mig 15 Posted May 25, 2017 Share Posted May 25, 2017 Hi! First let me thank the developers for the v1.04 patch. This product is becoming gradually polished and I can confirm a very good performance increase. This has now the potential to become the best Madeira Archipelago Flight Simulator Scenery ever. I would like to point some "out of the box" issues I have found with the latest version. I am running Prepar3D Academic v3.4.22.19868 on a Windows 10 x64 Pro machine. LPMA airport name is incorrect. The actual name is Madeira Airport - Cristiano Ronaldo. Please login to display this image. If you start a flight out of Porto Santo (LPPS), no matter what, one will not have windmills. In order to display the windmills you need to first load your flight at LPMA (Madeira) and then switch back to Porto Santo (LPPS). Please login to display this image. Please login to display this image. Porto Santo island lighthouses situated at "Ilhéu de Cima" islet and "Ilhéu de Ferro" islet have no working lights. Please login to display this image. Please login to display this image. Porto Santo island has no 3D lights. Please login to display this image. Porto Santo "Ilhéu da Fonte da Areia" Islet is flat (no mesh). Please login to display this image. "Ponta de São Lourenço" islet, located at Madeira Island has no mesh. It is completely flat. Also the islet lighthouse is not emitting any light at night. Probably as the rest of all of the Madeira island lighthouses (not tested). Please login to display this image. Madeira, as Porto Santo, is lacking 3D lights with the exception of LPMA airport surroundings. Please login to display this image. Madeira island texture is "washed" and "dull" compared with the airport textures. Also there is a partially hanging big building (at the end of the bridge). Please login to display this image. That's it! As I said before these issues were caught on the fly... There are probably more things to report that I am unaware of... (e.g. GSX issues, etc.) Regards, Luís Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 25, 2017 Share Posted May 25, 2017 Hi Luis, I will check what you mention above tonight when at home. I also have that partially hanging big building. Looking at your last picture, it seems the runway at LPMA has no white markings, they are instead very faint/grey. And the centreline is darker. Watch my video in post #159 here: Link to comment Share on other sites More sharing options...
mig 15 Posted May 25, 2017 Author Share Posted May 25, 2017 5 hours ago, Raymond66 said: Hi Luis, I will check what you mention above tonight when at home. I also have that partially hanging big building. Looking at your last picture, it seems the runway at LPMA has no white markings, they are instead very faint/grey. And the centreline is darker. Watch my video in post #159 here: I have passed from version 1.01 to 1.04 I don't know if we, Prepar3D users, had runway markings issues with the previous versions. In v1.04 and Prepar3D I have no problems with runway markings. Maybe it's an FSX SE specific issue? Please login to display this image. Regards, Luís PS: This shoot also evidentiates the difference in color regarding ground texture of airport and airport surroundings and the rest of Madeira terrain texture. Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 25, 2017 Share Posted May 25, 2017 Hi Luis, 23 minutes ago, mig said: In v1.04 and Prepar3D I have no problems with runway markings. Maybe it's an FSX SE specific issue? Yes, as I can see the white markings of v1.04 are fine in Prepar3D but not in FSX SE. 25 minutes ago, mig said: PS: This shoot also evidentiates the difference in color regarding ground texture of airport and airport surroundings and the rest of Madeira terrain texture. Yes, but this has been in v1.00, 1.01, 1.02, 1.03 too, and still in v1.04. Regards, Raymond Link to comment Share on other sites More sharing options...
