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spike9

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About spike9

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    Flight Student - Solo

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  1. Your welcome, it was fun to work on and I plan to put it on ski's when time permits.
  2. Sometimes life gets in the way... I personally have been far to busy at both work and home and have no time to work on paints right now. As soon as time permits I will get back to completing the paints I'm working on.
  3. What do you use for a model viewer, I've been using Abacus repaint V2, I don't use it for any painting although sometimes I will use it to place markers on the templates for reference and then import the texture into the paintkit temporarily. It also deflects the rudder one way so it is hard to use it for lining up anything on the vertical stab and rudder.
  4. Yep, nothing easy when it comes to the nose area. This aircraft is by far the hardest aircraft I have ever painted when it comes to trying draw a straight line from one end of the aircraft to the other. When you finally get it does look great, but I find it can take hours of tweaking to get everything to line up especially if you have to go across the doors and around the nose. Aghhhh...
  5. Hey Tom, I'm also working on an ERA livery in a tundra cargo version, but I haven't made much progress as work and family life has been quite hectic. One thing i will say is the stripes around the front of the radome are proving to be quite the challenge, the rest of the scheme is pretty straight forward. i will say it would be nice if the new paint kits for the tundra and float versions were available. Hopefully we will see those this week.
  6. Okay folks, as promised three of my liveries have come out of maintenance and are now sitting on Tundra Tires and waiting for some off strip work.
  7. Version V1.1

    721 downloads

    This is a repaint for the Aerosoft Twin otter Extended. This repaint represents Twin Otter C-FASS operated by First Air on Tundra Tires during the 1990s. Please add the following text to your aircraft.cfg after the last fltsim number and change the X to the next number in the sequence. The aircraft.cfg file can be found located in your Microsoft Flight Simulator X\Simobjects\Airplanes\Aerosoft_DHC6_300_TUNDRA folder. Paste the texture folder in the same folder. That should be it, please enjoy! ------------------------------ [Fltsim.X] title=Aerosoft DHC-6 300 Tundra FA sim=DHC-6.300.T model=3bladetundracrg panel= sound= texture=CFASS kb_checklists= kb_reference= atc_id=FASS atc_parking_types=RAMP ui_manufacturer="de Havilland Canada" ui_type="DHC-6-300 Wheels" ui_variation="First Air 90s Tundra" ui_typerole="Twin Engine TurboProp" ui_createdby="Aerosoft" atc_airline=FAB atc_flight_number= description= -------------------------------------
  8. Version V1.1

    550 downloads

    This is a repaint for the Aerosoft Twin otter Extended. This repaint represents Twin Otter C-GNDO operated by Bradley Air Services on Tundra Tires during the 1990s. Please add the following text to your aircraft.cfg after the last fltsim number and change the X to the next number in the sequence. The aircraft.cfg file can be found located in your Microsoft Flight Simulator X\Simobjects\Airplanes\Aerosoft_DHC6_300_TUNDRA folder. Paste the texture folder in the same folder. That should be it, please enjoy! ------------------------------ [Fltsim.X] title=Aerosoft DHC-6 300 Tundra BAS sim=DHC-6.300.T model=3bladetundracrg panel= sound= texture=CGNDO kb_checklists= kb_reference= atc_id=GNDO atc_parking_types=RAMP ui_manufacturer="de Havilland Canada" ui_type="DHC-6-300 Wheels" ui_variation="Bradley Air Services 90s Tundra" ui_typerole="Twin Engine TurboProp" ui_createdby="Aerosoft" atc_airline=FAB atc_flight_number= description= -------------------------------------
  9. Version V1.1

