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steve dra

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steve dra last won the day on November 4 2020

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  1. I love my airliners as much as the next crazy simmer-nut. Some here may recall that I even painted a few of them for the community... For now, MSFS is not our sim for this facet of simming. However, nobody can deny that this is just about sums up the diversity of the amount of simmers in the current market: Now of course ALL those new customers will not continue to become even casual simmers that developers will count on for sales (when they're done showing all their friends their house in MSFS, and realize they can't fly it like GTA and crash into anything with graphic, gory results...they'll be gone). But even if 20% of them stay and become potential customers for devs, that's around 200,000 new simmers. I don't know the real numbers, but you can bet @Mathijs Kokhas a way more accurate viewpoint of the market, so you can assume anything he says about the numbers is going to be as accurate as it can be. And with MSFS being in the limelight that it is right now....especially if you remember where the launch announcement was made way back...literally as the largest Flight Sim Conference was being held in Orlando (basically a snub to the "real, hardcore" simmers out there), you start to see that this sim has had thousand of times the exposure to the general public than P3D or FSX ever had. More proof....you even see the major hardware influencers and gamers on youtube, twitch, etc even including MSFS in their benchmarking for new GPU/CPUs! NEVER in the history of simming has that ever happened! Anyway, all our "speculation" of the flight sim customer base is moot. The chips will fall where they will fall, and Aerosoft (and all vendors) will go where the revenue is, that is the only fact that is undeniable. (Well....all the smart vendors who want to stay in business that is, hehe)
  2. Wonderful paint my friend and one of my favorite South American liveries! Please...PLEASE paint the little section on the tail that is white on all your paints! When you see it in your great preview pics...you can't un-see it afterwards and its a glaring eyesore from what is otherwise a stellar paint! Here is it's exact location on the texture map for the tail....
  3. Ahh...yes....I saw those photos when I was researching this paint. As it turns out...they had 2 variations as to where the Korean Air was painted on the fuse. The one you show and the one that I painted...shown here: https://www.planespotters.net/photo/330601/hl7587-korean-air-lines-airbus-a330-323 Thanks for pointing it out.....I actually looked at those same pics when I was finalizing my paint and thought to my horror that I painted it wrong....then when I compared them to the actual pics I downloaded and used for this paint...I noticed the difference. Who knew that KAL changed the position of the Korean Air on the fuse....I certainly didn't before I started this project. Actually looking closer at my paint...the font is in the correct place but does seem to be a bit smaller...vertically speaking. It looks to go just above the door line...I'll check it out and correct if its not just the angle of the screenshots I'm looking at. Thanks for the feedback!
  4. Can you be a little more specific? Maybe screenshots compared to real pics as a reference? I "think" you may be talking about the Korean logo acting at the "O" in "Korean Airlines"....let me see what you're seeing and I'll correct it if needed. Thanks!
  5. Looks great Brian! Think I like this paint on the freighter the best!!!
  6. Hey Christian, They're all in the Aerosoft library....here is a direct link to my liveries..... Steve's A330 repaints
  7. Thanks Christian! Yeah I'm using the pen tool more and more...and its quickly replacing the push and smudge brushes as my favorite tool! Its actually a tool I should have been using all along for many things I struggled with in the past....glad I finally took the time to learn how to use it.
  8. Hey Brett... My plate is pretty full at the moment. I haven't even gotten the new CRJ yet. Asd I have no idea how different the texture maps are for it in comparison to the older version. In addition to the A330 paints you may have seen by me (just look here.....Steve's A330 paints)..... ...I'm also a PMDG beta team member and have been painting the Baby Boeing for the upcoming release (its not released yet).... So its not like I don't want to move the textures over (or even update them using the new PBR method I did for my American A330 Mica-infused silver paint shown below)....its just a little crazy at the moment for me.
  9. Version 1.0.0


    To install this aircraft, copy the following text into your 'aircraft.cfg', inside the folder 'SimObjects\Airplanes\Aerosoft A333 RR Professional'. Replace the X in [FLTSIM.X] by the next number in your sequence (like [FLTSIM.11,12 etc]) [FLTSIM.xx] title = Aerosoft A333 professional Air Europa Old EC-LXR sim = A330-343 model = panel = sound = texture = EC-LXR kb_checklists = AirbusA333_check kb_reference = AirbusA333_ref atc_id = EC-LXR atc_airline = Air Europa atc_flight_number = 1000 ui_manufacturer = Airbus ui_type = A330-343 ROLLS-ROYCE ui_variation = Air Europa ui_typerole = Commercial Airliner ui_createdby = Aerosoft atc_parking_types = GATE,RAMP atc_parking_codes = AE description = Airbus A330 - 343 RR / Air Europa Old EC-LXR \nwww.aerosoft.com\nRepaint by Steve Drabek Next, copy the complete texture.EC-LXR folder in the zip file to the your \AS Airbus 330\Aerosoft A330 Professional\SimObjects\Airplanes\Aerosoft A333 RR Professional folder (your folder will be wherever you installed the Airbus) That's it!
  10. Looking Stellar as usual Brian! Freight Dawgs will now have the Bus with a few carriers to haul boxes in.
  11. Thanks. When I get in a painting groove, I can pop them out at a pretty good pace (with Quality always in mind of course) This one is going to be easy after the last few: (and I like the livery....2nd airframe I've painted it on)
  12. air Hongkong/DHL A330 P2F now in the library: @mousemansteven VP-BLX is correct. The door is only there by virtue of paint and editing of the bump and metal maps. Aerosoft would have to provide a model with a operating cargo door for it to open. Not sure if the model/coding work involved on both a dedicated freighter (A300-200F) and the P2F conversion of a passenger A330-300 would be a viable ROI for Aerosoft ...so I don't think we'll ever see the model...but if we do...this paint will be ready for it.
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