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cmpbllsjc

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Posts posted by cmpbllsjc

  1. I know this isn't what it is going to be, but I wish someone like Aerosoft would come out with a package that is like a combo of ScruffyDuck's ADE and Flight1's Instant Scenery package that gave the user the ability to easily not only place objects, but to also assign custom runway/taxiway textures. Also a package that had a vast array of buildings, hangers, jetways, and airport objects so that the user isn't stuck using only the objects that are default to FSX. ADE and Instant Scenery are nice, but your limited with using default objects, or objects from other sceneries. I would love to be able to enhance my own airports that other developers haven't done, without having to have the knowledge of GMAX modeling and custom texturing techniques. Give my an object placer with a good selection of non default hangers, buildings, and the abiltiy to use custom runway/taxiway textures and I would be pretty happy to fix up my own airports that developers may never do.

  2. The thing is that they could start selling the FSX download version as soon as it is ready instead of having to wait to publish a boxed version. That way they make money and those who purchase the FS9 version can get the FSX version without delay. It is an obvious win/win situation.

    I don't like boxed versions because when the updates come out, then you have unrelated update files stored on backups and separate boxed product CDs. I would much rather have my airports in a folder, backed up with all of the updates and serial codes than have folders with product updates and patches, then the boxed products stored on a shelf in the closet.

    Good points. I guess I just like the download option, truely because I don't like to wait on packages arriving, especially on one being shipped from Europe. That would probably take at least two weeks to get here. Normally I am a pretty patient guy, but when it comes to FS stuff I want to be able to have it now, lol.

  3. Same here. I was looking forward to being able to download the FSX version. I don't understand why Aerosoft would have a policy about not being able to download the FSX version. I don't need the FS9 version, just the FSX one. I would rather not have to wait out the amount of time it will take for a box to be delivered from Germany to the U.S.

  4. Hello cmpbllsjc,

    Thorsten is part of the team there, we distribute a lot of Sim-Wings sceneries at Aerosoft, I'll try to find out if we have anything for Nice though.

    Thanks Shaun I really appreciate it. That would be a really nice addition to MonocoX. I have really wanted a LFMN for FSX for a long time, but didn't want to go the FranceVFR route.

  5. Hello cmpbllsjc,

    If Thorsten says it happening then its true.

    Oh, well thats good news then. I don't know who Thorsten is. Is he with Aerosoft or Sim-Wings? Or in other words, he is "in the know" and not just speculating on this?

    Thanks Shaun.

    Edit: Disregard. I looked over on that forum again and see that he is a moderator there and I am assuming from one of his posts that he is with Sim-Wings or is the proprietor. Forgive my ignorance.

    However since he says this is being developed by Aerosoft, does Aerosoft have anything to announce regarding this as an upcoming title?

  6. I think that Sim-Wings did a version of LFNM for FS9 and also FranceVFR has a version of LFMN that also covers the Monoco area. However, I am looking for or rather wondering if there is a stand alone version of LFMN that could be used with Monoco X. It is not important to me if the city of Nice is modeled, just looking for the airport. It would be nice to have a good looking version of LFMN for FSX that one could fly heavies into and also take short helicopter flights between LFMN and Monoco's heliports. Thanks for anyone who could point me in the right direction for what I am looking for, or if anyone has info on any developements for an updated version of LFMN for FSX.

    Regards.

    Edit: I just read on the simFlight Network forum under the simwings tab that Aerosoft is already developing Nice (LFMN) for FSX. Is this true? Here's the link.

    http://forums.simflight.com/viewtopic.php?f=112&t=74225

  7. Mathijs thats for the replies and all the insight. Until I read your posts I had no idea that FS was really that big in Europe. Hopefully interest in flight simulation will continue to grow in the US, but I understand that the majority of people in the US enjoy Xbox and Playstation games more than PC based simulations, especially the younger crowd, 21 yrs and younger.

    Regards.

  8. Living in Marina del Rey you could almost walk to LAX or spot from your back yard, lol. What services do you perform for your airline?

    BTW, I bet your happy the way your Lakers are taking care of Orlando ;)

  9. Thanks Mathijs for your reply. I didn't expect that there would be what felt like heated responses from some of the others.

    Mathijs, I would like to ask you a few question regarding your answers, not because I am questioning you or anything like that, but just as some follow up that I was curious about.

    1. You said that you would need full access to airports to do a good job. Is it possible to do airports without full access? For example, FlyTampa did Kai Tak with parts of the city. Know I don't know if they had actually gone to Kai Tak since it has been closed for a while, or drove around the city taking pictures, but I would assume that it was done using aeria photos, etc. I know that it will never be possible to do an airport in its exact specs, and I don't think it would be expected by consumers anyway to have buildings rendered in exact measurements, however even if airport were done to at least look like the real place I think most consumers would be happy. Again using Kai Tak as an example, I think that it is a great representation of how it must have looked in its time, even if its not spot on.