mig 15 Posted May 25, 2017 Author Share Posted May 25, 2017 My flight system is fairly outdated for today high end hardware standards... Nevertheless I am able to pull good FPS from Madeira X Evolution v1.04 with very high settings. I usually fly with more conservative settings though. Please check the YouTube video: Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 25, 2017 Share Posted May 25, 2017 15 hours ago, mig said: If you start a flight out of Porto Santo (LPPS), no matter what, one will not have windmills. In order to display the windmills you need to first load your flight at LPMA (Madeira) and then switch back to Porto Santo (LPPS). Yes I confirm this in FSX SE too. 15 hours ago, mig said: Porto Santo island lighthouses situated at "Ilhéu de Cima" islet and "Ilhéu de Ferro" islet have no working lights. Yes I confirm this in FSX SE too: the top is lit, but there is no rays of lights rotating. I don't know if this is the case in real life. 15 hours ago, mig said: Porto Santo "Ilhéu da Fonte da Areia" Islet is flat (no mesh). Yes I confirm this in FSX SE too. 15 hours ago, mig said: "Ponta de São Lourenço" islet, located at Madeira Island has no mesh. It is completely flat. Also the islet lighthouse is not emitting any light at night. Probably as the rest of all of the Madeira island lighthouses (not tested). Yes I confirm this in FSX SE too: the top is lit, but there is no rays of lights rotating. 15 hours ago, mig said: Madeira, as Porto Santo, is lacking 3D lights with the exception of LPMA airport surroundings. Yes I confirm this in FSX SE too. I will soon have a video ready to show more lights problems... Regards, Raymond Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 25, 2017 Share Posted May 25, 2017 43 minutes ago, Raymond66 said: I will soon have a video ready to show more lights problems... Details: 1. By day the PAPI lights disappear then reappear, both 05 and 23 sides when getting closer to the runway: so, this is a bug. 2. If then, you select the night time, the PAPI lights work fine: they do not disappear/reappear. The volumetric lights close to the airport buildings are fine. 3. If then you select the day time, the PAPI lights again disappear then reappear, both 05 and 23 sides when getting closer, and the volumetric lights close to the airport buildings are ON! They go OFF if you move closer to them, and get back ON if you move away from them. This is another bug. And we can again see that the white marking are still missing (they appear in grey). Also, there is a lorry embedded at the top of the slope near the middle of the runway. Video from 4:19 to 4:55. I hope my recent posts will help the developers for future improvements. Watch this video: Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted May 25, 2017 Share Posted May 25, 2017 I just wanted to add that I had the 3D lights missing problem. However, the developers messaged me sharing a BGL that was missing from the initial 1.04 installer which added the 3D lights. They said they would update the installer ASAP. Cheers! EDIT: I'm in P3D v3.4 Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 25, 2017 Share Posted May 25, 2017 3 minutes ago, Flightplayer said: I just wanted to add that I had the 3D lights missing problem. However, the developers messaged me sharing a BGL that was missing from the initial 1.04 installer which added the 3D lights. They said they would update the installer ASAP. Cheers! Thank you. I am glad this is officially confirmed! Link to comment Share on other sites More sharing options...
Flightplayer 113 Posted May 26, 2017 Share Posted May 26, 2017 I'm sharing the file the devs sent me as a temporary solution for you. I believe there's not a problem with that. Remember I'm in P3D so I don't know if it works for FSX but you can try... Place it in P3D\Ecosystem\Aerosoft\MadeiraX2016\Scenery SCENERY.rar Link to comment Share on other sites More sharing options...
mig 15 Posted May 26, 2017 Author Share Posted May 26, 2017 3 hours ago, Flightplayer said: I'm sharing the file the devs sent me as a temporary solution for you. I believe there's not a problem with that. Remember I'm in P3D so I don't know if it works for FSX but you can try... Place it in P3D\Ecosystem\Aerosoft\MadeiraX2016\Scenery SCENERY.rar Obrigado! Link to comment Share on other sites More sharing options...
mig 15 Posted May 27, 2017 Author Share Posted May 27, 2017 Raymod I think the PAPI issues you are experiencing are FSX SE related (check video). Also want to point out (@ developers) that there are other parts of "Ponta de São Lourenço" (not only the lighthouse islet) that have a poor mesh with some flat terrain. Please check the following video (mesh issue is shown on the end). Regards, Luís PS: The shared BGL fixed the lack of 3D Lights on both islands. Link to comment Share on other sites More sharing options...
Raymond66 8 Posted May 27, 2017 Share Posted May 27, 2017 Hi Luis, Yes I have the same poor mesh there too. For the PAPI lights we have to wait for a fix in FSX SE... I will try the rar to fix 3D lights. For lack of white markings on the LPMA runway, I am not the only one, see this german post: Link to comment Share on other sites More sharing options...
Deputy Sheriffs masterhawk 799 Posted May 27, 2017 Deputy Sheriffs Share Posted May 27, 2017 Hi, I did some testing. 1. Porto Santo "Ilhéu da Fonte da Areia" Islet is flat (no mesh). The mesh file contains the necessary data, but it is not displayed. Maybe an exclude, I don't know. Please login to display this image. 2. "Ponta de São Lourenço" islet, located at Madeira Island I can confirm, that the data is missing: Please login to display this image. Maybe @MK-Studios or @OPabst can identify the problem. Link to comment Share on other sites More sharing options...
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