dhazelgrove 42 Posted October 26, 2020 Share Posted October 26, 2020 I'm going to be moving the Lightnings from the P3Dv4.5 SimObjects folder to the P3Dv4.5 external add-ons folder, so that I can share it with P3Dv5. It seems to me that I'll only need to move the items in the SimObjects folder and the Effects folder, so are there any effects bitmaps I should also move? Thanks, Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/ Share on other sites More sharing options...
wingman5 149 Posted October 26, 2020 Share Posted October 26, 2020 1 hour ago, dhazelgrove said: I'm going to be moving the Lightnings from the P3Dv4.5 SimObjects folder to the P3Dv4.5 external add-ons folder, so that I can share it with P3Dv5. It seems to me that I'll only need to move the items in the SimObjects folder and the Effects folder, so are there any effects bitmaps I should also move? Thanks, Dave Hi Dave Yes, in the effects texture folder fx_fireadd_lit ; fx_litRH ; and fx_2l Cheers D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-999797 Share on other sites More sharing options...
dhazelgrove 42 Posted October 27, 2020 Author Share Posted October 27, 2020 22 hours ago, wingman5 said: Hi Dave Yes, in the effects texture folder fx_fireadd_lit ; fx_litRH ; and fx_2l Cheers D Thanks. I don't have the first two of those. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-999945 Share on other sites More sharing options...
dhazelgrove 42 Posted October 27, 2020 Author Share Posted October 27, 2020 Oh dear. The Lightnings appear as selectable in P5D, and they preview alright -- but if I select one I get a CTD on sim loading. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-999998 Share on other sites More sharing options...
wingman5 149 Posted October 28, 2020 Share Posted October 28, 2020 20 hours ago, dhazelgrove said: Thanks. I don't have the first two of those. Dave The fx_ fire add might just be something I tried but never used but Fx_Lit RH gives movement to the flame fx_litRH.bmp D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000065 Share on other sites More sharing options...
wingman5 149 Posted October 28, 2020 Share Posted October 28, 2020 16 hours ago, dhazelgrove said: Oh dear. The Lightnings appear as selectable in P5D, and they preview alright -- but if I select one I get a CTD on sim loading. Dave Hi Dave Well they do work in P3dv5, Have you tried them in the P3dv5 aircrafts folder ? What is the advantage of using the shared folder ? I have found that V5 crashes with the slightest error , if it looks for something that isn't there it crashes. D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000070 Share on other sites More sharing options...
dhazelgrove 42 Posted October 28, 2020 Author Share Posted October 28, 2020 The advantage to using only the one set of files is space -- if there's no difference between the P4D and the P5D installations it seems daft to have two sets of everything. Moving the files out of the native SimObjects directory results in a CTD for both P4D and P5D, so it does seem to be an initialisation issue -- possibly the sounds? There's certainly (at least) one pointer that's out of whack somewhere. I'm still looking..... Thanks for the bitmap. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000082 Share on other sites More sharing options...
wingman5 149 Posted October 28, 2020 Share Posted October 28, 2020 3 hours ago, dhazelgrove said: The advantage to using only the one set of files is space -- if there's no difference between the P4D and the P5D installations it seems daft to have two sets of everything. Moving the files out of the native SimObjects directory results in a CTD for both P4D and P5D, so it does seem to be an initialisation issue -- possibly the sounds? There's certainly (at least) one pointer that's out of whack somewhere. I'm still looking..... Thanks for the bitmap. Dave Hi Dave I was just about to say check the main sound files , I have 14 that start Lit or lit . D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000101 Share on other sites More sharing options...
dhazelgrove 42 Posted October 29, 2020 Author Share Posted October 29, 2020 17 hours ago, wingman5 said: Hi Dave I was just about to say check the main sound files , I have 14 that start Lit or lit . D Interesting. I don't have any "*lit*" sound files in the main sound folder. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000171 Share on other sites More sharing options...
wingman5 149 Posted October 29, 2020 Share Posted October 29, 2020 5 minutes ago, dhazelgrove said: Interesting. I don't have any "*lit*" sound files in the main sound folder. Dave Ooo-er ! .... could cause a problem .... top post has all the new stuff that was needed for P3dv4.5 , use those . D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000174 Share on other sites More sharing options...
