Deputy Sheriffs Herman 1591 Posted September 4, 2010 Deputy Sheriffs Share Posted September 4, 2010 While taxiing out on the demo flight, I could not turn right and leaving my CH ProPedals centered resulted in a left turn. Going to external view revealed the nosewheel neutral position was at about half travel to the left. None of the tests Mathijs noted for "too rapid" nosewheel turning worked except for disabling FSUIPC (by adding ".old" after dll). The module is actually "FSUIPC4.dll" for my version. I also discovered that only the Lufthansa airbus had this issue, again by going to external view with the default Cessna 172 and also all the other AirbusX models. The fix turned out to be deleting the entry for the Lufthansa Airbus entry in the FSUIPC.ini file, created as part of the recommended aircraft speficic setup. For my version, it's "FSUIPC4.ini". It's also the only .ini file in most people's Microsoft Flight Simulator X\Modules folder. The entry is everything under and including the line "[JoystickCalibration.Airbus A321 Lufthansa AISH]" which should be the last entry. I hope this helps someone with a similar problem. Link to comment Share on other sites More sharing options...
Andy B. 40 Posted September 4, 2010 Share Posted September 4, 2010 That happened because you failed to calibrate (or calibrated incorrectly) all the other axes in FSUIPC, its no good just calibrating some and leaving others it's best to calibrate all axes regardless of whether they are assigned Direct in FSUIPC or not. Link to comment Share on other sites More sharing options...
Aerosoft Aerosoft Team [Inactive Account] 51558 Posted September 4, 2010 Aerosoft Share Posted September 4, 2010 That's great news and thanks Herman for figuring this out! Link to comment Share on other sites More sharing options...
Deputy Sheriffs Herman 1591 Posted September 4, 2010 Author Deputy Sheriffs Share Posted September 4, 2010 That happened because you failed to calibrate (or calibrated incorrectly) all the other axes in FSUIPC, its no good just calibrating some and leaving others it's best to calibrate all axes regardless of whether they are assigned Direct in FSUIPC or not. Thanks for the thought. I'm pretty confident I did, since that's long been my habit whenever I enter the joystick calibration more of FSUIPC. I've used it for years. But...you never know. Link to comment Share on other sites More sharing options...
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