Yes i did
Ground Traffic AESLite is used in this scenery for displaying traffic on the aprons and the airport surroundings. To avoid collision between our AESLite traffic and the default ground traffic of P3D we recommend to switch off the default ground traffic by setting the slider „Airport vehicle density“ to its left-most position
I checked the scenery files and all that are associated with AESLite are turned off
Like i mean i have a large collection of airports and there all populated with ai. EDLW does not want to play ball.
But as the manual says if i read correctly that i have to move the slider all the way left which tells me then i will see AI at EDLW but none at other airports.