disco79stu 23 Posted February 19 Share Posted February 19 HI Aerosoft, just a little remark, IMO the runway textures of EDDK could need some more "random details" like dirt/marks/uneven areas etc. The reason is that right now it's so clean and uniform, it's difficult to get a sense of speed with only the white markings are reflecting the movement. It looks kinda unusual (compared to other landings) because it seems like I'm going very slow... if that makes sense. Cheers Stu Link to post Share on other sites
Deputy Sheriffs mopperle 3527 Posted February 19 Deputy Sheriffs Share Posted February 19 Would be nice to know which sim and which version of EDDK you are talking about. Link to post Share on other sites
disco79stu 23 Posted February 20 Author Share Posted February 20 Oh, sorry, I thought posting it in the P3D section was enough info. It‘s P3Dv5, latest version of EDDK available. Link to post Share on other sites
Deputy Sheriffs Herman 1134 Posted February 20 Deputy Sheriffs Share Posted February 20 Actually, the text under the forum area header notes this area is for support on the FSX/FS2004 version, so we need to update that (LOL). Even for the Professional version, P3Dv4.x looks different in some respects than 5.x. That aside, shaders matter too, so are you using any? Link to post Share on other sites
disco79stu 23 Posted February 20 Author Share Posted February 20 Okay, so first of all, sorry for not providing appropriate info. Second, I just want to make clear, I'm not reporting any bug or error here, the scenery is fine and one of my favorites and best I own. Having said that, let me elaborate my suggestion. I simply noticed the above "effect" and thought, maybe some more diverse textures (skid marks, patches, rubber residue etc.) could enhance the experience. The real runway doesn't look nearly as clean. Here's what I mean, I uploaded two videos. Fist, a landing at FCO, which I would call rather usual, that's what I experience most of the time on most airports. https://vimeo.com/514739208 Second, a landing at CGN. https://vimeo.com/514739264 Now maybe it's the combination of longer center line markings and the "clean" runway, but especially after 80kt., it almost feels like a slow motion or reduced sim-time-rate.... Do you see what I mean? Or is it just me? Could be just my stupid brain ... but the sense of speed is getting a little "washed away" here imho, because there a re no textures "rushing by/beneath me", it's (almost) just a grey surface. All I'm saying is that I felt this could be improved with more/random details on the runway. Cheers Stu P3Dv5.1HF2 - no shader add ons - EA off - 3840x2160 - anisotropic 8x - texture res. 4k - 2xmsaa 1 Link to post Share on other sites
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