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bradley27

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About bradley27

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  1. Great that seems to get the runway called correctly. My last query is i edited just the parking spots and realigned the stands atad better for AI aircraft and updated them with codes better suited to todays standards so i would like to continue using my 'edited' Afcad...What should i edit to get the same results for runway callout fix?
  2. Dropped the test afcad into the GCTS Simwings scenery folder and removed the previous version. Booted up v4 and when departing the ATC says Runway 7 for departure BUT on approach its still refering to the runways as Northeast Water
  3. Hi Oliver, Following up on the weird Northeast Water callouts through atc for GCTS when departing or landing
  4. I managed this evening to land tonight on Runway 7 with the ILS (Y) so maybe i chose ILS 7 (Z) last time, equally i was much more careful with my altitude on final approach and although all the callouts were the same this time as last time; i didnt float over the airport. I am still however getting ATC calling GCTS runways as 'Northeast Water' but i believe Oliver P will look into this soon.
  5. Sorry, i didnt really wanna flood the forum so i thought i might be helping.... This happens when i am using the automated checklist with the Captain and FO. So by the time i start getting the calls for localizer alive im already at the low altitude suggested in the MCDU and chose the ILS runway option; in this case ILS Runway 7 for TFS. Recently done flights into Simwings Munich and UK2000 Gatwick and those all land fine with no failure to land and decend on that final approach.
  6. Sure thats fine, speak then
  7. As far as i can see i have just GCTS_AFX-OP01 in the GCTS scenery folder In the ALT folder theres this one and one named AFX_GCTS_SW_ALT Then i search GCTS in my P3D folder i get a few results back actually amoung ORBX Vector files for GCTS AFX_GCTS_SW_ALT shows up in the world/scenery folder? As all my Simwings stuff is stored on a D Drive away from P3D and i hadnt suspected that any of the Simwings files would make it into the P3D folder but 1 obviously has so is it safe to probably remove that 1 sat in the world/scenery folder or was it there for a reason?
  8. As far as i can see i have just GCTS_AFX-OP01 in the GCTS scenery folder
  9. Using TFS by Simwings in P3Dv4; why when i use the ATC system are Reina Sofias runways called out as Northeast Water instead of Runway 7 or 25? I do use Navigraph Data on the latest cycle 2008
  10. Okay a few things have bought me to question what i maybe doing wrong? Flying into GCTS and GCLP by Simwings i am constantly finding that the aircraft WILL capture the localizer but fail to decend to the runway and instead literally glide over the airport...I have done so many other flights at other airports in the exact same fashion and the aircraft will decend to the runway as you desire but here at these 2 airports it just fails to play nicely. Can anyone suggest why? Also using the A318 today it appeared that the callouts for the final stages of decent got stuck on 'Cabin Signs' and a weird regular ticking noise could be heard. I had to 'skip item' in order for the ticking and callout to stop and the checklist to continue I do use Navigraph Data on the latest cycle 2008
  11. Sure, thanks btw..this project is a really good bit of work. Looking forward to EBBR
  12. Right so somehow i managed to start working on the wrong afcad okay. Last question, so as it appears im using the ctrl+jetways version which was unintentional, given i have been reworking this afcad for the last week can i possibly remove the jetways in this file so SODE shows only?
  13. Using the latest build of EDDK with the latest build of SODE in P3Dv4.5 The ADE file needed some work with gate and cargo assignments and a small tweak in the XML Sode file. When i reload EDDK i seem to get duplicate jetways on the terminal gates for the 'D' concourse only? - I have only 1 active ADE for EDDK in the EDDK scenery folder - Sode XML was edited as below (I updated gate D14 to D15 instead for an A330 sized aircraft) - EDDK config has been run and SODE jetways only selected (i do not have the VDGS addon) - If i boot the scenery up without my edited ADE the dupes dissapear so im wondering whats causing it and on the D side of stands only. New EDDK.zip
  14. bradley27

    Fuel Glitch?

    I was attempting a flight earlier and somehow calulated my fuel wrong so i had to head to an alternative airport before i ran out of fuel. Landed in Orly and ran out of fuel while taxiing to a remote stand, the engines continued to run and the audio seemed wrong too, the beacon was also on in a static position? (I am also sure there maybe a loss in sound effect when the FO window is closed and opened?) 1.3.1.0 is the version i am running presently in P3Dv4.5
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