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Mathijs Kok

Twin Otter Extended Extended?

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Pilot uniform, seriously?!  😲 For my money, worthy improvements will be to the flight characteristics, engine modelling and systems modelling. Modelling failures would be a huge step forward as it would make many of the currently pointless systems useful. For example, none of the checklist tests have any meaning because nothing will ever not work. Likewise the need for a standby A/H, unless you want to practice using a limited panel, I suppose. Icing and running out of fuel are pretty much the only failures that can happen, which renders the (well-modelled) electrical system also pointless . More realistic startup would be on the list but lower down than how the engines handle in flight. And obviously fixing current problems like the ground friction in P3Dv4 and the buggy ADF radio logic. There is an alternative sound set from Sonic Solutions, BTW. 

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3 hours ago, MarkHurst said:

Pilot uniform, seriously?!  😲 For my money, worthy improvements will be to the flight characteristics, engine modelling and systems modelling. Modelling failures would be a huge step forward as it would make many of the currently pointless systems useful. For example, none of the checklist tests have any meaning because nothing will ever not work. Likewise the need for a standby A/H, unless you want to practice using a limited panel, I suppose. Icing and running out of fuel are pretty much the only failures that can happen, which renders the (well-modelled) electrical system also pointless . More realistic startup would be on the list but lower down than how the engines handle in flight. And obviously fixing current problems like the ground friction in P3Dv4 and the buggy ADF radio logic. There is an alternative sound set from Sonic Solutions, BTW. 

Agreed, I only mentioned the uniforms as one of the subtle things that can be updated next time around. There are much more important things to be address, but it's also a good opportunity to address small items as well. After reviewing products for many years, small details matter quite a bit after the initial "wow" factor of the high tech features.

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Just to confirm.

Twin Otters that do not have a standby Attitude Indicator tend to be VFR only operations since it is required for IFR flight. So far, D-IVER is the only Twin Otter I can find that has this type of autopilot installed. All images below are from different operators showing the typical Twin Otter autopilot installation on the yoke column. 

If the current autopilot unit were replaced by the standby AI and a new optional autopilot unit was posted on the yoke column, this might be a much more typical cockpit layout. The last 4 images were the most common.

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Caribpilot, thanks so much for the quick response.

 

All, to avoid copyright issues, Caribpilot provided links to the pictures that support his post just above the links.

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On 8/22/2017 at 1:18 PM, Caribpilot said:

Here's are just a few suggestions I have for the Twin Otter that may hopefully be brought to the FSX version also...hopefully.....

 

1. Improved engine simulation with proper beta range that allows you to taxi without constantly applying power and improved engine startup and shutdown. In other words, getting rid of the FSX/P3D limitations on turbo props as other developers have done.

2. Cockpit options that allow you to select whether you would like to have an AP unit and an array of GPS units (basically a cockpit configurator). The reason for this is that if a product only offer you one experience, it quickly looses its appeal after sometime. I know the that the aircraft used for this model has an AP, but it's safe to say that nearly the vast majority of Twin Otters do not.
3. Improved sound perhaps from TSS which is pretty good and it would also work well with an enhanced engine simulation. On another note, having enhanced cockpit sounds would really add to the immersion such as the sound of avionics, wind etc....The sound environment at the moment is a little too bland.

4. Cockpit effects such as shaking or vibration for takeoff and landing.

5. A proper fix to the ground friction issue.

 

 

SHould these updates come at a cost, I think it might be worth it to breathe some new life into an otherwise fantastic product that has to the potential to be on the same level as the Majestic Q400 as far as the flight model and engine simulation is concerned.

I fully agree with you on everything especially with the beta range... I've flown in twin otter's almost my entire life and that is the aspect of the i miss from the sim so if the aircraft is made i would buy p3d v4 and pay full price for the twin otter

 

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Where is our Twotter ?

 

Still waiting.

 

Not going anywhere.

 

😁😁🤔

 

On 11/29/2018 at 8:48 AM, expire said:

That's a pity - with all my investment in FSX scenery add-ons and such, I can't see me converting to P3D.

 

Do it.

 

I too was reticent for a long time.... but once you try it...... trust me, you will be glad you did. Shadows on the ground, PBR, reflections in the water..... and cockpit shadows are worth the price of admission.

 

Sometimes you have to let go. Kids fly the coup..... life must go on. 

 

I would prefer 1 good aircraft and 1 OrbX region in P3D, than a million addons in FSX.

 

And it runs better, and looks better than FSX, on the SAME hardware.

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