rmk2005 0 Posted July 6, 2008 Share Posted July 6, 2008 Hi all, Does any one else get this problem or know why at certain angles when looking through the windows at Pier A, the glass appears to disappear. I've attached some pictures that illustrate this, the weather and AI aircraft seem to overwhelm the glass texture. . The picture EBBR00 shows that this doesnt happen at all angles. Is this common behavior with this scenery pack or is there another reason. My system is Intel Core2 Duo 6700, 4GB RAM, nVidia GeForce 7950GT graphics card(Driver version 6.14.10.9371) and I'm running Xp Pro Sp3As always thanks in advanceRené Link to comment Share on other sites More sharing options...
Shaun Fletcher 570 Posted July 6, 2008 Share Posted July 6, 2008 Hello René,Is this the FSX version of Brussels with SP2 installed. Link to comment Share on other sites More sharing options...
rmk2005 0 Posted July 6, 2008 Author Share Posted July 6, 2008 Hi Shaun, Thanks for responding. The version is the fs9 version included with Mega Airport Brussels X. I'm using FS9 and this was installed using AS_Brussels2007_V110.exe. The installer detected that I have fs9 and seemed to install the fs9 version. My version of FS2004 is 9.1.0.40901. Link to comment Share on other sites More sharing options...
Shaun Fletcher 570 Posted July 8, 2008 Share Posted July 8, 2008 Hello René,Okay its on my "To Check" list. Link to comment Share on other sites More sharing options...
rmk2005 0 Posted July 8, 2008 Author Share Posted July 8, 2008 Hello René,Okay its on my "To Check" list.Hi Shaun, Thanks for your time, much appreciatedPeaceRené Link to comment Share on other sites More sharing options...
Shaun Fletcher 570 Posted July 11, 2008 Share Posted July 11, 2008 Hello René,Yes I also see this issue and will see what can be done about it. Link to comment Share on other sites More sharing options...
Sylle 3 Posted July 11, 2008 Share Posted July 11, 2008 Hello René,Yes I also see this issue and will see what can be done about it.Hello Shaun,I already reported this to Cornel on the official Dreamfactory Studios support forum in Nov 2007.As far as I understand his reply this is due to the way the terminal has been modelled. There must be another technique that doesn't suffer from this problem as other developers manage to model glass properly in their sceneries.It would be great if you could renew the interest in this issue.Regards,Sylvain Link to comment Share on other sites More sharing options...
Shaun Fletcher 570 Posted July 13, 2008 Share Posted July 13, 2008 Hello Sylvain,Thanks for the info, I shall be sending him a few issues with the scenery soonest. Link to comment Share on other sites More sharing options...
rmk2005 0 Posted November 9, 2008 Author Share Posted November 9, 2008 Hello Sylvain,Thanks for the info, I shall be sending him a few issues with the scenery soonest.Hi Shaun, Did you get any replies about this? or is there now a fixThanksRené Link to comment Share on other sites More sharing options...
Shaun Fletcher 570 Posted November 11, 2008 Share Posted November 11, 2008 Hello René,Basically the answer was that it couldn't be resolved for some reason. Link to comment Share on other sites More sharing options...
rmk2005 0 Posted November 12, 2008 Author Share Posted November 12, 2008 Hello René,Basically the answer was that it couldn't be resolved for some reason.Shame about that , but a big thankyou for your assistance with this!! PeaceRené Link to comment Share on other sites More sharing options...
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