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About Cargostorm

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  1. I have an iPad Air (iOS 12.4.5) and the kneeboard / favorite function does not work. I get the lens only but no context menu when long pressing the item. So how do you get the context menu instead of the lens? Or will this App only work with devices running iOS 13? It appears that the kneeboard does not work on iOS 12 devices. Cheers, Chris
  2. It is really a nightmare. I have used NDP charts for a long time exclusively on my iPad together with the iOS App. The iOS App does no longer work and the web client using a web browser (e.g. Safari, Chrome) does not allow to send selected charts to the kneeboard on the iPad (no right click possible on the tablet). So all users that use an iOS tablet in their cockpit have no other choice but to wait for a fix or to switch to Navigraph or the free Chartfox. I also prefer the LIDO charts, but flying online (VATSIM; IVAO) without up-to-date charts is no option. I really really hope that Aerosoft put their man-power together to make NDP Charts an enjoyable product on iOS devices again. Cheers, Chris
  3. Chris...thank you very much!

    After months of unbearable anger about stutters (up to 4 sec.) within CHPROX I found accidentally your suggestions re BGLs...and Halleluja...it worked out perfect. No stutters anymore!

    Thanks again!

    Best Regards


    1. Cargostorm


      Hi Johann,


      I am glad that you solved your problems. The forums are really great to solve problems. I never had a problem that remained unsolved. Sometimes it takes just time to find the right solution.


      All the best for your in 2020 and happy simming!




  4. I have installed PFPX 2.03 side by side to the previous version 1.28 but in a different location. Is it now save to deinstall v1.28 via the Windows deinstaller without worrying about deleting any profiles? More specifially, will a deinstall of v1.28 touch any files under "PFPX Data" (the place where the profiles sit), which are also used by v2.03? I will backup the folder, but it would be good to know if anything else is touched required for v2.03. Cheers, Chris
  5. Hi,


    gute Arbeit, und das seit so vielen Jahren WIP...


    Wo kann man den Flughafen herunterladen? Würde ihn gerne testen, da EDSB meine Home Base ist.


    Viele Grüße


  6. Same here: No issues with SODE 1.3.4. But as Cargo flyer I rarely use Jetways - so lucky me...
  7. From the airports you mentioned, I can only identify Rome that uses SODE. It supports recent v1.3.2. No need to disable SODE alltogether. Even old v1.2 airports can be used with the current SODE version, then though without jetway functionality. And you would need to copy files. Not for everbody. But I think that most airports have been updated by now to v1.3.
  8. Sorry, for the defence of Jeffrey, but it appears that you have never installed SODE 1.3 or read the developer's migration guide. This is exactly what the new SODE 1.3 version does. The movement of files is only required for experienced users that wish to use their old sceneries with the latest SODE. It is a temporary solution until the developers bring out their updates.
  9. As to LIRF, no, not with SODE 1.3 until the update
  10. 1. The conclusion is that you can use the latest SODE 1.3 (which is currently used in the recently updated LOWS scenery for object placement and lighting) with the older airport that are developed with SODE 1.21. However, you will loose functionality of moving jetways for that older airports with 1.3, but they are still visible. If you don't have an airport that uses SODE 1.3, just do not update and stay with SODE 1.21. No need to update until the developers have updated their sceneries to be conform with 1.3. 2. SODE 1.3 will certainly work for windsacks, object placement, and many other things even with the older sceneries. There are only the jetways that do not move, because they must be recompiled. But the jetways are displayed, even with SODE 1.3. So yes, unless you do not need the functionality of the jetways and you have 1.3 airports, you can switch to SODE 1.3. 3. LIRF, and other airports such as EPWA, UUEE will be updated by the developers. But apparently you have to wait. Drzewiecki Design stated that their airports will be updated by spring. Everything can be read in the SODE migration guide and the SODE user guide at http://sode.12bpilot.ch/?page_id=9 Cheers, Chris
  11. Hi Jeffrey, Thanks a lot for this valuable hint! Sometimes those little things make me scratch my head. Great to have you here in the forum. Regards, Chris
  12. What simobjects path did you use? In order to have LOWS and EPWA to "work" with SODE 1.3, I need to refer in the simobjects.cfg to the old (1.21) Simobjects\Misc path, which contains both the SODE folder (containing SimObjects) and SODE_DYN folder. However, if I copy the contents of the SODE folder to the new (1.3) location at C:\ProgramData\12bpilots\SODE\Simobjects and activate the paths in the simobjects.cfg, textures in EPWA are missing at the jetways and hangar doors. This sounds not logical to me unless there is something hardcorded in the EPWA scenery, because it should not matter where the simobjects are placed as long as the correct path is present in the simobjects.cfg. It might also have something to do with the new version of the environmental data probe.
  13. I don't think that is easy. The commercial developers have compiled their files in sdx. Guess we have to wait
  14. For the transition time you can have both SODE v1.21 and 1.3 installed, and depending on the airport you intend to fly you could just activate the correct entry in the exe.xml and dll.xml by switching <disable=false> to <disable=true> (and vice versa). Alternatively, you can use "SimStarter" to make it more convenient with just a few mouse clicks (dll.xml/exe.xml). That way it should work until all airports are updated to v1.3. I still do not understand why recompilation of the jetways of the DD airports will take time until spring. The jetways are displayed in SODE 1.3, they just do not move. Regards, Chris
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