "pressed if{ @INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 (>L:INS7KeyDME:1,bool) 0 (>L:INS9KeyDME:1,bool) 0 [error.196] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound (L:CDUKeyPress:1,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 (>L:INS7KeyDME:1,bool) 0 (>L:INS9KeyDME:1,bool) 0 (>L:INS3KeyDME:1,bool) } [error.197] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound } (L:Test:1 Switch Pos,enum) 2 + 3 min (>L:Test:1 Switch Pos, enum) 1 (>L:INSTest:1 On, bool) (L:INSTestAction:1,enum) ++ d 2 <= * (L:INSActMalfCode:1,enum) 0 != * (>L:INS [error.198] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound } } (L:CDUKeyPress:1,enum) 78 == (* Key "North" *) (L:INSData:1 Selector, enum) 3 == (L:INSisInNAV:1,bool) (L:INSPower:1 On, bool) and ! s1 (L:Hold:1 [error.199] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "//" in: // a key was pressed if{ @INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.200] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "a" in: a key was pressed if{ @INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.201] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "key" in: key was pressed if{ @INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ [error.202] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (command not found - perhaps a space is missing or there's an extra space?): "was" in: was pressed if{ @INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 [error.203] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "pressed if{ @INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 (>L:INS7KeyDME:2,bool) 0 (>L:INS9KeyDME:2,bool) 0 [error.204] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound (L:CDUKeyPress:2,enum) sp0 l0 32 == l0 72 == l0 92 == or or ! if{ 0 (>L:INS7KeyDME:2,bool) 0 (>L:INS9KeyDME:2,bool) 0 (>L:INS3KeyDME:2,bool) } [error.205] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound } (L:Test:2 Switch Pos,enum) 2 + 3 min (>L:Test:2 Switch Pos, enum) 1 (>L:INSTest:2 On, bool) (L:INSTestAction:2,enum) ++ d 2 <= * (L:INSActMalfCode:2,enum) 0 != * (>L:INS [error.206] error=Gauge/Script Error Type: Gauge Name: INSMain_DC8 Error: Invalid script (no command is more than 4 characters): "@INSKeySound } } (L:CDUKeyPress:2,enum) 78 == (* Key "North" *) (L:INSData:2 Selector, enum) 3 == (L:INSisInNAV:2,bool) (L:INSPower:2 On, bool) and ! s1 (L:Hold:2 [error.207] error=Gauge/Script Error Type: Gauge Name: INS1Code_DC8 Error: Need units for (A:Sim On Ground) [error.208] error=Gauge/Script Error Type: Gauge Name: INS1Code_DC8 Error: Need units for (A:Sim On Ground) [error.209] error=Gauge/Script Error Type: Gauge Name: INS1Code_DC8 Error: Need units for (A:Sim On Ground) [error.210] error=Gauge/Script Error Type: Gauge Name: INS2Code_DC8 Error: Need units for (A:Sim On Ground) [error.211] error=Gauge/Script Error Type: Gauge Name: INS2Code_DC8 Error: Need units for (A:Sim On Ground) [error.212] error=Gauge/Script Error Type: Gauge Name: INS2Code_DC8 Error: Need units for (A:Sim On Ground) [error.213] error=Key values exist outside of a section: File:C:\Users\Iclon\Documents\Prepar3D v4 Add-ons\Aerosoft DC8\SimObjects\Airplanes\DC-8_50\sound\sound.cfg Key:www.turbinesoundstudios.com (C) copyright 2017- Licenced to Aerosoft. [error.214] error=file "CrashGround(.wav|.ogg)" not found [error.215] error=file "CrashWater(.wav|.ogg)" not found [error.216] error=file "door_small_open(.wav|.ogg)" not found [error.217] error=file "door_small_close(.wav|.ogg)" not found [error.218] error=Taxiway path with 0 width [error.219] error=Taxiway path with 0 width [error.220] error=Taxiway path with 0 width [error.221] error=Taxiway path with 0 width [error.222] error=Taxiway path with 0 width [error.223] error=Taxiway path with 0 width [error.224] error=Taxiway path with 0 width [error.225] error=Taxiway path with 0 width [error.226] error=Payload station indexes should be between 1 - 19 [error.227] error=Texture INTERIOR..DDS failed to load (FE_REQUEST_STATUS==13) [error.228] error=Texture nose.dds failed to load (FE_REQUEST_STATUS==13) [error.229] error=Texture DC8_beacon.bmp failed to load (FE_REQUEST_STATUS==13) [error.230] error=Taxiway path with 0 width [error.231] error=Taxiway path with 0 width [error.232] error=Taxiway path with 0 width [error.233] error=Taxiway path with 0 width [error.234] error=Taxiway path with 0 width [error.235] error=Taxiway path with 0 width [error.236] error=Taxiway path with 0 width [error.237] error=Taxiway path with 0 width [error.238] error=Texture DC8_beacon.bmp failed to load (FE_REQUEST_STATUS==13)
  22. Eduard Gasull

    COM Frequency Problem

    make you sure that the radio is exactly in ON position, that happens (if I'm not wrong) if the radios are in STBY mode or switched fully to the right, which is a mode that i don't remember the name. I think there are for positions and its a bit tricky to see quickly which is selected. A. off B STBY C ON D A name that I don't remember but I think is the reason of this issue you have. Try it because i can tune very well the frequencies. Anyway, I'm not really sure.
  23. Hi, guys and hi aerosoft staff, I'm doing an investigation written class work for my master class at SAE Institute about how the audio development technics are involved or affecting the video games development. I need to choose a video game and I will choose Simulation PC games. I´m posting this because I need some information on how are the audio production technics for example for A320 of aerosoft, which software do you use, the recording process, implementing technics and type of mixing. Any info (does not matter if is it smaller) or contacts for ask (always with academic purposes only) would much appreciate by my side. thanks for your time Cheers. Eduard