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Posts posted by BenBaron
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Hi and welcome to our forums:
thats a know issue of the Configurator software with the current Mac version, which shall be fixed with the upcoming version 2.21. Sorry for the inconvenience.
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vor 22 Minuten schrieb RogePete:
FYI: I had the same behaviour with VDGS when spawning at LLBG. (with the PMDG 737 at Gate D8)
Display way down below the actual VDGS.
After a while fideling in the cockpit (preparations) and switching views from there to here, the display 'corrected itself' and was at the correct height. Didn't recognize when or why this happened.
I flew into LLBG the day before (also 737) and everything was fine.
I don't have any ship addons installed.
Thanks for the info...yes...it is expected it does not happen when arriving, but only when departing and "might" correct itself when switching views.
We are looking into ways on how to fix this mesh related behaviour.
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Hi Bert,
actually, we have discussed that last week in Paderborn...once there is a PMDG SDK for MSFS available, I will look into the PMDG translator...if/how it is feasible to refactor it into wasm. At the same time, the full Honeycomb configurator package has already undergone some rounds of testing in MSFS and is working nicely.
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Thanks guys for the ai ship clash reports...those are vuluable findings.
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Am 21.5.2022 um 10:27 schrieb Rainer Brinkschulte:
Yes Rainer:
this is what I would expect...that moving the view some distance away and coming back forces the sim to reposition the object. So, as the scenery mesh has been loaded completely by then, it finally ends up at the correct altitude.
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vor 6 Stunden schrieb Djetdail:
Hi
Your condition waits that the index 0 of the matrix is equal to 10.
On the image of dataref tool it is at 1So try the value 1 in your condition.
Hervé
Actually it is not 10, but 1.0...so this should be fine. But he indeed should check with the "Christmas Tree" application, if the LEDs are functional outside the simulator, like suggested by Cedric.
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Schön, dass es jetzt funktioniert. Viel Spaß :-).
Da dieser Thread beantwortet wurde haben wir ihn geschlossen. Wenn Sie weitere Fragen haben können Sie jederzeit einen Neuen öffnen.
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vor 13 Minuten schrieb Rainer Brinkschulte:
Hi, just a quick Test, with FBW A320N and the CRJ9-900 I have the Issue. With the PMDG B737-700 not.
lg Rainer
Hi Rainer,
normally I would expect the issue to be unrelated to the loaded aircraft...maybe only by coincidence due to overall msfs load or something.
In the end "it seems" to come down to the fact that GCLP, unlike the other airports using the vdgs driver so far, is quite "mesh volatile" due to its location, so the altitudes at which certain objects are placed in relation to ground elevation are sometimes not updated correctly. Have you tried what happens, if you take the showcase (drone) camera, move several 100m away and come back to your position? Sometimes this fixes the wrong altitude placement.
Nevertheless, we are going to look into implementing an alternative way which does not rely on having the correct ground elevation.
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Thanks guys for your reports: Jo and I are currently in the process of looking into reproducing and tracking down the issue. Will let you know of potential progress.
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Hi Edward,
thanks for the suggestion.
The only issue I am seeing is that we potentially have to get rid of the user interface all together in the future...to allow for xbox support. So...I am not sure we should extend the current ui to allow for that, although I agree a solution outside the aircraft selection's customize screen would be nice to have. So...I will keep it in my mental backlog to ponder on.
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Hi Daniel,
normally, AO should put in the correct auto-start definitions into that file for you, so if that did not happen, something is definitely off with the install. Nevertheless, you can try to alter and save the file as below, and see if it helps your case:
<?xml version="1.0" encoding="windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>exe.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>Aerosoft VDGS Driver</Name> <Disabled>False</Disabled> <Path>{PATH_TO_YOUR_SIMULATOR}\Community\aerosoft-vdgs-driver\aerosoft-vdgs-driver.exe</Path> </Launch.Addon> </SimBase.Document>
Don't forget to replace {PATH_TO_YOUR_SIMULATOR} with the actual path to your Community folder and the "aerosoft-vdgs-driver.exe".
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Sure Daniel! If you still discover issues once the airport has received its update there, just come back in here.
A nice evening to you as well.
