72westy 4 Posted May 20, 2016 Share Posted May 20, 2016 The wake seem odd? Don't recall it being this way in FSX. This is with P3D v3.2.3.16769 and F-14X Extended. I'm wondering if a particular setting within P3D could remedy it? System specs: Windows 7 Ult. 64bit SP1 Core i5 2500K (unclocked) Gigabyte GA-Z68XP-UD3 (BIOS F-10) G-Skill Trident X 16GB DDR3 CL7-8-8-24 XFX HD Radeon 7870DD 2GB 256bit DDR5 (Crimson 16.4.1) Sound Blaster X-Fi Xtreme Gamer Seagate 1TB SATA-2 (OS drive) Hitachi 1TB SATA-3 (FSX/P3Dv3 drive) WD 1TB SATA-3 (Steam drive) LG Blue Ray Writer DL Rosewill Mid Challenger tower Antec 650w PSU 2016-5-3_16-18-54-32.bmp 2016-5-20_9-49-39-327.bmp 2016-5-20_9-55-11-804.bmp Link to comment Share on other sites More sharing options...
jcagle 180 Posted May 23, 2016 Share Posted May 23, 2016 That's Javier's USS Nimitz? In general FSX wake effects do not translate nicely to P3D, we had to rebuid one from scratch for the Kitty Hawk. Link to comment Share on other sites More sharing options...
72westy 4 Posted May 23, 2016 Author Share Posted May 23, 2016 I found that out shortly after posting that up. The other carriers I have Kittyhawk and (2) Russian carriers show the wake as follows: Kittyhawk: https://www.dropbox.com/s/ndp0uzl8gu2lrz0/2016-5-23_11-13-39-905.bmp?dl=0 Russian carriers: https://www.dropbox.com/s/07iidj3cq7rr61o/2016-5-23_11-16-14-914.bmp?dl=0 https://www.dropbox.com/s/u6b1r5l1si6o1t3/2016-5-23_11-19-2-18.bmp?dl=0 Know of any work around/fix for the Nimitz? Link to comment Share on other sites More sharing options...
dsem66 9 Posted May 24, 2016 Share Posted May 24, 2016 Mine looks similar w/ P3D v3.2...although it is not always present (the cross-hatching)...seems like it is worse when the ship first gets put in motion. BTW, if you convert your screenshots to .jpg you can drag them into your post and they should show up in the thread. Link to comment Share on other sites More sharing options...
72westy 4 Posted June 24, 2016 Author Share Posted June 24, 2016 FYI: After updating to the current P3D version 3.3.5x the wake issue has been resolved and is working correctly. Link to comment Share on other sites More sharing options...
72westy 4 Posted October 25, 2016 Author Share Posted October 25, 2016 Take that back there still is an issue with the wake on Javiers Nimitz. Anyone have any luck contacting Javier? Link to comment Share on other sites More sharing options...
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