wingman5 149 Posted October 29, 2020 Share Posted October 29, 2020 1 minute ago, wingman5 said: Ooo-er ! .... could cause a problem .... top post has all the new stuff that was needed for P3dv4.5 , use those . D oops no sorry That is only the .dllls . I'll get the sounds for you . D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000175 Share on other sites More sharing options...
wingman5 149 Posted October 29, 2020 Share Posted October 29, 2020 Ok Dave here we go..... Sound.zip D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000177 Share on other sites More sharing options...
dhazelgrove 42 Posted October 30, 2020 Author Share Posted October 30, 2020 I've set P5D to report errors> I'm getting a missing bitmap: "Aerosoft Lightning T5\panel\speed_back.bmp". Three missing effects: fx_lit3_sonicboom, fx_lit3_missile_L, fx_lit3_missile_R I'm trying to load the T5, and I'm getting: "MK6_VENTRAL 1.DDS" failed to load (FE_REQUEST_STATUS==13) "PARTS02_N.DDS" failed to load (FE_REQUEST_STATUS==13) You'd be amazed at just how much rubbish there is reported..... Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000333 Share on other sites More sharing options...
wingman5 149 Posted October 30, 2020 Share Posted October 30, 2020 1 hour ago, dhazelgrove said: I've set P5D to report errors> I'm getting a missing bitmap: "Aerosoft Lightning T5\panel\speed_back.bmp". Three missing effects: fx_lit3_sonicboom, fx_lit3_missile_L, fx_lit3_missile_R I'm trying to load the T5, and I'm getting: "MK6_VENTRAL 1.DDS" failed to load (FE_REQUEST_STATUS==13) "PARTS02_N.DDS" failed to load (FE_REQUEST_STATUS==13) You'd be amazed at just how much rubbish there is reported..... Dave Hi Dave No I'm not surprised , :0) , Seen 'em all . there are some of my dodgy animation codes that throw up an error ... (even though they still work ) , and every single Tackpack code , the error reporter sees (>C: etc. as an error ) For the T5\Panel error simply delete the line " file=speed_back.bmp " fx_lit_missile_R.fx fx_lit_missile_L.fx fx_lit3_sonicboom.fx Not sure why its looking for the mk6 ventral on the t5, if you want grab it from the T55 and drop it into the t5 common. , but these are not errors that would cause your CTD's ( (all worked on my machine and yours ! P.S. I have corrected all the XML errors , but I would need to re-export all the models and Aerosoft would then have to repackage everything . If I can ever get It all PBR'd maybe that would happen ) It actually isn't as bad as it looks , the same errors recycle time after time . I have actually managed to get a clear error reporting sheet ( but I had to take out all the tackpac folders and references, not sure how I can hide them )) Cheers D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000348 Share on other sites More sharing options...
dhazelgrove 42 Posted October 31, 2020 Author Share Posted October 31, 2020 Hey there, I still can't figure out why it won't run -- so I've bitten the bullet and installed the suite natively. They run perfectly that way (there's no justice). I know what you mean about TacPack errors. The same issues happen with SSW's vACMI. There doesn't seem to be any sign of TacPack appearing in P5D. The 'new' P4D version is still supposedly a beta. Ah, well..... Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000410 Share on other sites More sharing options...
wingman5 149 Posted October 31, 2020 Share Posted October 31, 2020 5 hours ago, dhazelgrove said: Hey there, I still can't figure out why it won't run -- so I've bitten the bullet and installed the suite natively. They run perfectly that way (there's no justice). I know what you mean about TacPack errors. The same issues happen with SSW's vACMI. There doesn't seem to be any sign of TacPack appearing in P5D. The 'new' P4D version is still supposedly a beta. Ah, well..... Dave Hi Dave I might have a go myself , I gather you put the aircraft into the Prepare3Dv4 (or 5) Add-ons folder .... in a new Aircrafts folder or individually ? Then how do you link to the sims to the aircraft , via an entry in the add-ons.cfg ? D Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000469 Share on other sites More sharing options...
