About This File
AirAsia India VT-APJ Aircraft painted in special KABALI film for Promotions of the India's SuperStar RAJINIKANTH
To install this aircraft manually, Copy the following text into your 'aircraft.cfg', inside the folder 'SimObjects\Airplanes\Aerosoft Airbus X A320 Extended CFM'. Replace the Xx in
[FLTSIM.XX] by the following number in your Aircrafts List
[fltsim.xx] <<-- Replace 'xx' with the following Number
title = Airbus A320 CFM AirAsia VT-APJ 'KABALI'
sim = A320
model =
panel =
sound =
texture = AirAsia_VT-APJ
kb_checklists = AirbusA321_check
kb_reference = AirbusA321_ref
atc_id = VT-APJ
atc_airline = ARIYA
atc_flight_number =
ui_manufacturer = Airbus
ui_type = A320-214 CFM
ui_variation = AirAsia VT-APJ
ui_typerole = Commercial Airliner
ui_createdby = Aerosoft
atc_parking_types = GATE
description = Airbus X Extended - A320 CFM / AirAsia VT-APJ by Captain Gunadeep
for Airbus X
To install this aircraft manually, Copy the following text into your 'aircraft.cfg', inside the folder 'SimObjects\Airplanes\Aerosoft Airbus X A320 CFM'. Replace the XX in [FLTSIM.XX] by the following number in your Aircrafts List
[fltsim.xx] <<-- Replace 'xx' with the following Number
title = Airbus A320 CFM AirAsia VT-APJ 'KABALI'
sim = A320
model =
panel =
sound =
texture = AirAsia_VT-APJ
kb_checklists = AirbusA321_check
kb_reference = AirbusA321_ref
atc_id = VT-APJ
atc_airline = ARIYA
atc_flight_number =
ui_manufacturer = Airbus
ui_type = A320-214 CFM
ui_variation = AirAsia VT-APJ
ui_typerole = Commercial Airliner
ui_createdby = Aerosoft
atc_parking_types = GATE
description = Airbus X Extended - A320 CFM / AirAsia VT-APJ by Captain Gunadeep
for Airbus X users not the EXTENDED Model
Replace the texture.cfg file in this texture with the following Lines
[fltsim]
fallback.1=..\..\Aerosoft Airbus A320_A321 Base\Texture_Fallback_VC
fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A320
//fallback.2=..\..\Aerosoft Airbus A320_A321 Base\Texture_FallBack_A321
fallback.3=..\..\..\..\Scenery\Global\texture
fallback.4=..\..\..\..\..\..\Scenery\Global\texture
and its done.
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