Jedi92 4 Posted September 9, 2014 Share Posted September 9, 2014 Hello, The papi lights work when you are far but as soon you are close to the airport LPPT they stopped lighting?? Do you have a fix for this? i use the 2.01 version of LPPT Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted September 15, 2014 Aerosoft Share Posted September 15, 2014 It's an issue that Lockheed is aware off, we hope it gets sorted out soon. Link to comment Share on other sites More sharing options...
Jedi92 4 Posted September 15, 2014 Author Share Posted September 15, 2014 It is strange because for example with Moscou Drzewiecki Design i don't have this problem at all! At Lisbon and Berlin i have this problem! Link to comment Share on other sites More sharing options...
holi 13 Posted September 22, 2014 Share Posted September 22, 2014 Unfortunately this is valid for nearly all AS airports in P3D. Other scenery maker are supplying a patch and the lights are working properly in P3Dv2.3......... This topic is known by AS but unfortunate AS will/can not make it work. Link to comment Share on other sites More sharing options...
Deputy Sheriffs Tom A320 4915 Posted September 22, 2014 Deputy Sheriffs Share Posted September 22, 2014 It depends on how the lighting was modeled in the first place. Here you can find the details on that: http://forum.aerosoft.com/index.php?/topic/80363-runway-apprachlight-issue-in-p3d-2x-the-background/ Link to comment Share on other sites More sharing options...
Emi 5161 Posted September 22, 2014 Share Posted September 22, 2014 The reason this has not been fixed by us is the huge amount of products we have. It would take us ages to fix this problem which is simply not feasable for a commercial company completly relying on FS business. Other companies that have only few products can update them without spending to much time, but for us with the high number of products we got it is different. And since they were working fine in P3Dv2.2 and Lockheed broke this with their 2.3 update and they will fix in 2.4 we don't see the reason to spend the unnecessary time to do a temporary fix while the fix for the real cause of the problem is already incoming from LM themselves. Link to comment Share on other sites More sharing options...
iamlmc 2 Posted October 22, 2014 Share Posted October 22, 2014 The reason this has not been fixed by us is the huge amount of products we have. It would take us ages to fix this problem which is simply not feasable for a commercial company completly relying on FS business. Other companies that have only few products can update them without spending to much time, but for us with the high number of products we got it is different. And since they were working fine in P3Dv2.2 and Lockheed broke this with their 2.3 update and they will fix in 2.4 we don't see the reason to spend the unnecessary time to do a temporary fix while the fix for the real cause of the problem is already incoming from LM themselves. v2.4 is out and LPPT PAPI lights still not working right! "There is no way we can update hundret of products with new lights, sorry. If LM doesn't fix it I am afraid it might never be fixed. All our new products will work out of the box of course." Is that so? Regards Link to comment Share on other sites More sharing options...
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