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newmanix

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Posts posted by newmanix

  1. indeed. Even from a small GA aircraft you simply can't see blades of grass, you just see grass.

    Some of the images here seem to come from another simulator that probably is called "lying prone on the grass aircraft spotter"

    In that case, I would differ to Aerosoft Dublin. Better to keep it lite but still present. But if a developer is going to spend time adding the feature of highly dense vegetation, it should still look like grass and not a bunch of pixels that are too sharp in appearance from afar and too pixelated up close. People will still fly small VFR aircraft into large airports and see it up close. You don't need to be lying in it to see it that way thus not everyone will be sitting up high in a 777. From that VC shot, it doesn't appear like grass but a bunch of digital spikes. If we are not going for detail a more modest look than whats shown above would look better or no grass at all. My opinion indeed.

    As for the "lying prone on the grass aircraft spotter" quip, would you still call it that if that project had been published by Aerosoft?

    • Upvote 2
  2. As Aaron said, it is a flight simulator not a farming simulator. You should never be that close to the grass that you see the pixelation.. also it is a DXT1 texture at 512x512. This is a HUGE airport being covered entirely in grass so I need to optimise it as much as possible. Unless you want to see superbly smooth grass when your sitting in it for an odd reason and then complain about terrible frame rates.

    Keukenrol, Indeed there will be a performance tweaking tool, an extensive one I will add, also not only will it allow you to enable/disable features for performance reasons, it will also allow you to customise the way the airport looks, not entirely but small things such as having jetway advertisement banners or not.

    Even from afar, it looks too sharp. Unless the image was sharpened in Photoshop or something. Nevertheless, many developers have figured how to get it perfectly smooth without even the slightest hit on performance. If we are not meant to see the grass up close, (or sitting in it) why was the screenshot provided showing us just that from that point of view?

    Look, you are doing a good job here Darren and I have stated this in the posts i have written promoting your work. Given that, the moment I point out something less than optimal, the response I get is a bit defensive. Grass looks too pixelated this is my observation that's all. We can go on about farming simulators and the nonsense about shooter games posted from the Admin above. It doesn't need to look like a game, which it currently does. it just needs to look like something fit for FS which I feel it does not. The shots below depict flight simulator from an airport of equal size. No complaints of bad performance or OOM's from anyone. This is merely one of many examples I can show. So it is possible. And overall, it really impacts the look of the airport. I applaud your efforts in the implementation, and simply only wish to encourage you to refine it. Now you know me quite well Aaron, I don't think I am far fetching.

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    • Upvote 11
  3. I remember quite a while back an Idea regarding "Pilot Flying Airlines" for some reason the idea was shelved. It really seemed like a good idea. Same with the Aerosoft simulator. Now that we are seeing these declining numbers, is it possible Aerosoft will attempt in-house developments in the future? What is the current plan to adjust to the changing market and remain on top flight simulation wise?

    Now with Microsoft gone, is it really the best idea to hedge bets on X-Plane?

  4. We considered doing that too and implimented it for a short time as people steal from our site as well. The thing is, it doesn't stop people from taking information from a webpage. Insted of right-clicking, all a user has to do is click and drag the image onto their desktop. If it shows as a URL link then they can simply click on that and then right click anyway. As for text, everyone knows ctrl+c and ctrl+v will copy and paste text. And of cource, there is always the snipping tool...

    So disableing right-click is only successful by doing 1 thing. Annoying readers...

    D'

  5. And so you are saying the X-Plane base is firmly lager than the FS9 base? Because a X-Plane version was released and I highly doubt there are more X-Plane users out there than FS9 users. So how do you justify your statement? Or are you saying the X-Plane base is smaller but they are spending more money than FS9 people? Because this would be impossible as well given the quantity ratio of products released between the two platforms are highly unmatched.

    Let's just call a spade a spade. Most developers just don't want to develop products for FS9? Or is it that Aerosoft is in bed with Laminar?

    No pun to be disrespectful here as I highly respect you Mathijs, but something is amiss here and I believe others see that too. I accepted your statement for what it was but with the XPL release, this makes your words untrue so there has to be another reason an XPL version was released. Perhaps this time the developer himself can clarify...

    Ok fair enough. Question: At X-Plane's current rate of growth, how long have you estimated untill the XPL base reaches the FS9 base counting for the current rate of decline of the FS9 base?

  6. Guys it is very simple, if there is enough market for something we'll release it. And yes there are a great number of FS2004 users, unfortunately they are unwilling to spend much money these days on a platform that is so old. This is all very common.

    The decision if we make a product is based on past sales experiences, spreadsheets. Indeed the customers who bought FS2004 add-ons contributed greatly to what we are now, but that still does not allow us to start selling products at a loss.

    And so you are saying the X-Plane base is firmly lager than the FS9 base? Because a X-Plane version was released and I highly doubt there are more X-Plane users out there than FS9 users. So how do you justify your statement? Or are you saying the X-Plane base is smaller but they are spending more money than FS9 people? Because this would be impossible as well given the quantity ratio of products released between the two platforms are highly unmatched.

    Let's just call a spade a spade. Most developers just don't want to develop products for FS9? Or is it that Aerosoft is in bed with Laminar?

    No pun to be disrespectful here as I highly respect you Mathijs, but something is amiss here and I believe others see that too. I accepted your statement for what it was but with the XPL release, this makes your words untrue so there has to be another reason an XPL version was released. Perhaps this time the developer himself can clarify...

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