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Turn off metallic shine of textures?


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Hi all,

 

I was wondering if there is a way to stop the textures on the Airbus from being so "metallic".

They're almost like the old American Airlines liveries.

 

Ideally I'd prefer them to be a solid and clean white colour and not to be so "shiny"  and reflective so to speak.

Not sure if this is possible, if it's in the texture files somewhere, P3D settings.  Or if the Airbus is just designed this way.

 

Many thanks for your kind help!

 

 

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  • Deputy Sheriffs

Problem is the P3Dv5. LM changed the legacy (non PBR) shader model. V5 is still a moving target. As long as that is not stable, we will not adapt.

  • Deputy Sheriffs
12 minutes ago, matt9529 said:

Not that I'm aware of, used to have Matt Davies PTA and then ENVSHADE by TOGA projects but both are disabled now.

I've made a quick video if it helps: 

 

Ok, and the shaders are back to default? Maybe you should reinstall the client, that should restore default shaders. 

Also no tomatoshade, reshade or any reflection profiles?

 

I will later Check with a vanilla P3Dv4
 

Hi Bob,

 

Thanks again, everything should be back to default. 

I've got currently no tomatoshade or other profiles.

 

If I need to reinstall the client I'll have to wait until I have more time on my hands to do it properly.

I'll get back once I do!

 

Kind Regards,

Matthew

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