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OPabst

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Everything posted by OPabst

  1. Please post the full folder path here.
  2. Sorry, he official Eurocontroll (DFS) charts gave no info's about different centerline lights: ED_AD_2_EDDM_en_2020-04-23.pdf page 6: TWY edge and centre line LGT: TWY Center line lights of TWYs B12W, C1, C3, C4, C5, CENTER2, D1, D2, D3, D4, D5, D6, M, N, N1, N2, N3, N4, O1, O2, O3, R, S, S1, S2, S3, S4, S5, S6, S7, S8, T, W1, W2: G LIH
  3. .. and should we place the correct container ID on them?
  4. Where did you have the Scenery Installed (Path) and where did you place the SODE folder. Did you get errors, when runing the SODE-ON.BAT?
  5. Wir hoffen morgen von offizielle Stelle (dem für die Taxiwaybeleuchtung zuständige Mitarbeit der Flughafen München GmbH) eine gesicherte Auskunft zu bekommen. Dann kann man das richtig anpassen. We hope to get a official Info (by the responsable person of the Airport Munich GmbH), then we will change the colors in the correct form.
  6. Die Sprachform zu "sachlicher" Kritik war schon zu FlightXpress Zeiten "gewöhnungsbedürfig" (um es vorsichtig auszudrücken), leider hat sich da nichts weiterentwickelt. Aber da kann sich ja jeder ein eigenes Bild machen und auch jeder seine eigene Meinung zu bilden.
  7. We should keep the language, otherwise use the german forum next. Please keep in mind, that you use the Orbx tool to define the Insertion Point for Orbx below all addon airports, otherwise you will get in trouble, maybe the "flying" cars are a result of that.
  8. Man posted im Englisch Forum, wenn man Englich schreibt und man posted im Deutschen Forum, wenn man Deutsch schreibt. Das ist doch ganz einfach, oder. Sollte man hinbekommen, wenn man anderen Unfähigkeiten vorwürft.
  9. Herr Rehberg, es wäre nett, wenn Sie wenigstens das richtige Forum wählen.
  10. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
  11. Try to add the following line below the [Display] section in the Prepar3D.cfg TextureMaxLoad=30 And you can also try to increase the TEXTURE_BANDWIDTH_MULT=30 value to for example 160 in the same section
  12. and you will not pay the price for it. Sorry, to fix any minor issues generate by the engine of the sim is not possible.
  13. Sorry, please check you picture attachments.
  14. Sorry, thats how the simulator will display a vertical cliff, where a top down photoreal ground picture as no pixel included for a vertical cliff area. There is nothing we can do.
  15. In general sode.aerosoft.com in special case for sim-wings: http://www.sim-wings.de/SUPPORT_SODE.htm
  16. Ok, ich schreiben es mal auf deutsch, ist einfacher: Ich habe verstanden, das die Centerlights der Blue und Orange nicht ausschließlich grüne centerlights haben, sondern blaue bzw. orange/gelbe Lichter. Habe ich aber auch richtig verstanden, dass diese jeweils mit einer grünen im Wechsel sind? Also, beim blue blau/grün/blau/grün....beim Orange ist es dann orange/grün/orange/grün... im Wechsel? Nur dass wir es richtig korrigieren. Wenn ich mich richtig erinnere, schalten in MUC die Centerlights nur immer Abschnittsweise an, wenn ein Flieger den Abschnitt berollen darf, aber dass lässt sich so leider nicht umsetzen.
  17. And I think I had doublechecked all Gates. Will be fixed soon.
  18. Yes, it not only Munich related. But i never see an report for the other airports I am involved in the V5 updates the last month. I will provide the updates for all this airports to aerosoft for an ASupdater fix.
  19. Ok, maybe 1000 is to low, for the screenshot had set it to 2000. As said, will check this tomorrow.
  20. Will forward this. But keep in mind, that the color of the glass is mostly effected by the reflection of the surrounding and variate based on sun, clouds and viewangles. When the dynamic reflection is set on in P3D, the glass will get in parts this effect too and maybe looks better then on the screenshot.
  21. Ok, see the point. Will forward it to the responsible developer, should not be a problem to fix it.
  22. Yes, and I test with the V5 A320 thinking it has already PBR, lol. Will test tomorrow with the A330 to find the correct value for the night intensity, the SDK has not even defined the range for that parameter.
  23. Yes, it is the PBR Material. There is a new parameter in the SDK for that, what is not very much explaint. I did not see effects of the value, while testing, but maybe the aircrafts I used was not realy PBR. Is it the Aerosoft A330 on the picture? But, you can try to increase the following Value in the AL_OP-ApronLight2-EDDM-E.fx file below the effects folder: Below the section [ParticleAttributes.0], there is the Intensity Night=50.00 value. Try to set this to 1000.0 or more, then the aircraft gets more light. I must test it tomorrow in detail, then we will make a fix for that. The Ai Aircraft in the backround is from Utlive, so standard materials
  24. https://www.aerosoft.com/en/flight-simulation/prepar3d-v4/sceneries/3157/sim-wings-pro-munich The sim-wings pro Munich product has nothing to do with other older Product of this airport published by Aerosoft. Different developers and no new version based on older scenery code. So no upgrades available here.
  25. Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
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