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Er!k

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Everything posted by Er!k

  1. Er!k

    LSGG - CTD

    Are there any other add-on airports in the region? Have you tried disabling AI (if you are using that)? In order to eliminate the issue it is best to disable all add-ons except LSGG.
  2. Hello Aerosoft team, Did a flight with the A320, v1.3.0.0 today and found the font used on the glareshield is hard to read. It's way more dark then previous versions. I have attached a screenshot. Any help would be appreciated! Erik
  3. Hello Aerosoft, In the on-line magazine I found some information regarding an upcoming Düsseldorf professional. Are you willing to give some additional information on this one? Thanks and have a great 2020!
  4. I am used a share everything I fix and discover with the community, but after my last post in a topic, the topic was closed without any decent comment about my post. Seriously thinking about keeping it to myself in the future... But for all the people who like Rotterdam X and can't use it in P3Dv4 because the runway lights do not work I will publish the fix here for one more time: Since Rotterdam professional was cancelled, I installed the 'old' Rotterdam X version in P3Dv4. Everything OK except for the runway lighting and PAPI. I converted the AFCAD file to P3Dv4 and manually added the runway lights. Now the airport is completely usable! To install: - Go to the Rotterdam scenery folder (Aerosoft\Dutch Airports - Rotterdam\Scenery) - Rename the file AF2_EHRD.bgl to AF2_EHRD.off - Unzip the attachment and place the file in the same folder Now you have night lights at Rotterdam! EHRD_ADEP4_EdM.zip
  5. Since Rotterdam professional was cancelled, I installed the 'old' Rotterdam X version in P3Dv4. Everything OK except for the runway lighting and PAPI. I converted the AFCAD file to P3Dv4 and manually added the runway lights. Now the airport is completely usable! To install: - Go to the Rotterdam scenery folder (Aerosoft\Dutch Airports - Rotterdam\Scenery) - Rename the file AF2_EHRD.bgl to AF2_EHRD.off - Unzip the attachment and place the file in the same folder Now you have night lights at Rotterdam! EHRD_ADEP4_EdM.zip
  6. Er!k

    Tromso X

    I hope it will be done. I can update the AFD myself, but the taxiway signs and runway signs must be altered too...
  7. I think he means EDDK Cologne-Bonn professional. In the latest update these stands were added, but not in the AFD.
  8. My dem0601.bgl file is 83.237.079 bytes (83.238.912 bytes on disk) and dated from the 14th of January 2019 16:47.
  9. Hi, only add-on I have is ORBX FTX Global, nothing else in that region...
  10. These jetways seems to be GSX jetways? Are you using GSX level 2 perhaps? And did you have installed the FSDT version of LSGG first?
  11. Found a misplaced autogen building at the airport scene:
  12. Hello Aerosoft, In the new Geneva I selected SODE jetways. In the scenery the static jetways has disappeared but no SODE jetways. Module is running. In the SODE folder (C:\ProgramData\12bPilot\SODE) I do not see an XML file for Geneva? Also when starting the config tool, SODE option is not checked, although I checked it before.
  13. Just did a small flight between GCLP and GCTS, and landed at Tenerife with a touchdown rate of 22ft/min. What's your best landing rate?
  14. Since it has been a few months I fixed the issue myslef with my limited skills. Replace the file in the \Prepar3D v4\Ecosystem\Aerosoft\Sim-wings Canary Islands Professional\Tenerife\texture folder and overwrite when asked (make a back-up first!)... GCTSgr51.zip
  15. You will need to download the FSDG SODE Link: https://fsdg-online.com/Tools:::7.html. This will add a tab to the configurator for enabling SODE jetways. And don't forget to disable your static jetways!
  16. I had the same issue and created some mods for EditVoicePack. If you import these, you should be good to go. A318CFM.evpmod A319CFM.evpmod A319IAE.evpmod A320CFM.evpmod A320IAE.evpmod A321CFM.evpmod A321IAE.evpmod
  17. I also agree with the comments made above. Adding the hotel area near Playa de las Americas/Costa Adaje would really add to the immersion
  18. The funny thing is that MK-Studios made exactly the same mistake in their scenery...
  19. Thanks! I found that in the panel.cfg files the old values were still present, so I manually reverted back.
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