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Bronco Engines within Multiplayer


Chewbacca

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Hey,

I'm wondering if any Aerosoft developer could shed some light on the situation. I've been in contact with Tony De Bruyn and was given consent to create a virtual bronco demo team for the FSX Airshow Community. I've been working on a promotional video and stumbled across the issue of which it seems the engines of another pilot flying the bronco the engines appear off. Only of which when i turn mine on the other pilot's engine turns on. This seems to be a client side feature. Is there any fix or update to this? If so i may be stopped dead in my tracks with Aerosoft being the only company with a realistic/HD OV-10B.

Regards,
Ben Gourlay

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Rather disappointing to find this. When i paid for the product i expected for the price to have at least multiplayer compatibility in relation to even the basic feature of the engines being non-client side.. 

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