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HarryO

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Everything posted by HarryO

  1. Yes please Peter I will go whatever platform you think is best. I'm hoping that Prepare3D will release with a complete bug fix of FSX and basic performance improvements for latter day hardware. Ben, I share your enthusiasm for CumulusX! Enjoy
  2. Thanks for that B21 and Jcomm. Check out this post with respect to ballast, the wandering albatross bird and climate change! The post is a bit off topic but if you love gliding of all kinds it's a must read. Basically the observation is that as the ocean winds increase over the last few decades, the wandering albatross is able to reach more successful fishing grounds with the prevailing wind which makes them fatter and heavier which increases their wing loading but helps them soar better because the ballast increases their flight performance in the changing conditions. "The researchers foun
  3. Jcomm having been a long time DiscusX flyer in CumulusX, if you make the move to DiscusK thermalling is more challenging than the DiscusX. I'm only starting to get the hang of the DiscusK. I think the trick is that you have to turn a bit faster in thermals especially if you are not circling in the precise core of the thermal. If you set CumulusX to 100% turbulence effects, what happens is that the DiscusK seems to get thrown out of the thermal much more than the DiscusX if you are flying too slow. The inboard wing is in the lift but the outboard wing is not. In this case it seems that the natu
  4. This could well be old information for many, but if there are any reasonably experienced CumulusX pilots that know the basics of gliding pretty well but want an extra challenge for thermalling as well as aerobatics, I highly recommend the Discus-K model from Aerosoft. I've been flying the Discus-X model for a long while and assumed that the two were essentially identical but for some cosmetics, but for some reason I don't quite understand I think I was wrong. The Discus-K simulation has taken the enjoyment factor up another notch for me, as well as the difficulty. It is truly a nimble and resp
  5. HarryO

    Smart Tow Plan

    If you want a little extra with the CumulusX smart tow plane, add 10% wake turbulence simulation from AS2012 and have some fun! I think it is probably not very realistic but it does add plenty of incentive to stay out of the tow-planes wake that's for sure! Just don't increase it much beyond 10% or the tow rope will snap! Cheers Harry
  6. Hi Peter and Beta Testers For CumulusX I wish you a happy and peaceful Christmas 2011! Have a drink on me. Without a shadow of a doubt CumulusX has been the most enjoyable software I have ever used on a PC. It is infinitely interesting especially when combined with real weather and terrain. I have fired it up again for the last month after my exams and am flying simulated cross country on the east coast of Australia. Wave-lift would be a dream but it sounds like a really hard computer science problem. I hope it is an enjoyable challenge! My processor is an i7-2600 3.4GHz if that gives any gui
  7. Thanks Peter! For all the support you have given for CumulusX. I wish for you that one day you can chop off the nose of your glider and install one of these with an electric fuel cell rather than batteries : http://www.front-ele...r.com/index.php If I could ask, where are all the CumulusX pilots hanging out in multiplayer these days? What type of multiplayer is most popular that required this update? EDIT: Thanks to Bulau, my multiplayer questions have now been answered. Cheers Harry
  8. The wave seems to move forward with altitude. Cheers
  9. Yeah thanks. The bit I'm amazed at is that the wave height oscillates with altitude. I thought that it would set up wave's but that each wave would be x-shape, y distance apart, and taper off in height gradually by z-amount. This is a difficult problem for FSX when you see what is actually going on. Cheers
  10. Yeah beautiful shot awe inspiring paper as well. What to do in terms of pre-compute/real time calculation with two mountains next to each other in FSX Cheers
  11. Eh Peter The graphics link to your picture is broken at this point. Wonderful paper! Getting the efficiency of the algorithm up is a big challenge. Here are other resources for interested enthusiasts of wave lift: B21's post on wave lift June last year: http://www.forum.aer...showtopic=35874 Great real world practical information on wave lift flying: http://www.canberrag...waveFlying.html Cheers
  12. HarryO

    Roll Clouds

    Thanks anyway and best wishes for the new year 2011 Peter and fingers crossed that you can achieve a wave lift algorithm this year! Here is a link to the Canberra Gliding Club who fly the real thing! http://www.canberrag...waveFlying.html Cheers Harry
  13. HarryO