    883 downloads

    This is a repaint for the Aerosoft Twin otter Extended. This repaint represents Twin Otter C-GKBO operated by Kenn Borek on Tundra Tires. Please add the following text to your aircraft.cfg after the last fltsim number and change the X to the next number in the sequence. The aircraft.cfg file can be found located in your Microsoft Flight Simulator X\Simobjects\Airplanes\Aerosoft_DHC6_300_TUNDRA folder. Paste the texture folder in the same folder. That should be it, please enjoy! ------------------------------ [fltsim.X] title=Aerosoft DHC-6 300 Tundra Kenn Borek C-GKBO sim=DHC-6.300.T model=3bladetundracrg panel= sound= texture=CGKBO kb_checklists= kb_reference= atc_id=GKBO atc_parking_types=RAMP ui_manufacturer=de Havilland Canada ui_type=DHC-6-300 Wheels ui_variation="Kenn Borek Air C-GKBO Tundra" ui_typerole=Twin Engine TurboProp ui_createdby=Aerosoft atc_airline=KBO atc_flight_number= description= -------------------------------------
  10. Essentially, that is what I did last night. I created a layer with all of the relevant textures for tundra variant in our existing paintkits.
  11. No paints yet that I'm aware of, but I will be converting a few of my paints to tundra versions. There some differences between the the wheel and tundra textures that included moving a few things around on the tail textures to accommodate the larger nose wheel. So simply renaming the textures will not work. We painters don't have a paint kit yet to account for the changes, but there are work arounds we can do to accomplish the task. That's what I will be trying this weekend, I plan on releasing my First Air, Bradley Air and Kenn Borek paints all in a tundra version.
  12. Version V1.0

    721 downloads

    This is a repaint for the Aerosoft Twin otter Extended. This repaint represents Twin Otter T-82 operated by the Fuerza Aerea Argentina in Antarctica. The real world aircraft is actually a DHC-6-200 so there are some minor airframe differences, with this in mind I made a few slight adjustments to the paint. I have included the textures for both the Cargo and the Passenger version of the 3 blade in the one texture folder. You can either add both variants by adding the text below or choose the variant you want and the aircraft.cfg entry to go with it; only the one texture folder is required. I also modified the pilot texture so our pilots are in Green flight suits with t-shirts instead of a shirt and tie. Please add the following text to your aircraft.cfg after the last fltsim number and change the X to the next number in the sequence. The aircraft.cfg file can be found located in your Microsoft Flight Simulator X\Simobjects\Airplanes\Aerosoft_DHC6_300 WHEEL folder. Paste the texture folder in the same folder. That should be it, please enjoy! ------------------------------ [fltsim.X] title=Aerosoft DHC-6 Series 300 Wheels Fuerza Aerea Argentina T82 PAX sim=DHC-6.300.W model=3bladewheelpax panel= sound= texture=T82 kb_checklists= kb_reference= atc_id=T82 atc_parking_types=RAMP ui_manufacturer=de Havilland Canada ui_type=DHC-6-300 Wheels ui_variation="Fuerza Aerea Argentina T82 PAX" ui_typerole=Twin Engine TurboProp ui_createdby=Aerosoft atc_airline= atc_flight_number= description= [fltsim.X] title=Aerosoft DHC-6 Series 300 Wheels Fuerza Aerea Argentina T82 Cargo sim=DHC-6.300.W model=3bladewheelcargo panel= sound= texture=T82 kb_checklists= kb_reference= atc_id=T82 atc_parking_types=RAMP ui_manufacturer=de Havilland Canada ui_type=DHC-6-300 Wheels ui_variation="Fuerza Aerea Argentina T82 Cargo" ui_typerole=Twin Engine TurboProp ui_createdby=Aerosoft atc_airline= atc_flight_number= description= -------------------------------------
  13. Need some help from anyone familiar with the Fuerza Aerea Argentina Twin Otters, the DHC-6 in general and preferably speaks Spanish. I'm trying to figure out what the placards in the areas marked with grey say in Spanish. I can't find a picture where these markings are actually readable, but I would like to put them on my repaint. Call me a little anal because you probably won't be able to read them on the paint, but its all about the illusion. Any help would be greatly appreciated.
  14. Ladies and Gentlemen let me introduce Fuerza Aerea Argentina T-82! It's a work in progress, but coming along nicely. Just have a few lining up issues on tail and engine nacelles to fix, and then find a few parts find here and there, which shouldn't take to long. Then it'll be time to work the magic on the other side.
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