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Aerosoft Airport: Brussels International (for MFS)


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Maybe they destroyed our national airport and the subway in Brussels, but they are never going to destroy our way of living and thoughts....   It was a very sad day today and I was privilege

Brussels airport the scenario we will never see, three years (since the july 2013) that Aerosoft is rolling us in flour and is busy with this medium airport (Brussels Airport is not a big airport, no

They treath us like sh*t on this forum.  When you post important information or ask a question then they bite your nose.    Clients are important aerosoft! 

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A mega airport usually takes about a year, depending on wich airport it is and who develops it. One developer is faster than the other. Some mega airports have taken up to 2 years development time, but I honestly don't expect that here.

Release dates are never given, it's done when it's done. But certainly not within a few months.

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A mega airport usually takes about a year, depending on wich airport it is and who develops it. One developer is faster than the other. Some mega airports have taken up to 2 years development time, but I honestly don't expect that here.

Release dates are never given, it's done when it's done. But certainly not within a few months.

Ok thankyou very much, as I said not asking for a date just a genral Idea :)

Cheers

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Hi, I no this is a stupid question as its in very early development but how long till we can we expect this as Iam new here on Areosoft so is it a months wait or more likely next year?

Cheers

Planned for this year.

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Progress is great, the ground polygon is inserted (it did cost an arm and a leg but it is a fine image). It's being considered to make two versions, one for FSX with 1k textures and one for P3D with larger textures. The larger textures will save a lot of draw calls and thus speed things up.

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Progress is great, the ground polygon is inserted (it did cost an arm and a leg but it is a fine image). It's being considered to make two versions, one for FSX with 1k textures and one for P3D with larger textures. The larger textures will save a lot of draw calls and thus speed things up.

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I like the sounds of taking advantage of P3D's abitlity to use larger testures to reduce draw calls.

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I like the sounds of taking advantage of P3D's abitlity to use larger testures to reduce draw calls.

Yes it is a shame it's so hard to keep that parameter in FSX to stick, as far as we know you still need to (re) set it every time you use the settings in FSX.

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As Mathijs said on the 14th August we are making great progress. Got another preview today of a near complete ground poly. We are aware of some rough edges on the layout shape but we will get them tweaked and fixed before applying textures. As always this is still work-in-progress.

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We are making very pleasing progress on Brussels. Lots of progress over the past week. Today we exported the ground poly into FSX and the process went without a problem. In the preview below there is no AA or mipmaps hence the fuziness and sharp edges on the preview. We will get better previews soon.

For now though an image of a still very much work-in-progress ground poly, everything else is default FSX. Expect some more previews over the coming days.

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It has been quite a number of days since the last update was posted. Darren is working at full speed on this scenery and is making very pleasing progress. The ground poly is pretty much complete and textures are now being applied to it, though bear in mind that this screenshot does not feature any ground markings because they are being worked on.

Modelling of buildings will begin over the coming days and they will be previewed soon.

As usual all feedback is welcome.

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Hi all,

The runway 02/20 at Brussels will change next month to 01/19. Will this be taken into account by the developpers?

Official by the airport authorities:

http://www.brusselsairport.be/en/mediaroom/news/39971/

Kind regards,

Tommy

Hi Tommy,

we are indeed taking this change into account along with the Connector which is currently being building at Brussels National.

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Great to see a reworked EBBR comming :).

Just wondering,will the refugee center at rwy25L be included?It's the spot to go spotting at the airport,and would be nice to see it included...same goes for the railway entry tunnel and crossing at the rwy02.

keep it up guys :).

Regards,

Steven

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  • Mathijs Kok changed the title to Aerosoft Airport: Brussels International (for MFS)

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