dhazelgrove 42 Posted October 31, 2020 Author Share Posted October 31, 2020 Hi there, Yes. Firstly you create a top-level folder in P3Dv4 addons fiolder. Call it "Aerosoft Lightnings". Under that you create a 'SimObjects\Airplanes' folder, an 'Effects' folder, and a 'Sounds' folder. You also need the addon xml file: <?xml version="1.0" encoding="utf-8"?> <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>Aerosoft Lightnings</AddOn.Name> <AddOn.Description>Add-ons by Aerosoft</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>SimObjects\Airplanes</Path> </AddOn.Component> <AddOn.Component> <Category>Sound</Category> <Path>Sound</Path> </AddOn.Component> <AddOn.Component> <Category>Effects</Category> <Path>Effects</Path> </AddOn.Component> </SimBase.Document> Put all the Lightnings into the 'SimObjects\Airplanes folder. Effects and effect textures into 'Effects', and sounds into 'Sound'. To declare the aircraft to your sim, make changes to the 'add-ons.cfg' in the relevant sim in %programdata%\Lockheed Martin. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000476 Share on other sites More sharing options...
wingman5 149 Posted November 2, 2020 Share Posted November 2, 2020 Hi Dave I did a test with a single aircraft and it worked a charm! If your code is verbatim can you use \ in a folder title ? In the Prepare3D v4 Add-ons folder I created "Horten" folder. In that a "SimObjects" folder and add-on.xml ....... <SimBase.Document Type="AddOnXml" version="4,0" id="add-on"> <AddOn.Name>Horten</AddOn.Name> <AddOn.Description>Horten glider</AddOn.Description> <AddOn.Component> <Category>SimObjects</Category> <Path>SimObjects</Path> </AddOn.Component> </SimBase.Document> In the "SimObjects" folder goes the "Horten HoIVa" aircraft folder. I ignored the Sound and Effects but your entries look right. maybe it might be best to ignore the "Aerosoft Lightnings" folder and enter them as individual aircraft? In which case just copy the sounds and effects into each sim. In the p3dv4 & v5 add-ons.cfgs I added the entry.... [Package.N] PATH=C:\Users\UKGC\Documents\Prepar3D v4 Add-ons\Horten ACTIVE=true REQUIRED=false Cheers Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000652 Share on other sites More sharing options...
dhazelgrove 42 Posted November 2, 2020 Author Share Posted November 2, 2020 Hi there, I'm glad that it works for you, but I can't get it to do anything. I 'borrowed' the code from another package -- which does work. Virtual head-shaking here..... Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000667 Share on other sites More sharing options...
wingman5 149 Posted November 3, 2020 Share Posted November 3, 2020 21 hours ago, dhazelgrove said: Hi there, I'm glad that it works for you, but I can't get it to do anything. I 'borrowed' the code from another package -- which does work. Virtual head-shaking here..... Dave Hi Dave Well I have found the problem .... It's the ASC.dll. delete that and everything is fine and dandy , trouble is you loose the cockpit sounds , and other than randomly trying other ASC.dll's of other aerosoft aircraft I have no idea on how to fix it . BTW the models grouped rather than as individuals is the way to go otherwise texture fallbacks don't work. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000788 Share on other sites More sharing options...
dhazelgrove 42 Posted November 3, 2020 Author Share Posted November 3, 2020 3 hours ago, wingman5 said: Hi Dave Well I have found the problem .... It's the ASC.dll. delete that and everything is fine and dandy , trouble is you loose the cockpit sounds , and other than randomly trying other ASC.dll's of other aerosoft aircraft I have no idea on how to fix it . BTW the models grouped rather than as individuals is the way to go otherwise texture fallbacks don't work. Dave Thanks for that. The Aerosoft F-14 installs as an external package, so I'm wondering if there might be a pointer there. That's a group of three and it has cockpit sounds. It works in P5D, too. Dave Link to comment https://forum.aerosoft.com/index.php?/topic/156538-shared-installation/#findComment-1000810 Share on other sites More sharing options...
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