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sf4JC

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  1. It's been really slow to almost nonexistent. I'm still somewhat hopeful for a turnaround with Microsoft Flight Simulator being released. It's been a while since being a part of it's early Alpha version, so I'm not sure of what it is all capable of yet in the Release version, as I am still in the process of upgrading my main PC and then to acquire Microsoft Flight Simulator (maybe 1 to 3 weeks away). Still hoping for good things in this Release, but not going to hold my breath too long because of thermal activity may not be active/present just yet. That may be the main reason for not seeing any gliders, but without seeing the current build, plus I haven't been totally committed time wise to the development of the simulator since leaving the Alpha behind. Though, I can almost guaranty I'll be putting a lot of my time exploring different aspects of the sim related to SOARing. FSX usage has been almost nonexistent for me since the controller I had been using wasn't working well enough to enjoy much of a flight. Anyway, that's all I know at the moment for now, THANKS for your interest! Scott
  2. Yep, you observation is correct. There are some that are saying though that it will be soon (or it will have gliders) because of some controller commands that were still in it's menu. But I've seen that happen in another sim where they kept the code in it's programming from the beginning but only used it for the 1st release from what I remember anyway. So it may be something the community has to come up with. FSX was created with a terrible ridge lift "creation" tool that took a while to create something somewhat realistic (and it was a pain to create it in my opinion). Peter did a wonderful job creating CumulusX! for FSX. It was the best thing that ever happened to FSX. Scott
  3. Thanks for the compliment, Peter! Truth be known though, I took somewhat of a "leave of absence" for about 4 or so years, but still keeping track of a few things at the site here and there, especially the forums (sure has been quiet around here, with help or direction if I could give it.) Hopefully some of the glider community comes back around, but I did some "research" about Condor 2 that came out some time last year that keeps most of them busy I bet, and it may take a lot to win some of the old gang back. In fact, I had been contemplating adding Condor and Condor 2 to the menu at SOAR, but my final decision was to leave it alone. And then I think I made a good decision by keeping it out with talk of a new Flight Simulator title coming out from Microsoft. I've really got my hopes high about the new Flight Simulator title, not to mention my hopes for FSX if all goes well. I've been waiting for some FSX news from Microsoft, but that's been almost a month since last heard anything about it. I've been wanting to make a few more online/offline glider races to see if there would be much attendance and about how many old and new members of the community there would possibly be. I believe in my heart that SOAR can thrive again if I can just give it a little kick. Thanks again Peter, and again Thanks for CumulusX! and WinchX!, as well as your Slope Data Base Tool! and everything else you have contributed to the glider community! Once in a while I go through some of the alpha/beta testing that I got to be involved with with CumulusX!, and WOW, it's come a long way! Scott
  4. Here is a post from the SOAR Main Page... _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Updated 9th August 2019 - by Scott (sf4JC) Hey all you FSX pilot's, Microsoft has some good news coming if I read it right. Sounds like Microsoft has regained control of FSX, and it may continue for a while into the future. More info on that shall be coming soon from Microsoft. Hey, again, I just want to reiterate to everyone, I believe good things are coming ahead of us no matter if you are flying FSX OR wanting to be a part of the new Flight Simulator title. Please GOTO https://www.flightsimulator.com to keep up to date on all the interactions between Microsoft AND the flight sim community. That said, I want to encourage the real glider pilots in the community, as well as you non-real life glider pilots to join the beta program if you can to give feedback where at all possible. I believe Microsoft really wants this to be a huge success this time around. More news to come, THANKS for dropping in!! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ __ __ _ _ _ _ _ _ _ _ _ _ _ There you have it, head on over to the Microsoft Flight Simulator site for up to date news and findings. Let's help Microsoft make this communication between them and the community successful! Scott
  5. Well, thought I'd go ahead and make this public knowledge just in case anyone is wondering? I've been the Acting Director of SOAR for quite a while now, but have recently taken over most, if not all of the responsibilities of SOAR. Yes, SOAR is still around and has been to some degree. Anyway, I'll post more in the SOAR News or the General Discussion area. Anyway, here it is and where it stands at the moment... Scott (sf4JC) Frerking - SOAR Director Karen &/or Don Hamilton - Still in the background to bounce ideas off of and help possibly if need be
  6. Hi Scott,

    pls send me your name, address and your regular e-mail. I will send you a license for free.

    BR, Peter

    1. sf4JC

      sf4JC

      Hey Peter, if you are wondering why I deleted my follow-up reply, I couldn't edit my address out of it so the only course of action was to delete the whole reply.  What I should have done was just email you instead of posting it here where everybody could see it.  Hope I'm not being too paranoid.

