Jump to content

MK-Studios

Deputy Sheriffs
  • Content Count

    136
  • Joined

  • Last visited

  • Days Won

    2

MK-Studios last won the day on February 27 2017

MK-Studios had the most liked content!

Community Reputation

232 Excellent

4 Followers

About MK-Studios

  • Rank
    Flight Student - Solo

Contact Methods

  • Website URL
    http://www.mkstudios.pl
  • Skype
    matstabr

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. It's been fiexed, reexported and will be passed to our product manager. I guess an updated version will be our after holidays. Special thanks to Eric for pointing this out and assisting.
  2. hola, por favor me podrías ayudar tengo problemas con el escenario de Madeira Evolution, instale y funcionaba correctamente, pero después intale el ORBX Vector y se daño, primero me salio como en el fondo de un precipicio, después con una aplicación que da FTX el aeropuerto subió, pero la pista de aterizaje sale como una montaña rusa sube  y baja por lo demás esta bien el escenario, por favor ayúdame gracias. 

  3. I'm working on 3.2-3.3.5 compatibility. More information will be available next week I guess. If you wish to test it please contact me on private message.
  4. Ground polygons are displayed through SODE only in FSX. So this wouldn't be the case here. Do you have the last P3D version 3.4.22?
  5. @Jock7 Thanks for kind fords and @masterhawk for quick response on this. I know it may be problematic, but please have in mind that most of the issues here is caused by 3rd party addons that I can't do much about. I can't modify somebody else files and not everybody is willing to cooperate on this either. The installer should rename the files automatically but sometimes it doesn't. It may be related to system permissions, UAC and more. Anyway we do ours best to support every user and investigate all issues. Enjoy flying to Madeira.
  6. Interesting thing, I need to downgrade my P3D to 3.2 and try this. I decided to keep the airport area more colorful as it looks better to me, that could be changed very easy. Since we didn't have access to source data of satellite imaginary it wasn't possible to modify colors of all island .
  7. Vertices welding is part of object optimization and back faces are not present where there aren't necessary. Most of problems reported here are mesh problems caused by 3RD party products that I'm not responsible for and can't solve as well as previous Madeira developers couldn't. This addon is extremely sensitive about this and even one .bgl file that's left somewhere can cause problems later. Still we're doing our best to support all users and most of the problems have been solved.
  8. @sydney1962 What is your mesh resolution setting? It should be 1m. @maxhades That's correct, we had only this sattelite images available for the island from Aerosoft so this is what we used. I decided to do the airport area more colorful anyway even if it doesn't match the rest 100% correct.
  9. Could you provide me more info about your sim version and some screenshots?
  10. mostflatten_novector.bgl includes roads elevations fix from Gelo to the airport. You can check if that works for you or not, another _vector.bgl is without this data. There should be only one in the scenery folder at the time (MadeiraX2016). The update for 1.01 is on it's way and will be released next week I think.
  11. Mesh resolution should be set to 1m. Please check this.
  12. @masterhawk Thank you for your input in tracking mesh compatibility issues. V1.01 is on it's way. In the meantime here is missing mesh and updated coastlines. I also updated the list and included the files that you provided above. Good job! Still looking at ORBX and other FS Global issues. You may also try to get in touch with support of this product developer as they may be more helpful troubleshooting such issues. CVX_MADEIRA.BGL longisland_MK_terrain.bgl
  13. I know that FSGlobal Ultimate NG has some files that should be removed: FSGUX/AFR/scenery N33W017 N32W018 N32W017 .bgl Maybe that's the thing.