    2. I understand that a lot of people want to buy what they know, that's why I raised the question about doing some US stuff. I can't even count how many times I have read on various sim forums peolpe asking for a rendition of Miami, Portland, San Francisco, Denver, LAX, Albuquerque, DFW, Houston, Seattle, etc, etc. Although I don't know what Aerosoft uses to measure demand, or the fact the there is more demand for German airports than there are for airports in the US, but based on the popularity of the FS9 versions of these airports done by the likes of FlyTampa and others, I can't imagine that these airports wouldn't be profitable to do if Aerosoft could do them in the quality that they do the German airport series. Maybe Aerosoft would be surprised if they did one of these airports that has yet to be done for FSX and it sold well. Besides, what happens when the German airport team finally completes all the major hubs in Germany and/or Europe if they do these too, aren't they going to need something to do?

    3. You mention that US customers are slow to move to FSX. Again, I don't know what Aerosoft uses to measure this, but I have read that other developers like FSDreamteam,PMDG and some others are finding that they are beginning to see increased sales in the FSX products and some developers aren't even going to be doing FS9 stuff anymore and just concentrating on FSX developements. I know that FSX has been a pain for some due to not having the power to run it in a manner that looks good and is enjoyable, but as the hardware becomes cheaper I would think that at some point FSX is going to gain more popularity than it does now.

    Thanks again for your reply. Like I said I really enjoy the products you develope, however I don't own all them since I like to fly where I know, but I have never been to Maderia, Germany, Portugal, or Spain, but I still bought some of these products anyway because I like to explore the world. Maybe if Aerosoft did some stuff in the US it would make those in Germany and Europe want to "explore" the US a little.

    ***************************

    Geddy_2112, I don't know if we "need" another US major airport, I know a lot of people in the US would sure like some :D . However, I wouldn't mind some in Canada as well. I think the only thing done for you guys is Vancouver.

    ***************************

    Snave, just cause you don't have any interest in America airports doesn't mean that no one else does. That would be like me saying who would want any UK aiports? Come on man, just because you either dislike America, Americans, or American airports doesn't put you in the majority. I don't think that newmanix was saying that Aerosoft has to satisfy his desires. He was just saying that he thinks that good renditions of airports can be done without actually going to the airports by using aerial photos and other sources of airport photography that is found on the internet. I highly doubt that a lot of developers actually go to a lot of the aiports they do and snoop around taking photos. Using Microsofts Bird's Eye maps you can probably get enough views of an airport to make a very good rendition.

    I don't think that the lack of US airports on the market now is because there is a lack of interest, but more of a lack of developers who do this type of work as more of a full time job. The fellow from FlyTampa has another job and doesn't have much time. I am sure if he did have time to spend on only FSX modeling he probably would have either already converted his prior FS9 stuff to work in FSX or have stuff already in the works.

  10. Mathijs, I am a fan of the work that Aerosoft either publishes and/or developes. It seems that stuff for Europe is comming out so quickly that it is almost hard to keep up with it. I have purchased some titles, but not all of them, and I have been very happy with the workmanship and quality. What I would like to know is if, or when Aerosoft is going to start doing airports for the US? Pretty soon between you guys, FSDreamteam, UK2000, you will have covered most major hubs in Europe.

    Right now as it stands the U.S. still has a long way to go for FSX airports. FSDreamteam and Imaginesim are turning out some nice stuff for the U.S., but there is still room for many more hubs. From a business standpoint it would seem to me that the quality of stuff your team produces would sell airports for the U.S. very well. I know that you have the US Cities photoreal going, but I am thinking more along the lines of airports.

    Going forward what is Aerosofts position on doing some airports for the U.S. or is Aerosoft never going to produce airports for the U.S.?

    Thanks for taking the time to read this and I look forward to read your reply.

    Regards.

  11. This shouldn't necessarily be a problem if Aerosoft raised capital. Listed software companies generally do not have shareholders influencing the direction of the product development pipeline. Though I can understand the hesitation to have large block shareholders, especially those with a vested interest to the outcome of the project. Obvious from the Porsche attempt to take over VW what a large minority shareholder can do to muck up your well laid plans.

    Ah yes, the biggest short squeeze in history. I was lucky to get a little piece of that action :D

    On topic of the new sim from what I have read so far it's hard to add much to the ideas already presented. The three main things besides performance that I can think of are:

    1. If regular or GEX style ground textures are used, please make the night textures look more believable. IMHO the only good looking night textures are the ones from the MegaScenery series. I have always thought that there was too much light on the ground in regular night textures.

    2. Please add cloud shadows. I have never used X Plane, but the screen shots with cloud shadows look great.

    3. Make the sim sync with the real time better. I don't think FSX changes sunrise/sunset time based on being on daylight savings time.

    BTW, Mathijs I'm glad to hear that your balls are ok after your force feedback incident. :D

  12. I have a question that I haven't seen addressed. If I already have v1.11 installed do I still proceed with the 1.2 update as is, or do I need to uninstall, reinstall to v1.10 then apply the 1.2 update. I see that the 1.2 update already has 1.11 in it, so thats why I am asking. Common sense tells me that I should be able to apply the 1.2 update while already having 1.11 installed and it will just overwrite existing file, etc., but I want to make sure before I cause myself any problems.

    Thanks in advance,

    Sean

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