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Showing content with the highest reputation on 11/11/19 in all areas

  1. 4 points
    Hello, I'm back in Business, and that's why it's time to say thank you. Thanks to Hans and Mathijs and especially aerosoft, you know why ... … look what comes out, I'm very excited!
  2. 2 points
    That might be the case, but it's in real low resolution and doesn't graphically mimic an actual radar in the same way, so that's why i asked. I'd like your models to look the best possible, that's the reason i bring these questions up (same with the ND font in the other thread). *** Edited the text as it wasn't fair and accurate. Aerosoft looks like this An actual one is way more detailed
  3. 2 points
    There is a post by Mathijs above every page in this thread. Its to be released in the first week of December.
  4. 2 points
    For anyone wanting to kill some more time before release
  5. 1 point
    .per are performance files for PFPX. Have a look at the installation instructions on airlinerperformance and you'll learn how to install these files.
  6. 1 point
    That depends to 100% to the weather tool you are using.
  7. 1 point
    Yep, it is very very high end. We even have a special manual for it. Vol7-Thrust Lever Setup.pdf
  8. 1 point
    As far as I know EGLL is not in the US (yet). The USA, as much as they'd like to be, are not the whole world
  9. 1 point
    I got you, would be nice to have at least a dummy on the FO side, as it would look strange to have it only on one side of the cockpit...;-)
  10. 1 point
    Of course we want to make the work for repainters as easy as possible. As you know now I worked at the same time at two larger airliner projects (CRJ and A330) which are normally staffed each with 2 to 3 persons doing the models/textures/animations.Thats why my schedule is very compressed at the moment and we still have to solve some important tasks the next days. When those stuff is successfully processed I will prepare the paintkits for both birds trying also to unify the fuselage sections into one large texture for your painting convenience.
  11. 1 point
    Come on, are you serious? Can you read what has been posted TWO posts above yours?!
  12. 1 point
    A "master" template, in my opinion, is what the paint kits from QualityWings, FSLabs, PMDG, etc. have, where it's a .PSD file that has the whole fuselage that you create the livery on. When you finish creating the livery, you cut out the appropriate textures (a separate layer and ruler guides distinguish the different sheets) and paste them onto the aircraft texture sheets. The attached photo is of the PMDG 737-600NGX paint kit's master template. Photoshop's ruler guides are used to help users perfectly cut the master template into the proper size for the texture sheets.
  13. 1 point

    Version 1.1.0

    469 downloads

    Recommend use with AIRAC 1912 for best results. Updates for RAD Restrictions and Directs are cumulative. Changelog Update: Route Restrictions and Altitude/FL Restrictions Update: Route Charges (Nov 2019) Update: implemented Free Route Airspace Romania (FL105+), including some cross-border directs with Hungary and Romania (SEE FRA) Update: adapted Free Route Airspace Georgia and Armenia (FRA South Caucasus - FL195+) Update: adjustments in RAD and Directs to ensure correct routing - e.g.: Hamburg group (EDDH/HI/HL) arrivals via Rhine Radar south sector Regards David
  14. 1 point
    Man kann es zusammen verwenden (im Sinne von gleichzeitig installieren und bei Bedarf entweder das eine oder andere nutzen), wenn man es richtig installiert (TerraMaxx über SFD Global in der Scenery-Packs.ini). Dabei fällt dann der TerraMaxx-Automatik-Modus flach und SFD Global ist nur sichtbar, wenn TerraMaxx auf 'off' eingestellt wird, bei Verwendung der Jahreszeiten werden dann TerraMaxx-Texturen anstelle der SFD-Global-Texturen dargestellt. So wäre dann im manuellen Modus noch möglich im Winter oder Herbst zu fliegen und anstelle des TerraMaxx-Sommers kann dann SFD Global als Sommer verwendet werden, indem man TerraMaxx ausschaltet. Ich würde aber derzeit nicht empfehlen, TerraMaxx zu kaufen, wegen der besagten in Entwicklung befindlichen Alternative und der Konsequenz, dass Entwickler nicht alle vorhandenen Seasons-Konzepte gleichzeitig unterstützen können und daher die weitere Unterstützung von TerraMaxx rückläufig sein wird (weitere Informationen dazu).
  15. 1 point
    Since it has been a few months I fixed the issue myslef with my limited skills. Replace the file in the \Prepar3D v4\Ecosystem\Aerosoft\Sim-wings Canary Islands Professional\Tenerife\texture folder and overwrite when asked (make a back-up first!)... GCTSgr51.zip
  16. 1 point
    Yes sir. We won't know until the RC installer is created, as more liveries are added. Remember though, repainters always add a great many liveries in the first 2 weeks after release.
  17. 1 point
    All tentative and subjects to change. The price will be roughly 58 Euro (plus VAT when applicable). If you own any of the Airbus Professional products it will be roughly 40 Euro (plus VAT when applicable). I am now working with an early December release date. There will be no paid livery packs or anything like that. There will be NO additional charges when (if) more models or engine types are added NO DRM so you can install as many times as you want on all the machines that you own. A note on the update price. This is slightly higher than we anticipated because it shares so much code with the A320 series. But those customers have gotten a lot of the new code already without paying anything so we feel it is justifiable. The addition of the EFB and updated textures will be a (modest priced) paid update for the A318/A319/A320/A321) Should you visit the show in Lelystad we'll gladly show you the product (next to the CRJ pro, and OnAir)
  18. 1 point
    Approach Airport Chania, named after the Crete resistance fighter “Ioannis Daskalogiannis”, now in Prepar3D! The international airport is located on the Akrotiri peninsula that is part of the island of Crete in southern Greece. The scenery offers a highly realistic flight experience thanks to high-resolution ground textures and more than 39,000 auto generated trees, vehicles, and 3D buildings on the entire surface. Dynamic lighting, sun reflections, animated vehicles and windsocks as well as seasonal changes help bring the airport and its surroundings to life. The add-on is also compatible with Orbx Global, Orbx Vector, and Orbx Open LC Europe. Features: High detailed ground textures and runway - taxiway lines Fully depicted new apron layout, parking positions lines and markings High detailed 3D objects High detailed 3D buildings including the new terminal building completed in 2018 More than 39.000 custom autogenous trees, vehicles and 3D buildings covering the entire imagery area Dynamic lights in the apron area Polygon/FX lighting if no dynamic lights are used Animated vehicles in the apron area SODE fully animated windsocks Automatic seasonal textures change for fall winter spring and summer (ORBX and Default versions) Pre-rendered self-shadowing (Ambient Occlusion) at 3D objects Fully compatible with ORBX Global, ORBX Vector, and ORBX Open LC Europe Mesh terrain enhancement for the Airport's Peninsula and the whole western Crete Detailed Coastlines Snowy "White Mountains" (the 8.045ft mountain at the south of the Airport) from October to May (the snow coverage changes every month) Sun reflections on ground (more visible during dawn and dusk) High detailed night lighting including detailed 3D taxi and runway lighting with automatic activation/deactivation based on time of day and weather conditions High detailed 3d grass FLAi and default AI traffic


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