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Pavel1971

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Everything posted by Pavel1971

  1. Work on the Liepaja airport project does not stop for a single day, and I am getting closer to the finish line. In parallel, the scenery is being tested by a good friend of mine from the United States. You can see what has been done in the screenshots.
  2. Testing Liepaja in P3DV5.2 with REX Sky Force for Prepar3D v5 and FSDT GSX enabled. Everything works fine, I liked it
  3. Night and winter in the Liepaja project will look like this. In more detail, at night I will be able to show the city in a few days. The territory which in the screenshots is parallel to the runway 24 glide path.
  4. On the screenshots of Liepāja, you can see the drupas fort, which belongs to the northern fortifications of Liepāja and part of the Liepāja fortress, also in the center of the city there is a concert hall "Lielais Dzintars", the Lutheran Cathedral of the Holy Trinity, which is the seat of the bishop of Liepaja and Liepaja diocese. And of course, City Name On The Beach. The scenery is recommended to be used with ORBX Vector, Liepaja is fully compatible with this application. Car traffic with this application on the roads of Liepaja looks just great.
  5. I have completed all the work that I planned to do in the city. You can safely start creating seasons, nights, street lighting. At the final stage, I will edit some points at the airport itself. Thus, at the end of July, I will go to the finush.
  6. This is what Liepaja looks like from the sky today. It remains to make the city center and you can start drawing the night and winter. Street lighting will also be done.
  7. Wind farms are animated. The blades and spinner of the windmill rotate. Also, one windmill is located on the seashore in front of the entrance to the harbor of Liepaja. Now I continue to work on the city and I think that at the end of next week I will be able to show you the city.
  8. Liepaja cargo pier which will be included in the project. There will also be a pier on the other side of the harbor, and a lighthouse will be built. There will be an animated ferry made by the company StenaLane, which runs between Liepaja and the European countries on the Baltic.
  9. Liepaja airport runway cover, taxiways and apron clad in PBR texture. In parallel, work is also underway in the city. I think that at the beginning of August I will be able to finish work on this project.
  10. Hello everyone! I returned to work on the project of the airport and the city of Liepaja. Attention will be paid not only to the airport, but to the nature of this region, as well as to the city of Liepaja. Latvia deserves attention to be represented in the simulator not only by large airports, but also by small ones Let me remind you that a branch of the airBaltic Pilot School is located in Liepaja
  11. Grass at the airport Uzhgorod UKLU and houses located near the airport, in the project Transcarpathia VFR
  12. This is how the coating is dressed in a PBR texture. At this stage, I need to make houses in front of the 28th runway and return to work on the main projects that I lead. Of course, I will not leave the Transcarpathia VFR project. Gradually, you need to bring to a logical conclusion work with aerial photographs. There will be additional seasons, namely: winter will continue until the end of March (this applies to more mountain peaks, where there may still be snow), summer, autumn and winter, night is required. Arrange forests, parks in cities, etc.
  13. Good Rastislav In the summer I will write you a private message and we will come back to this moment when I make a small update of Bratislava for P3D!
  14. I flew home for lunch, so stop by while the food is hot
  15. Hello Rastislav. Thank you for your good review. I'm glad you liked it. I would argue about parking spaces 5X and 4X All parking lots are located in relation to the AIP schemes. At 10 there is a static Boeing 737 and I have not removed this parking lot from the list. Thank you for noticing this. Well, I will now be busy replacing hardware on my PC until the beginning of May. The primary task after the replacement of equipment will be the preparation of the export of Bratislava for the MFS, I have already done the preliminary work. In preparing Bratislava for MFS, I will
  16. Model of Uzhgorod castle for the project "Transcarpathia VFR"
  17. I do the Transcarpathia project in my spare time from other projects. It will be free in distribution. I also want to make several cities, including my hometown of Uzhgorod, Mukachevo. Models of castles, significant buildings, historical buildings will be created. As the work on the project progresses, I will lay it out in parts. Transcarpathia VFR project will be great for visual flights
  18. Well guys, I'm done working on the updates. In the screenshots you can see from the new one, these are houses next to runway 22, the smoking pipes of an oil refinery. I also made fences around the airport and finally I was able to solve the problem of the intensity of the illumination of the runways. The lighting is fine now. All I have to do is collect the archives, prepare a description, and on Monday I will send them to the publisher. When the updates are ready for release, they will write about it.
  19. I am getting closer to the moment to complete work on the updates of Bratislava. In addition to the works listed above, the character animation has been significantly changed. Some animated characters will be inside the gateways. I am convinced that there is no need to put people in front of the passenger terminal from the city side. I think this is superfluous. In addition to the above, 3D pipes have been installed at an oil refinery located near the airport. For them, it remains to prepare the textures.
  20. Thanks, Rado. In just a week, I will start exporting the airport to MFS. I will not name the timeframe, but work in this direction will begin this month In principle, this is how the updated terminal at the Bratislava airport looks now day and night
  21. Our interior is actually quite simple. Highlights of the interior are selected, without details. There will be several more groups of people. Animated people affect performance, so they will be included in a separate configurator menu. In the simulator, the interior looks like this.
  22. The texture painting is in full swing. I think in order to finish the terminal, I need a few more days. And what would be interesting for you, a couple of screenshots
  23. Now I am almost satisfied. For a long time, I could not do good color correction for P3DV4. The aerial was out of tune with the world around them. In P3DV4, the world around Bratislava, primary fields in green shades, on Aerial, which was provided by the supplier, on the contrary, the shooting was carried out apparently in the after plowing the land and light colors prevailed. In practice, I had to work in almost every field. But now in my opinion it turned out as it should. You can, of course, criticize a little, but I think I leave it that way Yes, I can also add th
  24. Work continues Yesterday I decided to take advantage of discounts to buy Global Buildings HD. There are also default houses around Bratislava, they look great, I liked it. You can find more information on this addon on the publisher's website. For those who make additions themselves, their own city or favorite airport and use the capabilities of QGIS and scenProc, this is a very good addition to the flight simulator. And so, I'm getting closer to exporting the edited terminal. What I get, you can see at the beginning of next week.
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