Mathijs Kok

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Everything posted by Mathijs Kok

  1. We simmers tend to lead a hidden life, we might chat and fly together online but we don't come round for beers often as we are so spread around the world. So why not make things a little bit less impersonal by sharing our 'flight deck' here. So I invite you to post a photograph of the place where you read this and where you take to the virtual skies/road/track. Please spend a minute to say something about it as well. Here is mine: As you can see I am blessed with a great home office. Outside is Betty the Tractor (she is as old as I am but in better shape) inside my desk is slightly less messy than usual. Normally you will find carburettors and graphics cards on it. The glass of wine indicates the image was taken after 17:00. You will also see it is not a real flightsim desktop, I do not have a lot of control hardware, but then again, it is mainly a place to work and not play. Oh yeah that's not one of our sims but Elite Dangerous, another one of my passions. Now show me yours, we'll will make one free download available each week to the uploader whose desktop is most impressive.
  2. What's that black thing right of the stormtrooper?
  3. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  4. If you ever see something like that again drop me a message, it scares me!
  5. Because the previous topic was merged with something else I open a new one with two new images. To be clear about a few issues: Release is expected in 2016 (but hey, shit happens) We start with the A333 with RR engines but we might expand, nothing decided yet though, a full coverage of all possible models is not our goal As with the current busses we focus on the task of the pilots as this allows us to make an realistic product for a reasonable price. We do not include anything that does not occur at least once every 5000 hours of flight As with the current busses we will try to include many features that are normally only added with other add-ons And yes it will have wingflex.
  6. Early Access Version - On the Road - Truck Simulation is now available. Get in early and see what all the buzz is about. On the Road – the realistic truck simulator for the PC by the developer Toxtronyx is currently in an advanced stage of development. Use the Early Access phase to tell us about your own wishes and ideas, while being able to explore Germany’s roads already – for a discounted price! NOTE: This Steam Early Access game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please have a look here. In the Early Access version, there are already about 1500 km of motorway and more than 300 km of country roads at your disposal – including 12 detailed motorway interchanges. The player can already stop by in 7 cities in North Germany (for now) like Hamburg, Bremen and Berlin, with unique road designs and sights. During the Early Access, 11 more cities will follow, e.g. Cologne, Dortmund, and Munich. Additionally, numerous other points of interest are waiting to be discovered during the journey, as well.
  7. AIRAC Cycle 1704 is now available for download on our server! Run NavDataPro on your PC to download the new AIRAC Cycle.
  8. First of all avoid FSX;SP2.
  9. That is indeed the most logical solution. That's why we always recommend not running an antivirus tool when you install.
  10. Keep in mind that we model one type of carbon brakes (forgot the brand right now) that needs to be seriously warm to be effective. There is a lot of difference in that between types of brakes.
  11. Guess the airport we just got the sat images for (and boy oh boy it is hard these day to get those legally and for a acceptable price) and you get it for free. If it is not guessed in 10 minutes I will be very very disappointed.
  12. Are FCU and Radio frequencies stored in real bus when it goes cold and dark? As we do not model oil use in the engines so we will for sure not store that. Saving fuel should not be a problem.
  13. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  14. Then you should NOT assume it is compatible.
  15. We did check but we simply don't think it is wrong.
  16. As always the problem with photo's is that you need very recent ones to be useful. One of these is 13 years old.
  17. But as said, many scenery developers simply don't add crash boxes around their objects so even with crash detect on you can drive through them. If you feel that having it on is worth the FPS drop, VAS increase and the occasional bug, keep it on. Personally I just avoid driving through trees.
  18. 1: 2. You mean for download and boxed? That because there is a different VAT on them.
  19. No, we just have no immediate plans. That's all.
  20. Lovely don't you think? The lighting in X-Plane really is a step up from P3D v3.
  21. No, this project is fully closed.
  22. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  23. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  24. And can you check if that is indeed 1.03?