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Well:
I am pretty sure the marketplace airport is not yet up-to-date. So...the vdgs cannot work there at this time.
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Hi Daniel and welcome to our forums.
Is that something that happens all the time?
What I see directly is that it does not look like you are using the most recent airport version there...the vdgs system is still the old one, so you will have to update that.
Please close the sim, go to your "Community\aerosoft-vdgs-driver" location and open up the file "aerosoft-vdgs-driver-log.ini" with a text editor. In there, set "Verbose=1" and save the file. Open up the sim again, load into an VDGS supported airpoirt and bring up the ui. Finally attach the file "aerosoft-vdgs-driver-log.log" created in "Community\aerosoft-vdgs-driver" here for me to take a look.
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Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
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Hi Klaus,
you have downloaded the three optional dependencies from Aerosoft One? What happens if you try to bring up the ui via "L_SHIFT+V" being loaded into an airport?
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Because we believe this topic has been answered we have closed it. If you have any more questions feel free to open a new topic.
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Hi,
close the sim, go to your "Community\aerosoft-vdgs-driver" location and open up the file "aerosoft-vdgs-driver-log.ini" with a text editor. In there, set "Verbose=1" and save the file. Open up the sim again, load into EBBR and bring up the ui. Finally attach the file "aerosoft-vdgs-driver-log.log" created in "Community\aerosoft-vdgs-driver" here for me to take a look.
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Hi Ollie,
thanks for the heads-up.
Glad you have found a work-around, for now. One of the medium time frame goals will be to get rid of the potentially error-prone autostart mechanism all together by refactoring the vdgs-driver into a was-module, which will be run by MSFS directly. Which will also allow us to potentially bring it onto X-BOX.
Regarding the other supported airports (so far our EDDK, EDLP and ENVA): resources have been kinda bound by the Aero Expo where we were present. Now that this is over, while I don't know any specific dates, I am not expecting any huge delays. Would be surprised if it was more then week(s) ;).
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Am 25.4.2022 um 21:11 schrieb ollie.j:
Ollie,
can you also try and see if it helps your case to explicitly exclude the aerosoft-vdgs-driver.exe from any AntiVirus software like Windows Defender or Norton? And double check that the aerosoft-vdgs-driver.exe as well as MSFS itself are actually started with administator rights, so that all roadblocks which might prevent a successful and complete auto-start are moved out of the way.
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vor 10 Minuten schrieb AndyM001:
Okay, I've found that if I run MSFS as 'Admin', the VDGS does auto load with MSFS, so will be doing that in future. Obviously something in my settings somewhere preventing the exe.xml from running.
Yeah: having an application start another application can sometimes cause funky results, so making sure the calling application has as many right as possible (aka admin) can surely be helpful.
Thanks for letting us know what did the trick for you.
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vor 13 Stunden schrieb AndyM001:
I don't use Windows Defender, but I have Norton installed, will look in to seeing Norton is stopping the file from initialising. Thanks for the tip.
Edit: Tried the excludes in Norton and it's still not auto loading with MSFS.
Can you alsp still add an exclusion to Windows Defender, anyways? Just to make sure it is made sure it is not interfering in the background.
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vor 14 Stunden schrieb lucky67:
Since I was observing the same annoying issue eventually I was able to find a solution, at least for my case, to avoid manual startup.
Actually the default Win10 OS Defender antivirus (not using any other AV on my system) seems to interfere: hence simply preset an exclusion for the aerosoft-vdgs-driver.exe executable in the Windows security settings.
Now the executable nicely and automatically intializes at startup (and de-init as well when quitting), no need to preset the executable to run as admin and no need to switch Defender off.
I hope it can help.
Thanks for that valuable information. Highly appreciated. So...you are saying that is now works reliably for you, everytime you start the sim?
I also use Win10 defender, but don't have to do it....but who knows what those bits and bytes are doing in the background anyways .
Maybe the others experiencing this problem can chime in, if adding the aerosoft-vdgs-driver.exe to their AntiVirus excludes helps letting MSFS autostart it.
VDGS PANC
in Aerosoft VDGS
Posted
Hi,
are you sure PANC even uses VDGS? I have only found a video with a human marshaller. So this would explain why it is not implemented...if it does not exist in real life.