    Roll Clouds

    Hi there Was flying in the simulator on a typically nice cumulo cloud morning as depicted by CumulusX/ASE/REX2. The CumulusX simulation will allow cumulo clouds to form into bands or lines of cumulus clouds in certain situations and that phenomonen was particular strong that morning. It got me thinking.... I was flying the glider parallel along a distinct band of cumulo that had formed a line allowing me to make some decent progress in distance at no cost. The glider's altitude was greater than the cloud base flying adjacent to the clouds themselves. Fly too close and you hit the turbulent
  14. Hi there Thanks Peter and team for CumulusX1.8 (and WinchX) this year! It completely blew me away as an experience of simulation gliding in FSX! It has provided such an opportunity to experience something of what it must be like to fly gliders in the dynamic skies! There is so much subtlety in the simulation and so much still to both learn and to have fun with.... Sincere best wishes to you Peter and team into the future and enjoy the Christmas break! Thank you for being so generous to share your talent, experience and your time this year for such a small voluntary donation outlay. It is
  15. Eh Hodge If you make a simple mission, I'll give it a go too . You would be then already one step ahead of me, for I have not a clue how to construct one.
  16. Wonderful stuff B21 thanks for sharing that! Could listen to these experiences all day . My gut feeling knowing the country and the weather in the real world that the simulation took place in, I think a full size sailplane could have climbed out from 500 feet AGL as happened in the simulator. If it is true what I said regarding the wing loading of a full size sailplane being a factor of ten more than the R/C equivalent, the efficiency of the scaled up wing of the full size sailplane is higher which would compensate for the extra wing-loading to some degree I guess. It comes down to how tight y
  17. Hi there Check this situation out in CumulusX. I took off by winch at 10.30am (simulator time) in the DiscusX. Cumulus cloud bases around 3000feet and ground elevation 500 feet. The intention was to go for a cross country flight northwards in a very light tail wind. I knew I was in the simulator not real life and thus decided to try the journey with these marginal cloud bases. Everything was ok until about 13km north of the airport I missed a critical thermal to stay aloft (see the attached plot). Struggling for lift I flew above a paddock area suitable for emergency landing but a cumulo at
  18. Ok thanks! The main question has been answered. I doubt that the weather mode in ASE is what is causing or making the problem worse. It's just a function of the graphics engine. I think that is what I am experiencing as I experiment with the weather engine depiction modes. Cheers! Harry
  19. Hi there Wonderful wonderful software this CumulusX and must have taken a bucket load of time to develop..... I do not have real world experience in gliders just experience with R/C model equivalents. Personally I think that the CumulusX turbulence depiction of the DiscusX entry into the initial margin of a thermal seems a bit "soft" because I imagine that mother nature has a bit of a bite at the pilot to teach them respect before she lets them cooperate with her in harmony So I experiment a bit with the "turbulence" feature in the CumulusX settings. It is at "0" by default but what do
  20. Hi there Just more thanks and appreciation to the developers of CumulusX Peter and testers. I have a question about the behaviour of CumulusX with the latest release of ASE external weather engine. It supports a third weather mode "Smooth Cloud Transitions": Smooth Cloud Transitions "Smooth Cloud Transitions depiction mode uses enhanced SimConnect weather writes that supports transitional cloud depictions that change over a period of 30 seconds. May result in inconsistent weather parameters at locations other than departure area and in winds aloft. Recommended for short-range and local
  21. Eh Phil Yeah I use FPS limiter with CumulusX. I agree that it seems to make panning a little smoother than without. CumulusX seems to work well on my system alongside FPS Limiter. Perhaps you should try again but from a different approach? It is absolutely sure that with only FSX and CumulusX running, everything works, but as soon as you add FPS Limiter, it stops working? Cheers Harry
  22. Yeah totally agree. The way that it behaves in the simulator along with CumulusX! makes you keep coming back for more. Always something interesting in the simulation. Gone are the days when it felt dead. We can thank Peter and Aerosoft. I fly with real world weather (ASE) and that is too cool. If you want to smooth out the CumulusX! clouds that sometimes look like little grey "brains" floating in the sky :-), buy REX2 and the mix of their cumulo clouds with Peter's makes it look very nice. Enjoy. Cheers
  23. Thanks Peter Appreciate your thoughts. They are acting as a catalyst. The dyndns approach allows a static IP and that is very hopeful. It is a pity that FSX does not allow users to enter in a domain name into the LAN setup but there is a possibility that client connection could be automated to some degree as an option for those who want to simplify that connection process (via windows scripting). The idea I have is to use other types of "live" technologies that integrate with a central web site and database, so that CumulusX clubs can be be organised, planned and to know the readiness of the
  24. Hi there I'm experimenting now with establishing an internet based community LAN for CumulusX! pilots. The test bed is nice. Two FSX/CumulusX machines on the bench next to each other with completely separate internet connections. If you need anything tested in MP, there is at least a chance. This is what I have done so far: 1) DynDNS: if you ping cumulusXclub.dyndns.org, you get the IP that I used in the last cumulusX multiplayer test session 2) Tested FSX/LAN/DirectIP using that IP across the two internet connections (when they were live). Framerates seemed very reasonable. 3) T
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