      Scott

  7. I have good news about XCSoar and Prepar3D......It Works!!! Though I only tested it for a little while. Just use the same settings as in FSX. Scott
  8. I have tried a few of Wolfgang's gliders in Prepar3d, and have found some to have less visibility from inside the Virtual Cockpit, meaning, the cockpit reflection image is a bit too heavy or dark (this can be corrected to one's taste by changing the darkness of the alpha channel of the image). Does anyone know if this is the case for other FSX aircraft? Aerosoft's DiscusX Virtual Cockpit doesn't seem to be affected that I have noticed, but I lightned it up a long time ago. Scott
  9. Well, I made the jump into Prepar3D seeing as though more of the SOAR community may do the same. At this point in time, I feel a little anxiety towards my decision. It is definitely suited for academic purposes I feel. There is no RealWorld Weather as was in FSX, so a person cannot "learn on the fly", which I'm really not sure why that would not be academic. Though since it's a learning tool, I see how it is used in a sence that a test (or even the material used for a test) has to be the same for everybody, and therefore a person has the ability to retest/restudy the material in an unchanged way. As far as success stories, I have been able to get FaceTrackNoIR (a free TrackIR type substitute), and have also got XCSoar working in it as well, so that was 2 of my main concerns, but still a little iffy on whether or not the TrackIR workaround is done legally. And on that subject, I have gotten Aerosoft's DiscusX into it, but may later uninstall because if memory serves me correctly, it can ONLY be installed into FSX but will have to check the licensing agreement thing on that. I haven't flown a whole lot yet, but there may be a problem with the new CAIset guages working right or maybe it is the old ones not working right (will have to check which ones I'm using and where and recheck my installation of them). I haven't made any changes to the cfg file for more FPS (if it's possible), but at the moment I do not feel I need to, so that's definitely a PLUS+ for Prepar3D. Scott
  10. jcomm, did you ever get any positive/negative feedback on installing FSX stuff to Prepar3D? I'm just wondering, because I am about in a position to make the jump into it, and would hate to not get my money's worth out of it since it took me this long to get the money. I will search the forum again for success stories and workarounds, but if there is anyone out there listening in that have enjoyed soaring in Prepar3D, please let us know. I have one other forum I can check that may give me some quick answers to, but haven't been there for a while. Scott
  11. It's great, but a little overwhelming at first. I was finally able to get the maps working in XCSoar before noon today. Had kindof a busy morning with other things, so not much time was given to using and understanding the software, but I haven't really put any effort into reading the manual for it yet either. You can bet I'll be a little more acquainted with it before the weeks over though. Scott
  12. Yep, IT WORKS! That's one of the things I was missing Ivan. I got it working just as I was about to leave the house this morning. I had sort of made a mess of things last night, so I started from the beginning and worked myself through it. One of my tries last night was to change the CNCA0 to COM2, and I think it would have worked but I didn't have the hub2com set up correctly again I think. I tried so much stuff last night, I lost track of where I was at times. GRRRRRRRRRRRR!!! It was so frustrating! When I woke up this morning, I thought I'd have another go at it, and sure enough, I got everything set up correctly just minutes before I needed to get ready to get out of the house. Now, is this public knowledge, because I found little to no help searching the net for a solution in FS2004. I'm kinda wondering if this is well known, how come I never heard of it. Also, can I make it known by "Pinning" a post in the forums, or is that somehow a no-no. I just cannot believe through all my searching through the years, I never stumbled across this solution. I must have been so close, yet so far from the solution. But, WOW!!!! I am excited!! So the next question is going to be, will this work in Prepar3D? Scott
  13. Okay, so here is where I stand at the moment. I'm actually kindof speechless, to say the least. I've actually got it working with the free version of FSUIPC, so I'm thinking, does Xconn even use the FSUIPC module? Just for kicks, I tried it on FS2004 despite knowing it works only for FSX, and yes, it doesn't work in FS2004. So now all I have to do is save up some money for the FS2004 version of FSUIPC to get XCSoar to work with it. Wow, I sure wish I would have been studying XCSoar to understand all the features/functions and know what all I need to download and such. This is going to be great, it's one more thing to immerse myself into the sim environment. THANKS guys for pointing this out to me! Scott
  14. Thanks Peter, will look into it later tonight. Scott
  15. Thanks Ivan! Now I have something to look forward too in the future! Scott
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