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M20RUM

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  1. If I recall, 5.5/6 hours is achievable with max fuel load and low pax, some other members may be able to suggest some adjustments that could be made to get the A/C to reach the same sort of range the NEO LR versions might do. Do remember though the pro narrow body buses are not based on NEO's but CEO's.....
  2. Hi all, After a fortnight of an absolute nightmare with the bus and the jumping, FPS drop and frankly it being unflyable and frustrating (loss of control, pitching up down, left right, overspeeding etc). Never had this issue and I've been flying the bus since 2012... I've pretty much read every forum post about this and set about my own investigations, my system isn't at fault, its getting on for 5 years old now but still on spec. I'm happy to report I've fixed it and want to report where I found a problem. Simply, where are you running your bus from? I personally have my P3D on an external USB SSD drive....as we all know since moving from FSX to P3D the size of the install has increased several fold especially when using lots of addons. This appears to be the issue. As P3D made access to the drive for things and the bus did too the drive hit processing capacity, a micro stutter occurred, FPS dropped and the bus went mental. I've now installed the bus on an internal drive, separate to the P3D install and that seems have really smoothed things out. In addition I also deactivated trueglass (involves deactivating the gauge) and as I'm not an EFB user I've also deactivated the webserver module to keep that blacked out. But my better mileage really did come from the bus accessing a different drive to P3D. In addition I did also delete and let P3D rebuild my shaders folder. I wanted to post this as to date the developers haven't asked or mentioned a drive access/bottleneck as possible issue or resolution and thought it might be worthwhile letting anyone else scratching their head that this may just work for you! Drive access could be causing the micro stutters! I'm now flying at 30-40fps (externally) locked, with AI traffic models, ORBX, ASP3D and more add on scenery you can shake a wing at! The bus is back! Matt PS for all the other issues that people get when selecting a panel state with regards to auto pilot issues/ not following NAV, needing to input a DIR before following the plan. After loading up, load cold and dark. Wait, put kettle on, then go for desired state (mine normally being "turn around state").
  3. Mine turned out to be my P3D client version - my only suggestion. Matt
  4. is it just sitting with the wings slightly to the left and flying in somewhat of a straight line? Away from your intended and programmed waypoints? Matt
  5. If when flying and you go to help>aboutP3D and your numbers don't match these - this your problem. You need to update the client which can be done as a standalone thing via downloading the latest client on the P3D website its a 323mb download. Matt
  6. Its been asked before, the four Air Transat A330's would be great. Matt
  7. Hi Guys, Also had this problem, turns out the version of P3D I was running wasn't up to date. If you hit Help>About Lockheed Martin Prepar3D whilst flying and find your numbers do not match mine then you need to update your P3D client to the latest version: Once that is done the bus will fly like a dreamand follow the flight plan. https://www.youtube.com/watch?v=rTvuZi0NpAk&t=137s - I found this link helpful to update the client on it's own (upto 4mins 50) but I understand there is also instructions on the P3D official website. Hope this helps Matt
  8. Hi Guys, Also had this problem, turns out the version of P3D I was running wasn't up to date. If you hit Help>About Lockheed Martin Prepar3D whilst flying and find your numbers do not match mine then you need to update your P3D client to the latest version: Once that is done the bus will fly like a dreamand follow the flight plan. https://www.youtube.com/watch?v=rTvuZi0NpAk&t=137s - I found this link helpful to update the client on it's own (upto 4mins 50) but I understand there is also instructions on the P3D official website. Hope this helps Matt
  9. Agreed - i had just hoped to post a link, but you can update the client standalone to the 13GB full file - and this does the trick - I think it's probably the go to for anyone else finding the bus not doing as its told! Matt
  10. SORTED! Simply, not running the most up to date version of the P3D client. This youtube video (upto 4mins 50) shows how to update P3D to the latest version for anyone else with this problem and the bus not following the flight plan VIDEO DELETED Matt
  11. Hi everyone, Perhaps it's been answered before and if so - please direct me to the appropriate post! I purchased the A330-300 pro on release date and have attempted to manually input sim brief waypoints and follow the same inbuilt checklist flows as I have done previously (successfully) with both the FSX Aerosoft A320 series as well as the P3D Aerosoft A320 pro series. I'm now brutally frustrated as after my fourth or fifth attempt of flying the A330 "cocks" (and locks) (for want of a better term) at around 1-5 degrees to the left and refuses to fly to the way points on the registered flightplans upon engagement of either AP1 or 2. It remains stuck on this wings dipped to the left trajectory and refuses to pick up the next W/P? I've never had this problem before with any of the Aerosoft buses and wonder what I could be doing wrong? I've updated my AIRAC cycle to 1913. I'm running with what I think is the latest P3D version (I will check). My FPS is sitting around 37-45 upon take off. I've ensured that the "INIT" page shows both the block fuel and have clicked and imported the ZFW weight and details there. I've tried checking the "ALIGN IRS" function on the INIT page and confirmed the ILS is aligned. Set the Aircraft up from both cold and dark as well as from turn around state. Uninstalled and reinstalled the aircraft to P3D. Any suggestions or help? Thanks Matt
  12. For those of you not running the Aerosoft professional A321 please add the following to your aircraft.cfg: [FLTSIM.XX] title = Aerosoft A321 WizzAir HA-LTD sim = A321 model = SHARKLET panel = sound = texture = WizzAirLTD kb_checklists = kb_reference = atc_id = HA-LTD atc_airline = WizzAir atc_flight_number = ui_manufacturer = Airbus ui_type = A321-231 IAE ui_variation = WizzAir ui_typerole = Commercial Airliner ui_createdby = Aerosoft atc_parking_types = GATE atc_parking_codes = WZZ description = Aerosoft A321 IAE / WizzAir HA-LTD I also edited the aircraft.cfg as all the fallbacks related to the airbus x extended to: [fltsim] fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC //fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320 fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A321 fallback.3=..\..\..\..\Scenery\Global\texture fallback.4=..\..\..\..\..\..\Scenery\Global\texture Hope this helps. Matt
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