We got a new video from World of Aircraft: Glider Simulator and are asking for some alpha/beta testers! Check this post.


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Everything posted by Mace_RB

  1. Please do let us know. I'm interested in how the Ryzen 3900X performs.
  2. Are any changes needed to the Reggio scenery for P3Dv5? Or is it pretty much working ok?
  3. I'm wondering about Lukla compatibility, given its sloped runways. Sloped runways might be able to be implemented in a different way now with P3Dv5. Anyway, should be interesting!
  4. FPS is indeed not everything. Smoothness is way, way more important. And to that point, FSDreamteam's short video at KORD and comments *seem* to indicate that v5 is smoother, so we'll see. Reports by testers also say you can get better visuals at a given framerate. That isn't particularly enlightening to me, but I'll know soon enough. I'm more interested in core loads as to the cpu, as well as the gpu and vidmem usage.
  5. Hmm a circling rabbit. Looking forward to this scenery.
  6. Well, that would have to do with the sound configuration files -- where you specify what sounds are called and their volume, among other things. Not sure about P3D, but if the P3D SDK is anything like the FSX SDK, there is a "sounds sdk" which details the config file and what you can do as to stereo effects and so forth. If that sound needs referencing or tweaking I'd probably let Aerosoft do it though, before I took a shot at it myself. Thank you for your insight as to the air conditioning sound. Some of us don't get to hear those sounds in real life as often as you do. I flew on a Delta A319 a few months ago from KSTL to KSLC, but I was so busy getting myself on the plane, I did not pay attention to the sounds I heard. @DaveCT2003 I didn't know you flew on a P3C. I bet that fuselage was jammed full of machinery, computers, and instruments! I bet it was louder than an Airbus a/c system too!
  7. Hmm. It's odd that you were able to reach FL340, yet not hold it...after all, as we all know, it should take more thrust to reach an altitude than it does to hold it. Can you elaborate as to how you could reach 34,000 yet not hold it? I mean, at a given thrust, if lift or thrust dropped, wouldn't you have stalled out climbing to that altitude? It sounds like the wings were losing lift (icing) despite your efforts to counter it, and maybe even when you dropped above the freezing level it wasn't enough? (Somehow, I doubt FSX/P3D takes into account melting of ice as you drop low, but I could be wrong) It is also possible it was something related to ActiveSky. You might remember the issues the PMDG MD-11 and ActiveSky had in 2006-2007 time period...they went back and forth with fixes and eventually the porpoising and altitude drops were solved. I don't think I'd be too concerned about it though, unless it starts happening regularly with the DC-8 and under less demanding conditions. With the MD-11, it was reproduceable on almost every flight at first. I've never had the problem you describe with the DC-8, but, I admittedly have never flown it into storms of that severity. I will fly several hundred miles to go around such weather, if I can. I have the Milviz radar installed in my DC-8 and it generally keeps me out of trouble...most of the time. It could be that even a real-world situation like that would have ended poorly. Remember the Amazon Prime Air Boeing 767 crash near Houston, TX a few years ago? The cause on that was primarily pilot disorientation but wx was the ultimate cause. Anyway I am glad to see you have survived, well, maybe not virtually survived, the crash.
  8. I would want more SSD storage and just use the HDD for backups and storage. I'd probably want at least 1TB of SSD storage, with a 3TB HDD for backup and storage, or something similar. Also I would want at least 3200 mhz RAM (or higher) with the lowest CAS latency you can find. Probably the 3000 mhz sticks they offer will be more budget-oriented ram with higher CAS latency. CAS latency and speed of ram sticks does make a difference in P3D at least, not to mention a better stability of an overclock.
  9. You can save performance profiles in P3D...I assume you know this already, but just in case you do not -- you can save your settings profiles so that you can switch between slider settings quickly and easily (for example, you could make one for "CRJ" with the slider settings you want to use with the CRJ). I noticed on your initial screenshots of your settings, you're running a couple of sliders that will really hurt your fps with the 1070 card -- shadow settings -- and Special Effects sliders (both of them). The special effects sliders are actually primarily cpu-bound, but running them full right isn't helping matters. Another thing is the 2xSSAA + dynamic lighting. Be careful running that especially at night with a 1070 card. Any card really. Sounds like something is wrong with your driver. If it were me I would install new driver using the "clean install" option on the installer. After doing that, if you STILL cannot open the nvidia control panel, I would download DDU (Display Driver Uninstaller) from Guru3D or similar site. That prog will get everything out from the old driver(s).