  14. Ok, I've done some post regardin Madeira troubleshooting for many products. Some of them are similar to those experienced in the previous product, common thing is that they're mostly caused by 3-rd party addons. If having mesh/coastline issues please check: 1) If the default files were excluded correctly In FSX/P3D main/scenery/0502/scenery check if you have those files disabled/removed APX43200.bgl CVX4320.bgl If not move them or change extension to .bgx 2) For those using MESH addons: Some Versions of FSGlobal offer the AFM Tool. Make sure to deactivate any LPMA or LPPS relevant settings inside this tool. FSGlobal 2010 FSGX2010\AFR\scenery\DX043020.bgl FSGX2010\LocalMeshes\scenery\cvxLPMA.BGL FSGlobal Ultimate FSGUX\AFR\scenery N32W017.bgl N32W018.bgl N33W017.bgl FSGUX\LocalMeshes\scenery\cvxLPMA.BGL FSGlobal Ultimate Next Generation FSGU_NG\AFR\scenery\DX043020.bgl FSGU_NG\LocalMeshes\scenery\ any files containing LPMA or LPPS FreeMeshX FreeMeshX - Europe\scenery\N30W020.bgl Remove the file (make backup!) or change extension to .bgx 3) TrafficAddon users For MyTraffic go to MyTraffic/Scenery/BR2_LPMA.BGL and MyTraffic/Scenery/BR2_LPPS.BGL and remove/change file extension to BR2_LPMA.bgx and BR2_LPPS.bgx If you run any other TrafficAddon check if that addon installs own AFCAD and disable the ones for LPMA and LPPS. 4) In case if you have ORBX Vector installed too: Two airports should be disabled in the "FTX Vector Configurator" tool. This will disable some BGLs: ***FOR LPMA*** ORBX/FTX VECTOR/FTX VECTOR APT/ FILES ABP_LPMA.BGL and ABP_LPMA_Default.bgl and APT_LPMA.bgl MUST BE REMOVED or changed extention to .INACTIVE ORBX/FTX VECTOR/FTX VECTOR AEC/ AEC_LPMA.BGL MUST BE REMOVED or RENAMED to extention .inactive ***FOR LPPS*** ORBX/FTX VECTOR/FTX VECTOR APT/ FILES ABP_LPPS.BGL and ABP_LPPS_Default.bgl and APT_LPPS.bgl MUST BE REMOVED or changed extention to .INACTIVE ORBX/FTX VECTOR/FTX VECTOR AEC/ AEC_LPPS.BGL MUST BE REMOVED or RENAMED to extention .inactive What we observed running "FTX Vector Configurator" doesn't solve the problem as two files ABP_LPMA_Default.bgl and ABP_LPPS_Default.bgl remain unchanged after using the program. So it's required to remove/rename it manually every time you use "FTX Vector Configurator" (!). For coastline and waterbodies problems: Go to ORBX/FTX_VECTOR/FTX_VECTOR_CVX/scenery and change all file extensions beginning with 4320 (there should be 17 files) to .bgx or remove them (make backup first!). 5) Mesh displaying wrong/our of 3 models Make sure Mesh Resolution in the flight sim options is set to 1m. 6) If having some problems with missing ground polygons in P3D check if you use the last version. v3.4 and higher are supported. ou can find instruction here: http://www.prepar3d.com/Prepar3D_Download_and_Install_Instructions_v3.pdf And more detalied one: http://www.avsim.com/forums/topic/495199-updating-prepar3d-v3-using-the-update-component-installers/ 7) If runway lights are not present/ground polygons missing Since v1.04 SODE is no longer required. Please run the scenery, check Madeira at night for the lights, close the sim. Then post as attachment SODE log from: C:\ProgramData\12bPilot\SODE\log. In the meantime I recommend checking these directories for files: C:\ProgramData\12bPilot\SODE\SimObjects for MKSTUDIOS_MADEIRA folder C:\ProgramData\12bPilot\SODE\xml for MKSTUDIOS_MADEIRA .xml If present Download last sode 1.4.2 from http://sode.12bpilot.ch/?page_id=9 Run the file and use repair option. At the end Sode Platform manager will run. Unregister and deactivate SODE then Register and activate it again. Finish installation and check the SIM again. 8) If having some weird object display issues I recommend to restart your pc/flight sim. If none of above helps you may try to reinstall the scenery. Install it with right click "run as admin" option. Hope this helps.
  15. Hello Oliver, Any chances for the biggest and also the newest polish airport whitch is EPWA2010? http://www.mk-studios.com.pl/forum/index.php?topic=11.0 Matt
×
×
  • Create New...