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A Question To Aerosoft


ridgey

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Hi guys,

I been meaning to ask for a while now..

It is only recently that Aerosoft have been actually designing their own products right?

I guess it started with scenery development and now the visuals for Aircraft addons aswell.

My question is, how did this decision come about, and how have u been so successful pulling it off?

I mean for example, many developers have been in the game years and years, and learn from past addons /mistakes/improvements.

How is it that you release [say the Airbus X] with superior quality, but, this is the first one you have done? It cant be a case of beginers luck, so what is the success down to?

:)

All the best

Alex

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  • Aerosoft

Our internal development department has indeed grown but it has existed for a few years and they work on FSX addons and professional projects.

Not commented directly on if we are better then others, but I can say this. We use professional trained modelers (mainly from the games industry) while most of the other development teams have their roots in a hobby background. If there is anything that makes it different it's that.

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I'm curious if you guys have an office building, or is everyone just working out their houses, ect...

Look through the pictures in the link for your answer:

http://en.shop.aerosoft.com/eshop.php?action=article_detail&s_supplier_aid=10810&s_design=DEFAULT&shopfilter_category=Flight%20Simulation

Though some are in different locations as well.

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