  10. You probably need 60 fps to be smooth because I'm guessing your monitor refresh rate is 60 hz.
  11. So the goal is to eliminate wild fps fluctuations. The latest nvidia driver has a frame limit setting. If your screen refresh is 60hz I would recommend setting in the nvidia control panel to a limit of 30 fps. Then in P3D settings, turn vsync on, but set frame rate to unlimited. I would not use P3D's frame limiter (other than to set it to "unlimited"), as that gives you the lower results you saw. Verify that your sim is topping out at 30 fps (and a smooth stutter-free 30 fps it should be) using SHIFT-Z to display the fps counter. A word about SSAA...I would not run SSAA at night. At present SSAA just doesn't play well with HDR. Maybe if you have an RTX2080ti that is not an issue, but it's definitely still an issue on my 1080ti, and I'm sure on your GTX1070 as well.
  12. I use P3D, and have never had that problem. Wherever that thread is you are referring to, it might be best to post in there. That way all of the posts about that specific problem would be in one place.
  13. Wow, at 2:35 a Kelowna Flightcraft (KF) cargo Convair 580! They might be the last operator of that one.
  14. Exactly what hydraulic problem are you seeing?
  15. Oh my. This DC-8 pilot is an even bigger DC-10 fanatic.
  16. Or, once you get permission to release it with others textures, you could put it out as-is, as freeware, and call it a version 0.1/alpha. You may be surprised at how many people will use it, and want to improve it, asking your permission to do so.
  17. I think your texturing is plenty good enough for me! I used gmax a decade ago. I'm thinking about re-learning some program like Blender or 3DSMax. Is Blender pretty simple to learn? I used to despise UVW mapping in gmax. Where did you get your pictures of that hangar?
  18. I use KTNT (Dade-Collier Training And Transition) airport to practice approaches. It's a big jet-capable runway in the middle of the Florida Everglades. It's not far from KMIA if you want to fly out to KTNT. It has an RNAV approach published as I recall, but I think no ILS. Anyway you can certainly do a bunch of patterns there without much other traffic. The KMIA approaching aircraft should be well above your pattern altitude. I use KTNT for familiarizing with a new-to-me aircraft. Like the A330
  19. You are not the only one. I tested this tonight. The APU running sounds are heard even if you switch to another window, whereas the other CRJ sounds mute as they should. The "mute on lost focus" toggle in the sim General / Sound settings has no effect on this behavior. I don't think you reinstalling will change anything. I think this is probably a by-product of the sound scheme used for the APU, operating as it is. I do not know if this can be changed, but I'm sure Mr. H might be able to tell us.
  20. Wow, thanks for pointing that out. That's perfectly fine with me!
  21. Ah the GFO / ACARS thingy? That's a good thing to work on. Since this is a long-range aircraft -- one thing that might be neat to implement, would be a way to get destination weather via ACARS, which I assume is how the real pilots get that info (?). Right now, I have to go to ActiveSky prior to descent to get that info, which is ok, but if someone knows of a different way to get dest weather, I'm all ears.
  22. What Otto said, above, is good plus I would experiment with turning off FXAA. FXAA can blur fine items like fonts / gauges.
  23. I wonder where the horses were on the plane? I wouldn't think they would fit below, in the normal pax-configured aircraft cargo area. Maybe this was a combi aircraft?
  24. This may have been posted before by someone else, but I came across some youtube videos of CRJ (I think CRJ900) cockpit flows at various stages of flight. For example, here is the link to the 3rd video: https://www.youtube.com/watch?v=aKaEvHQICDA ...and if you enter "skywest captain flow" in the youtube search box you'll find the rest of them. They are interesting points of reference for sure.
  25. I read about RSVM once but can't remember the particulars -- but safe to say, Eastbound, I do odd thousands (31, 33, 35, 37 thousand feet), and westbound, I do even thousands. I think there are rules about adding 500 feet to those altitudes, too. I don't know what AI you use but I would hope the AI I use (UTLive) does have that type of separation -- but I've never really checked.
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