Nicrative 23 Posted March 27, 2018 Share Posted March 27, 2018 Hello, I found out on the latest Rome update for P3Dv4 that if the scenery is added though add-ons.xml method to scenery library there is a file that makes default runway textures partially black. I did hunt down the exact file being "runway_marks.dds" by adding and removing files until I could pinpoint this exact file triggering the issue. When scenery is loaded in the sim the "old way" via addon scenery menu there is no issue. I like all my sceneries being added via .xml method because it makes my simulator install much cleaner and easier to add/remove scenery by just moving the files in my documents. Could you please have a look at this and possibly fix it if possible. Thanks a lot! Nic Link to comment Share on other sites More sharing options...
Deputy Sheriffs masterhawk 799 Posted March 28, 2018 Deputy Sheriffs Share Posted March 28, 2018 Please show your content of the add-on.xml you created for Rome. I have a idea what could be the reason. Link to comment Share on other sites More sharing options...
Nicrative 23 Posted March 28, 2018 Author Share Posted March 28, 2018 Hello Masterhawk, Sorry for late reply as I have been busy all day. Here is the code from my add-on.xml Spoiler <?xml version="1.0" encoding="utf-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>Aerosoft Mega Airport Rome</AddOn.Name> <AddOn.Description>Aerosoft Mega Airport Rome</AddOn.Description> <AddOn.Component> <Category>Scenery</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Ecosystem\Aerosoft\Rome2015\Scenery</Path> </AddOn.Component> <AddOn.Component> <Category>Texture</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Ecosystem\Aerosoft\Rome2015\Texture</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Effects</Path> </AddOn.Component> </SimBase.Document> Link to comment Share on other sites More sharing options...
Deputy Sheriffs masterhawk 799 Posted March 28, 2018 Deputy Sheriffs Share Posted March 28, 2018 1 hour ago, Nicrative said: Hello Masterhawk, Sorry for late reply as I have been busy all day. Here is the code from my add-on.xml Hide contents <?xml version="1.0" encoding="utf-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>Aerosoft Mega Airport Rome</AddOn.Name> <AddOn.Description>Aerosoft Mega Airport Rome</AddOn.Description> <AddOn.Component> <Category>Scenery</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Ecosystem\Aerosoft\Rome2015\Scenery</Path> </AddOn.Component> <AddOn.Component> <Category>Texture</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Ecosystem\Aerosoft\Rome2015\Texture</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>D:\Prepar3D v4 Addons\Aerosoft\Mega Airport Rome\Effects</Path> </AddOn.Component> </SimBase.Document> Hi, I think I found your error. you do not need the texture component. Prepar3D does find the textures for a scenery by itself. If you define a texture component you would also have to define the texture type (ui, world, global). In your scenery component path, remove the “\scenery”, Prepar3D also will find this folder by itself. In short: 1. Edit scenery path 2. Remove texture component Link to comment Share on other sites More sharing options...
Nicrative 23 Posted March 31, 2018 Author Share Posted March 31, 2018 Hello, I will check that after the Easter holiday as I am currently travelling. Thanks, Link to comment Share on other sites More sharing options...
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